Priorities:Tohoku University Student Priorities

From University Innovation Fellows
Jump to navigation Jump to search


Contents

Platform of diagnose which role-model is suitable for each students

Background

We often hear students around me say, "I have things I want to do, but I don't know what to do," or "I can't find what I want to do." We believe there are two factors that lead to this thinking: not knowing and hurdles to doing it. The reason of high hurdles is that the experiences of people who have already been there read like "Instagrammers". In other words, the world is teeming with success stories. Also, there are already many types that have been classified, so it is difficult to understand how to introduce them, and even if you listen to stories or read personal experiences, you don't feel any sense of familiarity with them.

These issues are thought to discourage university students from taking on challenges and hinder their growth.

Challenge

We maintain new platform like "16-personarities". By only answering the questions on platform, students can find "role models" who have tried somethings and can tell their success stories, failure stories, and the process leading up to them.

By getting information about people who have had experiences similar to what you want, you will hopefully be able to clarify the path you should take and make it easier to take on future challenges.

If desired, it is possible to match people with role models and introduce a system that encourages face-to-face interaction. The system can be expanded in the future based on feedback from role model applicants and users.

Target

People who can't take on a challenge

People who are unsure of what to do in college/people who want to discover their field of interest

Second place in Sendai(Japan)

Background

Most students of Tohoku University are from other regions like Kanto(included Tokyo), Kansai(included Osaka). It cause low level of affection for the local community. Sendai, Tohoku university is in, is a middle city in Japan, but it often is called "rural". We wanna students love this area for 4 or 6 years.

Also, there are a lot of elderly people. They think that the older they become, the less interaction they have with younger people.

Challenge

We create a service of creating the connection between students and elderly people.

We will be running an initiative to match local older adults who need young people's help (e.g. shopping, someone to talk to, mowing the lawn, etc.) with college students who are interested in interacting with older adults.

College students will be offered an hourly wage, providing what the elderly are looking for.This service is available to elderly people who apply themselves, as well as families who have elderly relatives in the same position.

Target

Students who want to feel proud to be in Sendai

Students who are conscious of cooperation with the local community

Local elderly people and their families who want to interact with young people

Creating new space in Library(2024~)

Background

Kawauchi Library(Miyagi, Japan) functions as Tohoku University's general library. However, the number of people who use it becomes decreased. Also, Kawauchi Garage in this library is the start-up space, but this is not used now. As a result, the library is trending downward. We think it is very serious problem because the library is the central information hub. We believe there is one problem; students cannot use a lot of information in library.

Challenge

We will create new space in library. This includes a lot of parts. For instance, in period of exams, there is a support space where supporters are. It also be a consultation counter like studying abroad, starting a business, taking on new challenges, obtaining qualifications, job hunting, etc.

By creating a place that is truly a "treasure trove of information," students can develop the habit of "just going to the library" if they don't understand something or have any concerns.

There is one of important place. It is a cafe. There used to be a cafe here a while ago, but it was removed due to management issues. However, as seen in the current social trends, the cafe serves as a workspace. We believe that by deliberately setting up a cafe in the library, we can create a variety of "comfortable environments."

Moreover, we suggest that library should have a relax space. Now, we only can read some books on the desk(like siting chair and reading), but some people want to read in the relax space. So, we create such a space according to needs.

We believe that these will increase motivation to visit the library and help ensure that the library continues to function as a sustainable repository of information.

Target

People who don't visit the library much these days

People who are in trouble and have nowhere to seek advice

People who want to do something but can't move

Tohoku Night University(the event in order to make the most of your university evenings)(2024~)

Background

We think most students of Tohoku University don't spend the evening time in this university. They also use less resources of university effectively. We believe that this situation is sad and not only is it a poor use of university resources.

Challenge

We hold the event on the lawn at the university. The purpose of this event is "Creating serendipitous encounters". Most people get information from people who gets along with by chance. They can join it without advance registration and hurdles and talk with some people.

