Priorities:Pace Institute of Technology & Sciences Student Priorities

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OVER VIEW

PACE INSTITUTE OF TECHNOLOGY AND SCIENCES is the dearest child of NRIbrothers" 

PACE INSTITUTE OF TECHNOLOGY AND SCIENCES (PACE ITS), established Under Srinivasa Education Society in 2007 at Valluru village near Ongole. It has been running successfully since the academic year 2008-09. PACE being an NRI's project,is committed to create a world class technical education. 

Pace logo 1.png


This great institution was established in the year 2008 with a humble beginning with a modest strength of 240 students, by the founders Er.M.VENUGOPAL RAO, Chairman and Er.M.SRIDHAR, Secretary & Correspondent. Ever since, it has been growing from the strength to strength and the stewardship of the Enlightened Management. This college has been situated in a panoramic area of 110 acres. This institution has assumed a place of pride and became a pioneer in imparting higher education. The management has pioneered the introduction courses such as MBA, M.Tech, Diploma. 


The AICTE,New Delhi sanctioned the PACE INSTITUTE OF TECHNOLOGY AND SCIENCES in the year 2008 with a strength of 60 students for each branch of EEE,ECE,CSE and IT.In the year 2009-2010 CIVIL and MBA were approved successively.In the next year 2010, the college was sanctioned MECHANICAL and AUTOMOBILE branches. An M.Tech Programme(CSE), and 120 seats for B.Tech(CSE) were sanctioned by AICTE.In the year 2012,the institute was Apporved by AICTE for M.Tech Programmes in ECE and EEE, along with 120 seats for B.Tech(CIVIL & MECHANICAL) and DIPLOMA (EEE & MECHANICAL) in the cosecutive year of 2012. The different courses run by the Management are endowed with a team of dedicated faculty working with missionary zeal. 

STRATEGY 1 : MINI WINDMILL

Purpose:

 Windmill will generate electricity through wind. This will help to reduce consumption of Fossil fuels.

Outcome:

We can use that electricity for various purposes like charging the batteries and etc.

We can reduce the electricity consumption.

STRATEGY 2 : HEALTHY STUDENT

Process:

 By dumping the waste food in the Vermicomposting place we get more fertilisation to the land. And we will get Organic food.

Outcome:

We can cultivate organic & green vegetables.

Every student will get the healthy & nutrition food and they will be happy always.

 

STRATEGY 3 : PEDAL POWER

Purpose:

This idea is based on converting of human energy into mechanical energy and then to electrical energy. This is done by the human feet, applying force through the feet and pedalling. This is also called Pedal Power.

Outcome:

A day’s power of a room can be generated by half an hour of Pedalling.

We can use that power for lightning the room, for charging, etc.

We can reduce the electricity consumption.

STRATEGY 4 : DIGITAL POSTER

Purpose:

 Display important announcement in the screen to reach all students.

 This will make attention for all students towards I&E.

Outcome:

Students can know what is happening in the college up to date.

Many students might get attracted and show interest in solving the problems.

STRATEGY 5 : MOTION SENSORS

Process:

The concept of lighting Indoor Lighting can now be controlled by occupancy detectors. They can control the room automatically, in sense they turn off the electricity of fan and lights if there is no human present. If the human enters, they grasp the motion of the human and automatically will pass electricity to the fans and lights.

Outcome:

We can save the sustainable amount of energy.

We can slash the electricity bill.

No anymore fumbling in the dark for the switches.

STRATEGY 6 : SHARE THE DAY

Purpose:

      Share the day system is for the students who are absent to the college. After the end of the campus day, they will upload the video of the every class in the web site or in the apps similar to google classroom.

Outcome:

   Every student can retrieve their day back if they didn't understand the first lecture.

Especially for the people who are not able to attend the classes, they can go through the website or app and can catch their classes.

STRATEGY 7 : PROTOTYPING CLASSES

Purpose:

   Prototyping class helps to make a perfect design and plan about a project. We can write one-one steps in the paper pieces and can stick to the board. By this we can get the perfection about what we are doing and what is the next step we should do. It provides invaluable opportunities for corrections of various elements of a matter of the subject.

Outcome:

   By this Prototyping classes, students can get the imagination about their way of implementing of the project step by step.

   It gives some excitement to the students and they can deeply involve in what they are doing.

 

STRATEGY 8:  INNOVATION REWARDS

Purpose:

This Innovation Rewards is to encourage students to participate in implementing the innovative ideas. Students who implement innovative idea can get rewards. Students who implement more can gain more rewards. They can add these rewards to their academic score.

Outcome:

 Students can show more interest and can implement their ideas by using their brains.

 Students can relax about their academic score as they can add the rewards to their academics.

RELATED LINKS

Land scape canvas:

https://docs.google.com/spreadsheets/d/12pBMqebJTiBtsyY6MeFgn0DdDbD__4r7_8fN2Ysedro/edit#gid=0]

College wiki page:

[1]

College website link:

http://www.pace.ac.in/

College CSE department website link:

http://www.pace.ac.in/cse.php

PITCH video:

[1]


Created by Bunny SaikiranPavan ChandraLikhith kumar


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