F. Engineering and liberal arts in conversation
G. Community divisionby major, culture, and greek/non-greek
H. Target career opportunities
Looking at the Innovation Engine, encountered in Tina Seelig's TEDx Crash Course on Creativity and UIF Meetup Presentation, there are two apparent tracks Union can take:
1) Educate "the Self", i.e. the students [[File:1cdbf236d8417da5e945d11cc803a56b.jpg]]
2) Change "the "Environment" on campus.
First would mean incorporating innovative ideas in the classroom environment, and ensuring that innovation, creativity, and entrepreneurship find their way into every class, one way or another. The second would mean providing perfect setting for students to explore innovation on their own, outside the classroom, through organizations, design spaces, and projects, which seems to be the preferred approach of Union faculty. To say that both can be implemented right away would be far too ambitious, but one without the other would not allow Union College to achieve its full potential and become the leader for applying innovation and creativity in upstate New York.<p style="text-align: center;">[[File:1cdbf236d8417da5e945d11cc803a56b.jpg]]</p>Each of the following strategies is designed to significantly expose and educate students in the areas of innovation, creativity, and entrepreneurship. = Strategy #1: Developing a culture of creativity = == Tactic #1: A Maker Space == Following the UIF Meetup and the incredible experiences at Stanford's Design School, I have been buzzing about the overwhelming importance of setting up a maker space on Union's campus. And what's even better, everyone who has heard this, has agreed with a resounding 'YES!'. One important thing to consider is the background idea that will be specific to Union's maker space. It is apparent that everyone gets excited at the mention of white boards, white table surfaces, blank studios, post-its, prototyping supplies, and good coffee. The challenge comes with ensuring that this space will live up to its full potential, which means that it will truly bring together students from all disciplines, and foster conversation and collaboration between STEM students and humanists, artists and social scientists. Robotics Lab at Union College currently contains a 3D printer and blank vertical surfaces, and is considered the grounds for forming a maker space on campus. The only issue is that its core idea is robotic design and computing, which although wonderful, should not be the core of the campus-wide maker space. With this in mind, I will begin the campus-wideinitiative:'''U-CREATE '''will be a campus-wide initiative for students to get involved in hands-on projects, workshops, rapid prototyping and ideation sessions as a prelude into designing and pitching in the idea for the Maker Space to committes and departments with funding. ''Target date for U-CREATE formation: June 1, 2014'' ''Target date for Maker Space set-up: June 1, 2015'' == Tactic #2: Creativity Curriculum == There are numerous possibilities for integrating creativity into class curriculum at Union. One is to use Google's 20% model. Union College requires that each student, regardless of their major, completes General Education Requirements, among which the First Year Preceptorial (writing class) and Sophomore Research Seminar seem particularly fit for the 20% model. Take The idea is to provide no constraints on what students do with 20% of their class work, yet require a look Drproject execution or presentation upon competion of this particular project students seem passionate about. It would also not be graded, and would simply count towards or against participation in class, i.e. ambitious students would have to complete it in order to perform well in the class, but they would have a chance to set off on a journey of academic, personal, or professional exploration as they go along. ''Target date for 20% model idea pitch: June 1, 2014'' ''Target date for 20% model implementation: April 1, 2015'' In addition to this, and following up on tremendously high Union faculty interest in Tina Seelig's online course "Creativity: Music to my Ears", I will be advocating for creating Union's very own course on creativity combustion engine". This idea is in its early stages, and I would primarily be speaking with Professor Erika Nelson, the head of Union's German Department, who is tremendously interested in the topic, then making the final decision between having the course be student-lead, as schematized by ImageThinkor searching for an intersted faculty member. ''Target date for Creativity Course design: June 1, 2014'' ''Target date for Creativity Course implementation: April 1, 2015 (Spring Trimester)'' == Tactic #3: Visual and technology-based learning == The change in academia is at once fast and slow:
Strategy #1: Developing ) If there is a culture of creativitynew technology to be developed, or research to be conducted, professors jump right in! -> '''FAST'''
Tactic #1: A Maker Space2) When it comes to using computer technology or innovative learning tools, <u>most </u>professors settle for a marker and a white board, or at best a PowerPoint presentation. -> '''SLOW'''
Tactic #2: Course ''Sometimes, this is all one needs'' ''(so don't take look at it as a judgement)''. Other times, it would be quite nice to branch out and do something entirely different. Imagine a class that only allowed homeworks submitted as Prezi-s or youtube videos. Wouldn't that be cool? What about a class that required in-class visualization of the task and the solution (whether that be a numerical problem, or a literary argument)? What about teaching visually? Too often, we focus on creativitywords and writing. Way back in high school, I would study geography by drawing my lessons. This meant that I would briefly sketch the map of the country or continent in question, then add a whole lot of connecting lines, and additional drawings portraying anything from lessons on tourism in Spain to natural resources of Canada.
Tactic #3: TechnologyIn the long run, the goal is for at least 50% of Union's professors to incorporate alternative ways of teaching and learning into their classes. The specific requirements will be set by the U-CREATE team, as we work into tying the Maker Space idea with the technology-based learning.
