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*Conducting events and competitions that go beyond those boundaries - the design thinking challenge that helps more to understand about the design thinking,brainstorming,rapid prototyping etcand also competitions like the Big Idea Challenge (VELOCITY) where students express out their ideas..
*Starting clubs that promote and provide space for innovative developments - E-Club i.e., Entrepreneurship club where all activities that involve or encourage innovations take place.
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== Strategy #3: Research Promotion and Skill Development ==

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