UIF organize this event, set themes and invite clubs of university. Clubs can make booths and show their performance. Organizations that provide various types of support have booths where they can talk casually with people and offer advice. Entertainment organizations have the role of raising awareness of the event and generating new interest through their performances.

This will be held in 6:00pm-8:00pm because this is the time when all classes are over and students can freely come into contact with various cultures and things.

Target

1.People who want to try something new but haven't taken the first step because they lack information or courage

2.People who haven't found anything that interests them

3.Organizations that want to provide information to people but are struggling to communicate effectively

Make it easier for international students to participate in club activities (2023~)

Background

I am a member of the swimming club. One day, a foreign student came to our practice place and told us in kattered Japanese that he wanted to join the swimming club. At that time, the club's policy was not to accept him. I will never forget the sad look on his face.

Challenge

Tohoku University has fewer international students who belong to club activities than other universities. According to university rules, international students are allowed to belong to club activities. However, in reality, many club activities do not accept international students. We believe this is because Japanese students try to avoid trouble in English communication in order to concentrate on club activities.

Target

Communication support for both international and Japanese students and admission support for international students

More understanding about LGBTQ+ in Tohoku University

Background

We found that it’s difficult to talk about LGBTQ+ openly in Tohoku University because they usually hesitate to discuss such topic and the circle which is related to it hasn’t been enough famous yet.

Challenge

Collaborating with the circle called AROW and one of the organisations called Sendai Midori to kaze no kai, which does many activities for making more comfortable environment for People who have sexual minorities.

Target

People who want to proceed the understanding of LGBTQ+ and people who are still not familiar with it.

Addressing Financial Strain in University Sports Clubs: The Proposal for Incorporation

Background

One significant challenge faced by the university's sports clubs, particularly the Athletic Department within the Student Association, is the substantial financial burden placed on its members. In some cases, the annual expenses associated with club activities exceed the cost of tuition itself. This issue is multi-faceted, with underlying problems such as waning popularity of sports, exorbitant sports-related costs, university funding concerns, and a diminishing connection with the local community.

Challenge

The primary challenge is the considerable economic strain experienced by students participating in university sports clubs. This strain not only affects their academic pursuits but also limits their access to sports activities, impacting their overall university experience and well-being.

Target

The central focus of these organizations will be to engage students interested in sports education and management, thereby creating a sustainable and financially accessible environment for all members, including those facing economic difficulties.

Effective use of Tohoku University offcial IG account

Background

At Tohoku University, it can be difficult to get information sometimes. This is due to the fact that the portal site is difficult to use and information is dispersed in many different places. To solve these problems, we propose a project to effectively operate Tohoku University's official Instagram account. Since the account is currently only in English and is not well known by students, we will add content to the account to increase awareness.

Challenge

We will create another university account and upload content that will be noticed by students. Examples include interviews with international students and photos of the university in collaboration with the Tohoku University Photography Club.

Target

Tohoku University student, people who are interested in Tohoku University.


Humor in the Margins of Tohoku University

Background

Tohoku University has a variety of support and systems for international exchange and the development of global human resources. In recognition of these, the university was also selected as a University of International Excellence. However, according to interviews with international students, we learned that international students perceive Japanese students as not actively trying to use English, not trying to understand the efforts of international students, and not speaking to them voluntarily. Interviews with student leaders of international exchange groups provided insight that Japanese students at Tohoku University are often hesitant to use English for fear of failure. Also, according to several professors, we learned that many students tend to wait to see what is going on around them before speaking up. Society often regarded Tohoku University students as "serious”. As a result of these findings, we thought it was important to improve the positive attitude of expression among Tohoku University students.

Challenge

There are many underutilized margins on Tohoku University's campus. For example, the stairs in front of the station directly connected to the university (Tohoku University has no gate), and lawns all over campus. By using these spaces, we can pioneer and create unique events and devices to stimulate the creativity and sense of humor that other students have. And the students themselves will be able to freely express their own sensibilities. Our challenge is to create a campus where people can think, "What interesting things await me at the university today?" and "How can I entertain everyone today?"

