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==<big>'''Central Michigan University 2025 Cohort'''</big>==
 
===<u>Strategy #1: Virtual Reality Headset Simulation</u>===
'''Description/Background:'''
 
Virtual reality simulation headsets at Central Michigan University could provide students with immersive, hands-on learning experiences that closely mirror real-world environments. By allowing students to practice skills and explore scenarios in a safe, interactive setting, VR technology can enhance education across all departments, from nursing and engineering to business and the arts. This innovation would help bridge the gap between classroom learning and professional application, giving students valuable experience before entering their fields. Overall, implementing VR simulations would elevate CMU’s academic offerings and prepare students more effectively for success in their future careers.
 
'''Team Lead: Jackson Raymond, Shamita Devanand'''
 
===<u>Strategy #2: Maroon Munchies</u>===
'''Description/Background:'''
 
A free food vending machine program at Central Michigan University could greatly support student well-being by addressing food insecurity and promoting healthier eating habits. By allowing students two free swipes per day for snacks or small meals, the system ensures that everyone has access to nourishment, even when time or money is limited. This initiative would particularly benefit busy students balancing classes, work, and extracurriculars who might otherwise skip meals. It also demonstrates CMU’s commitment to equity and student success by creating a caring, inclusive campus environment where no one has to learn on an empty stomach. If students need additional food or support, they can visit the CMU Student Food Pantry for more resources and assistance.
 
'''Team Lead: Nicole Watts'''
 
===<u>Strategy #3: Food Delivery Robots</u>===
'''Description/Background:'''
 
Small food delivery robots could positively impact Central Michigan University by improving campus convenience, sustainability, and efficiency. These autonomous robots can deliver meals and snacks directly to students, faculty, and staff, reducing wait times and easing congestion at dining halls during peak hours. They promote sustainability by using electric power instead of fuel, lowering the university’s carbon footprint. Additionally, the technology can create learning and research opportunities for students in robotics, logistics, and business innovation, reinforcing CMU’s commitment to hands-on education and modern campus experiences.
 
'''Team Lead: Hoze Samson'''
 
==<big>'''Central Michigan University 2024 Cohort'''</big>==
 
===<u>Strategy #1: Greenspace Optimization</u>===
 
====Description/Background:====
This project's intention is to turn unused campus grass greenspaces into usable study spaces, native plant gardens, community gardens, and play spaces. This would reduce mowing workload and noise pollution, increase the sense of community, and encourage students to spend time outdoors. The study spaces would include solar tables to give students places to study, sit, and spend time outside. The native plant gardens would increase the population of native pollinator species on campus and beautify the outdoor spaces. Community gardens could be used by RSOs like the garden club, and biology programs to study how crops grow in the Mount Pleasant climate. Lastly, the play spaces could include concrete ping pong, chess boards, and cornhole to be used by students, which creates a place to build community and gather outdoors.
 
====Team Lead: Vibeke Rivet, Reeve Katt====
 
===<u>Strategy #2: Campus Resource Fair</u>===
 
====Description/Background:====
This project would connect students with on-campus resources and where to find them on campus. This fair would ideally take place once per semester and would be used to introduce students to any resources on campus that they may not come across in their day-to-day to day lives. This includes on-campus counseling, food pantry, academic advising, career development center, and so many more. We have found that the majority of students don't know these things are available to them or just don't know where they are, and the CMU website isn't the easiest thing to navigate. This has been done on a small scale by the DEI office on campus, but we would want to expand it to be campus-wide.
 
====Team Lead: Michelle Amoo====
 
===<u>Strategy #3: NVC Passion Project</u>===
 
====Description/Background:====
The NVC competition through IBIE is a great opportunity for students to show off their skills and win large sums of money, but it is restrictive in who can be a part of it. In all technicality, anyone on campus can participate, but there are very few participants who reside in colleges outside of the CBA or E&T. We believe this may be because they don't think their skills align well with the competition itself, so we are proposing a new NVC category: Passion Project. This would be an open division where students could present whatever they are passionate about. Whether it's a sculpture, a piece of legislation, or a new program on campus, the students can let their imagination run wild to create something they really believe in.
 
====Team Lead: Mela Hammond====
 
==<big>'''Central Michigan University 2023 Cohort'''</big>==
'''Team leader:''' Maxwell Hornak
===<big><u>'''Strategy #3: TEDx Salon Series'''</u></big>==='''Description Overview'''  The TEDx Salon Series is a 3 or 4 event series that tackles specific topics relevant to student issues. Within each salon event, participants will think about, discuss, and interact with one another to create solutions to prevalent issues. These events can include TED talks, panel discussions, activities, and more. '''Team Leader:''' Tyler Thompson One area of focus must be marketing the event. Not all students knew about a full TEDx conference in the Spring. It will be important that students know about this series of events so that they may have the opportunity to join the conversation. We can use social media and web traffic, assisted by the university and departments. We will also have to be intentional with salon topic selections and location selection as to best cater to what students want to learn, think, and discuss about. Finally, being even more prudent in planning activities and talks for the salons will be crucial in the overall effectiveness of the event. The TEDx Salon Series will be built off of the momentum from the TEDx Conference hosted in April 2023. ===<u><big>Strategy #4: Scholarship Fair</big></u>==='''Description''' The scholarship fair will be an event where students are able to come and learn about the different scholarships available to them. They would potentially be able to apply of at minimum get started on some of them on site. One issue that was addressed with this idea was how to make the event an easy space to navigate. It would be a waste of a students time to talk to a department outside of their major/minor. One way to combat this issue was to have a map of the layout with the tables labeled with which department is at which table. '''Team Leader:'''Rebecca Ball =='''<u><big>Central Michigan University 2022 Cohort</big></u>'''==
=='''Strategy #1: Developing a Culture of Creativity'''==
==Tactic #1: Creativity Conference==
[[File:Creativity Conference.png|thumb|202x202px|link=Special:FilePath/Creativity_Conference.png]]
Description Overview:  The creativity conference is a 1.5-2 day event that students will come to collaborate and develop their creative approach to problem-solving. As a physical location is feasible, this conference can also be held virtually and can be possible for students all across the world.
Team Leader:
2025-cohort
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