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**Adding innovaiton to the Vision of Clemson (August 2016)
**Continue to emphasize the importance of innovation
 
== <span style="font-size:larger;"><u>Tactic #3: Establishing a Campus Culture Surrounding I & E</u></span> ==
 
*<span style="font-size:larger;">Description: Based on the Clemson University Landscape Canvas, this school is committed to the I&E cause. According to "Forward20" the name of Clemson's plan of action to become an even greater university, Clemson is focused on establishing a culture of innovation and entrepreneurship on campus. What is not clear is the strategy Clemson plans to use to establish such a culture. Based on personal experience, trying to explain what innovation and entrepreneurship really means is usually a conglomeration of vague buzzwords, which often means different things to people of different backgrounds/disciplines/motivations. However, I&E's meaning to each individual quickly becomes clear once the tools are in their hands. To put I&E in the hands of students, we propose a series of activities targeted to first year students. These activities are tailored to show first year students how their specific interests/values can fit in a career force committed to I & E. The culmination of these events is a multi-disciplinary hackathon/3 day startup that brings students from various disciplines together to put their passions to good use. The goal of these activities is to inspire students to realize they can participate in the I&E movement (and why they should), as well as funnel students into more established I&E orgs on campus (like the DEN, or Clemson IDEAS)</span>
*<span style="font-size:larger;">​Milestones:</span>
 
<span style="font-size:larger;">​ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</span>o&nbsp;&nbsp; Spring 2016
 
§&nbsp; Plan content for 3 activities to show students what I&E can mean for them, how to use the design process in the context of I&E, and the final hackathon
 
§&nbsp; Identify faculty in non-STEM fields committed to I&E to help with tailoring I&E events to non-STEM fields
 
o&nbsp;&nbsp; Summer 2016
 
§&nbsp; Test 3 activities with small groups of students
 
§&nbsp; Identify space and planned attendance numbers
 
§&nbsp; Identify industry partners to show what I&E looks like in the corporate world
 
o&nbsp;&nbsp; Fall 2016
 
§&nbsp; Build student crowds for first activity (early September)-use Residents in Sci and Engr (RiSE) and general engineering as student source
 
§&nbsp; Perform activity 2 (late October)
 
§&nbsp; Tailor activities 1 and 2 for other majors, using success of RiSE and gen engr activities as evidence for establishing culture
 
§&nbsp; Use momentum generated by activities 1 and 2 to funnel students into existing orgs (Design and Entrep Network, Clemson IDEAS)
 
o&nbsp;&nbsp; Spring 2017
 
§&nbsp; Perform activity 3-Hackathon (mid-Jan (before midterms))
 
§&nbsp; Perform activity 1 for non-STEM major
 
§&nbsp; ITERATE CONTENT of each activity!
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