Target

Tohoku University student, people who hesitant to express themselves.

Online Suggestion Box

Background

Based on the interviews with the students in Tohoku University, there were times when the university failed to fully understand what met students’ needs and held seminars that were less attractive to them. In order to benefit both the university and the students, we would like to set up an online suggestion box to collect students’ opinions on what kind of events and contents they want. The university can then make adjustments and organize events according to the students’ voice.

Challenge

How to collect the data we need may be one problem. We have to first decide on what platform to use. Then in the try-out stage, after attending seminars, students are asked about the ideal events they want to join in the future. The data collected will be analyzed and sent to the faculty as a way to improve attendance.

Target

Students who want to explore more other than topics of general academia and have a deeper insight into the field they are passionate about. Faculty that wants to attract more students to come to an event.

Career confidence

Background

After entering college, I am confused about my choice of department and major. It seems natural that students are interested in what they want to study, and that they cannot change their choices later on. However, when we survey students, we find that they all experience the feeling of "I don't know what I want to do. This feeling does not mean that there is nothing they really want to do, but rather that they do not know how to make choices in the face of rapidly changing interests when they imagine their future career path, major, and employment options, and that they are anxious about not knowing why they cannot make those choices. On the other hand, there were many comments such as "I want to be in a new environment" and "I want to be able to see things from different perspectives," and students are searching for both past and future choices.

Challenge

According to the Career Development Assessment and Counseling model's readiness for career decision-making, when people make choices, they need to: know their options, have a plan, know themselves When we make a choice, we need to be able to: know our options, have a plan, know ourselves, have the ability to gather information, and have the ability to make a decision. We wanted to help in these two areas, knowing one's options and knowing oneself, by changing the environment rather than depending on the student's ability.

Target

Students who are not confident in their chosen department or are interested in other departments. Students who think there is nothing they want to do.

Campus Retreat (2022~)

Background

As far as we interviewed with students in Tohoku University, we found that there are certainly some students who have a sense of disconnectedness with friends and families particularly for international students. Also we met students who have a vague and continuous concern for their future. At the same time, we lost time just for random conversation with friends as Covid damped every offline class. And we realized there are not many opportunities to get to know each other as deeply as we understand their background and personality. As a result, I came up with up an idea of creating an environments for them to speak up what they want to share and to be around other who can empathy themselves, as well as they have a break time with tea.

Challenge

Obviously it is hard to make them speak up what they want to share with totally strangers. This is the most difficult part when we are going to get others engage with us. But it is fun to break that. We start small and think big to make Aobayama campus innovative but supportive. The thing we are going to do is to set up weekly retreat for trials and eventually it becomes monthly events. An other challenge in the face of us is what make them feel I-river at home. In the future, this place should be a place where students can have a multicultural conversation with others. We should start with small number of peoples as well as investigating what the really need is.

Target

We are targeting students who study at Aobayama campus in Tohoku University. There are lots of international students and many of them are busy with their academic works. So we would like to set up places they can stay away from their work and have a little fun with others who have same senses.

Reinvented Design Workshop

Background

Design Thinking has not been adopted by general students at Tohoku University. Some students might not even know what it is. After analyzing the campus, we found that students in the university also seek more events where they can establish connections. Therefore, we came up with this event to let students know about others while experiencing some parts of Design Thinking.

Challenge

Let students of any background know and, ultimately, familiarize themselves with the use of design thinking. Meanwhile, we must make sure that the event is made comfortable so that people can socialize. Finally, we are to make everyone find design thinking useful in their projects.

Target

Students of any background, special attention to active students who regularly seek activities to join. Another target is a teacher that wants to introduce design thinking activities to his or her students; that can be applicable to laboratory professors who want to use a design thinking session for their research work.

