== '''Strategy #1: Developing a Culture of Creativity''' ==
== Tactic #1: Creativity Conference ==[[File:Creativity Conference.png|thumb|202x202px|link=Special:FilePath/Creativity_Conference.png]]
Description Overview: The creativity conference is a 1.5-2 day event that students will come to collaborate and develop their creative approach to problem-solving. As a physical location is feasible, this conference can also be held virtually and can be possible for students all across the world.
Team Leader:
* Leslee Weible
One issue that was brought up in trouble shooting was marketing the event. Some solutions might be that there could be coverage on different institutional social media and tabling on campus. Along with this, there was an issue with the way that the event was conveyed. There has to be enough information to entice the students to participate but also give them information that would let them know what this new event is really about and explain what it means in more than a couple vague sentences.
The creativity conference will be built off of the momentum of the series of consecutive creative jams that are hosted and implemented throughout the university.
== '''Strategy #2: Creating a Centralized Digital Resource Center''' ==
== Tactic #1: Social Media Account Content Delivery ==
Description: The focus on the creation of an interactive resource center located within the cmich.edu website is the end goal for this strategy. To begin, we must start somewhere past various agile sprint cycles that must be developed to implement the website transformation... this is why, as we are meeting together with teams to edit cmich.edu, we will start with social media.
Team Leader:
* Jake Kapusansky
With implementation of resources, our strategy is to develop the content in 3 stages: people, places, niches.
# People first. Our first posts and stories will be featuring people, specifically agents of change on campus that other individuals can reach out to for resources and help. # Places next. To understand all of the physical locations between CMU's various contexts, we will implement each internal resource inside of our various buildings# The niche resources to include will be imperative as the collective student body begins to read between the lines for resource sharing and collaboration. (Ie., Adobe Creative Suite, etc.)
== Tactic #2: Geographic Information System Implementation between University Website and Communications ==
[[File:GIS.png|left|thumb|125x125px]]
''Geographic Information System''
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== '''Strategy #3: Collaborate with Student-Led Initiatives to Implement Design Thinking Methodologies''' ==
== Tactic #1: Creative Jam/ Design Thinking Pop-Up(s) ==[[File:Creative Jam.png|thumb|298x298px|link=Special:FilePath/Creative_Jam.png]]
Description: The Creative Jam is designed for students having a hard time with academic burn out. When you think of the last time you were unapologetically creative, I personally think of when I was a kid. This brought up the idea of having a creative jam tabling event.