Priorities:Tohoku University Student Priorities

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Innovation hub I-River

Background

At Tohoku University, there are students who are motivated but have given up trying for some reasons, such as "I want to do something, but I don't have any ideas" or "I have something I want to do, but I don't have any friends and there are not enough supports. In addition, the culture of design thinking has not taken root among Japanese students, and there seems to be a resistance to updating a single thing or idea by incorporating outside opinions and rethinking it repeatedly. As a result, each idea often ends up being a personal satisfaction, and not an idea that is generally recognized as useful. There is a need to incorporate design thinking as a way to transform individual ideas into projects beneficial for society.

Challenge

We will build a network that can connect and help the students mentioned above. In addition, we will establish a culture in Tohoku University where design thinking is used on a daily basis.

Target

Student organization leaders (first stage), all Tohoku University students (final stage)

Increase awareness with Design thinking demo workshop for students

Background

As mentioned above, the culture of using Design Thinking has not taken root at Tohoku University. In order for students to be able to apply Design Thinking to their own activities without resistance, we need to promote Design Thinking not only to the current leaders but also to freshmen and students who are starting new projects. However, since design thinking is not being taught to all students in the current curricula, we need opportunities to make them aware of its necessity and effectiveness.

Challenge

Promote the necessary and effective use of design thinking to first-year students and those who are starting a new project, either from entrepreneurship classes or purely from their interests.

Target

First-year students and those who are starting a new project are the main goals to achieve. Exposing young students to design thinking mindset will generate a positive wave of impact throughout their 4-year journey.

Amplifying global outreach and productivity by the Virtual University

Background

As a result of the pandemic, many students miss the opportunities to engage in classes like they used to. Even some students are still stuck in their countries despite having already gone through the first year of study. This situation induces immense stress and fatigue in them and thus gradually limited their willpower and motivation during the day. In addition, The university sticks to the traditional (?) Zoom and Google meet when holding classes and events, including ones that consist of students from abroad. The old-school way of video conferences does not promote proper discussions. After the session ends, the meeting closes, everyone went on their way, and actually very few have their conversation continued. From all these problems, we think that the education system can be made more fun and less mind-taxing to both students and faculty to counter the burdens of the pandemic and further create a sustainable environment and ecosystem in the long run.

Challenge

We have a plan to use existing tools and innovations to enhance the working, learning, and conferencing environment for students and faculties and combine them into one big space that all of them can join at the same time, from their homes.

Target

All students and faculty members, especially those who are learning or teaching online, either in Japan or abroad. This can be further extended to include students from other universities and overseas to join in events, and joint classes held in the virtual university.


Portal site as a wholistic information source

Background

Even though our university provides vast kind of learning opportunities such as programs, classes, competition, Those information exist flagrantly . Students are passionated to take any action but they wonder where and how they are able to work on. On the contrary, students who already completed such kinds of activities do not have any place to output their valuable experience. If we are able to connect "beginner" : students who are looking for the chance, and "alumni" :students who have experience, it will be inclusion and innovation.

Challenge

Phase 1 create the place

To create the website as platform, we plan to organize a web design contest. The winner gain the opportunity to create actual website as our platform site.

Phase 2 collect information

We ask juniors and seniors and Masters to give comment about their experience, evaluation of activities. About institution side, we ask each department office to provide information .

Phase 3 SNS advertise

Through SNS, advertise to students who are looking for something exciting, especially freshman and sophomores

Target

All students who want to tackle new things but they do not reach out enough resources to make their plans. .