Amplifying global outreach and productivity by the Virtual University

Background

As a result of the pandemic, many students miss the opportunities to engage in classes like they used to. Even some students are still stuck in their countries despite having already gone through the first year of study. This situation induces immense stress and fatigue in them and thus gradually limited their willpower and motivation during the day. In addition, The university sticks to the traditional (?) Zoom and Google meet when holding classes and events, including ones that consist of students from abroad. The old-school way of video conferences does not promote proper discussions. After the session ends, the meeting closes, everyone went on their way, and actually very few have their conversation continued. From all these problems, we think that the education system can be made more fun and less mind-taxing to both students and faculty to counter the burdens of the pandemic and further create a sustainable environment and ecosystem in the long run.

Challenge

We have a plan to use existing tools and innovations to enhance the working, learning, and conferencing environment for students and faculties and combine them into one big space that all of them can join at the same time, from their homes.

Target

All students and faculty members, especially those who are learning or teaching online, either in Japan or abroad. This can be further extended to include students from other universities and overseas to join in events, and joint classes held in the virtual university.


Portal site as a wholistic information source

Background

Even though our university provides vast kind of learning opportunities such as programs, classes, competition, Those information exist flagrantly . Students are passionated to take any action but they wonder where and how they are able to work on. On the contrary, students who already completed such kinds of activities do not have any place to output their valuable experience. If we are able to connect "beginner" : students who are looking for the chance, and "alumni" :students who have experience, it will be inclusion and innovation.

Challenge

Phase 1 create the place

To create the website as platform, we plan to organize a web design contest. The winner gain the opportunity to create actual website as our platform site.

Phase 2 collect information

We ask juniors and seniors and Masters to give comment about their experience, evaluation of activities. About institution side, we ask each department office to provide information .

Phase 3 SNS advertise

Through SNS, advertise to students who are looking for something exciting, especially freshman and sophomores

Target

All students who want to tackle new things but they do not reach out enough resources to make their plans.

.

Match the executor with the plan

Background

The results of interviews show us that Tohoku University students who want to contribute to Tohoku University are decreasing as the school year progresses. So, I want to make more people who are in Tohoku University like it and feel we belong to it. Therefore, I suggest that A lot of plans that are proposed and discarded and students that want to do something new match. By this, we can make Tohoku University growing with students.

Challenge

A lot of plans and executors match

Target

All people who are in Tohoku University

Innovation hub I-River(2021~)

Background

At Tohoku University, there are students who are motivated but have given up trying for some reasons, such as "I want to do something, but I don't have any ideas" or "I have something I want to do, but I don't have any friends and there are not enough supports. In addition, the culture of design thinking has not taken root among Japanese students, and there seems to be a resistance to updating a single thing or idea by incorporating outside opinions and rethinking it repeatedly. As a result, each idea often ends up being a personal satisfaction, and not an idea that is generally recognized as useful. There is a need to incorporate design thinking as a way to transform individual ideas into projects beneficial for society.

Challenge

We will build a network that can connect and help the students mentioned above. In addition, we will establish a culture in Tohoku University where design thinking is used on a daily basis.

Target

Student organization leaders (first stage), all Tohoku University students (final stage)


Increase awareness with Design thinking demo workshop for students

Background

As mentioned above, the culture of using Design Thinking has not taken root at Tohoku University. In order for students to be able to apply Design Thinking to their own activities without resistance, we need to promote Design Thinking not only to the current leaders but also to freshmen and students who are starting new projects. However, since design thinking is not being taught to all students in the current curricula, we need opportunities to make them aware of its necessity and effectiveness.

Challenge

Promote the necessary and effective use of design thinking to first-year students and those who are starting a new project, either from entrepreneurship classes or purely from their interests.

Target

First-year students and those who are starting a new project are the main goals to achieve. Exposing young students to design thinking mindset will generate a positive wave of impact throughout their 4-year journey.