Strategy #2''Target date for requesting to join faculty committe meetings: Startup Culture & UMay 1, 2014''
Tactic #''Target date for getting feedback on the success on including technology and visuals: January 1: , 2015''
= Strategy #2: Abridge the Professional and the Academic =
== Tactic #1: Broadening Target Industries ==
The beauty of liberal arts education is that students don't have to select their majors early on. They are free until the end of their sophomore year to decide on what they want to do. One dificulty that seems to occur is finding the right industries to intern with. The exception to this rule are engineering students. Unless their decisions are made early, Union engineers won't be able to graduate on time, which makes a lot of students opt out of late declaration of an engineering major. This means that most students don't have a clear idea on what kinds of internships and summer programs to look for, unless they are in engineering.
Broadening target industries in engineering means going above and beyond the current information on local industrial, and business offerings. It is a true challenge to find research-based internships in engineering on one's own. It is also a true challenge to obtain information about opportunities in attractive locations that are far from New York. Taking into consideration that a lot of our students do summer research at Union, and not nearly as many of them join a graduate program in their field, it will be tremendously beneficial for the Career Center to broaden its view on the target positions for engineers.
Even in other disciplines, one common trait seems to be Business. After Union, the students are so well trained in working with people, and so ambitious, that they typically get plenty of opportunities in business administration. But doesn't that eliminate the potential to create? In the long run, and with the goal to encourage a greater variety in the scope of positions Union Alumni hold, broadening our target industries ties well in with the next tactic.
''Target date for pitching in the proposal: September 1, 2014''
''Target date for implementation: January 1, 2015''
== Tactic #2: Workshop series on Startups and Venture funding ==
Create a wiki page identifying your top six strategies, in order A former president of priority, ASME at Union once said that your campus should implement in order there was an engineer who advised him to expand innovation & entrepreneurship on campusstart his own company. Each strategy should address The ASME president found this idea rather amusing, and the following question with entire group laughed as he quoted the engineer saying "If you can't find a resounding YES:job, just create your own company, and you'll have one".
1) will implementation There is a lot of truth in the statement, but back then this strategy result in hundredsdidn't resonate with a group of talented mechanical engineers. Perhaps it wasn't the right group, if not thousands but it is far more likely that there is a lack of students on my campus being exposed student exposure to innovation & entrepreneurship on campus?, which I wish to change.
2) will the resulting resource be designed Ranging from 3DS to continue Lean Startup Machine, there are plenty of startup programs that hold a promise on (become improving and fostering interest in entrepreneurship and idea development in Union students. The plan is to bring in one organization each year for a core offering by faculty weekend or week-long on-campus program that students) after I graduate?can participate in.
If Words "venture capital" are just as rarely heard on campus as the answer is yes, you've got yourself a strategy! <span style=word "margin: 0px; padding: 0px;startup">See Breanne Przestrzelski's </span>[http://universityinnovation.org/wiki/Clemson_University_Student_Priorities Clemson Student Priorities Page]<span style="margin: 0px; padding: 0px;"> as But how could one start a company without initial capital? The plan is to have a pilot talk on venture capitalists, followed by a great exampleworkshop, to get students initially informed on the posibilities about funding their startup, and depending on interest, continue to hold either annual, or monthly talks and workshops on startup businesses and venture capital.</span>
==== Your Project ====''Target date for first speaker event + workshop: June 1, 2014''
<span style="color''Target annual time:#000000;">Not all of them will be implemented by you. That would be impossible to acheive as a student Spring Trimester (unless you were superhumanbetween April 1 and June 10). We want you to take a bold 2-3 year view in telling your campus what needs to change in order for progress on the I&E front. Faculty and administration visiting this wiki page should be able to hear ''''the voice of the customer'''', as you've been talking with many students about what is lacking and how things should change to foster more creativity and innovation.</span>
However, t<span style="margin= Tactic #3: 0px; padding: 0px;">he top 1-2 strategies are YOURS... the ones you will work hard to implement as a Fellow. These are the projects that will be listed in Asana. Make sure they are bold strategies that can have a major impact on campus. Imagine yourself standing at the podium at the OPEN conference next year talking about the massive impact your strategy had in making your campus an innovation engine! For those strategies, you will list 6-8 tactics/milestones and the dates you would like to target to acheive these milestones.</span>Team Building Workshops ==
<span style="margin: 0px; padding: 0px;">TEAM: If you are Team work is present on Union's campus in a Leadership Circle variety of disciplines, but the team work and team, then you will building skills of our students can be creating significantly improved. For one page together , experience shows that open-mindedness is the key to team success. Sometimes the least successful teams are those consisting solely of the best students in the class. Why? Because each member of the team may want to only implement their individual idea. Furthermore, the class team work does not take in the account issues of student diversity, of their social and signing academic expertise, but also of their personal background, such as gender or etnics. Certain people seem to be more or less inclined to enforce their ideas on others, speak up for , or not speak up. Without the tasks you have right team strategy, there is the strongest desire devastating chance of missing ideas of great potential! Utilizing the maker space that is outlined as the first tactic of the strategy 1, the expectation is to be able to develop a better approach to completeteam work. How should we do this? Through series of workshops on team building with experts from a vareity of disciplines beginning with engineering, and moving into other fields.</span>
''Target date for selecting the first speaker: June 1, 2014''
''Target date for the first event: September 15, 2014''
Each strategy should be written with an eye toward '''''lasting institutional change.''''' For example, holding Targetting one Design Thinking Workshop is not a strategyworkshop per trimester, but systemetizing a regular (monthly or weekly) Design Thinking Workshops that will continue after you graduatei.e.3 per year. that would be a strategy. If you are unclear, contact Humera ([http://humera@nciia.org/ humera@nciia.org]).''