= '''Promoting student innovation and entrepreneurship'''<br/> =
George Fox University promotes many opportunities for students to discover innovation and entrepreneurship. One way this is done is through classes that encourage innovative thinking through projects. These are classes like include Engineering Principles, which is a two parts, each part consisting of an end of class involving semester project with an long team or individual projects designed to expand students open-ended way problem solving skills and give them the technical knowledge and resources to solve a problemdesign, model, and produce the product. and MicroprocessorsAnother engineering class is microprocessors, where students are allowed to design a completely custom circuit board that does whatever anything they want as long as they meet a few requirementswithin the scope of the class. In the business department, George Fox offers a variety of entrepreneurship and start-up focused classes which attempt to be as close to real business settings as possible. In a managerial accounting class students have to create their own hypothetical campground business and present financial projections. There are multiple marketing and entreprenurship classes that give students the opportunity to work on real business projects for real companies. In a manufacturing class offered at the school, students learn about manufacturing processes before visiting a variety of factories so that they may make educated observations and suggestions. All around the business and engineering departments George Fox University has the ability to promote innovation and entrepreneurship through their many communication channels and deep industry connections.
Another Avenue avenue for student entrepreneurship is through the newly built Maker's space. The impressive 16,000 sq. ft engineering playground boasts a full machine shop, surveying shop, woodworking equipment, an additive manufacturing and prototype lab, an extensive tool room, and several computer labs. It is here that every freshman engineer learns to build an a wobbler engine which they will and compete thier engine against their classmates for a final grade withthe other engineering freshmen in the infamous Wobble Off. It is here Here students learn have the opportunity to fail. It is here where full-size work on their own projects, from arcade machines, and pendulum-based clocks are everdayto popsicle stick bridges to anything they can think of. personal projects for students across many disciplines.
= '''Encouraging faculty innovation and entrepreneurship''' =