[[File:Logo UANDES.jpg|center|link=Special:FilePath/Logo_UANDES.jpg]]<br />=='''Fall 2025''' Priorities==
===Strategy N°1: "Chat Bot"===
During our training, we identified a significant communication gap within our university: there are numerous programs, projects, and resources available that most students are unaware of. This lack of accessible and timely information creates unnecessary stress, reduces institutional efficiency, and leads to missed opportunities for both students and the university.
== Fall 2020 Priorities ==To address this problem, we propose the development of an Artificial Intelligence powered ChatBot, designed to provide instant and reliable answers to students' questions. This virtual assistant will serve as a centralized and user-friendly channel for accessing university information, enhancing the overall student experience and maximizing the use of institutional resources.
=== Strategy #1 “IPA talks (ImpulsarAdditionally, Profesionalizarto promote the I&E ecosystem, Aportar)” ======== Challenge: “How can we motivate a communication campaign would be launched to innovatereach students who have or are interested in having an entrepreneurship project in the future, to motivate which will encourage them to pursue these opportunities use the Chat Bot as a tool to create something newlearn about the resources, programs, so and support that they can take advantage of instances our university provides for them, thus fostering a stronger culture of participation?” =====innovation and student-driven initiatives.
===Strategy N°2: "Experiencia ADS"=== We identified a challenge related to lack of motivation and career uncertainty among students in Service Management. Many of them struggle to understand the professional fields where they can apply their skills, which leads to disengagement and limited career vision. To address this challenge, we developed "Experiencia ADS", an immersive and hands-on learning activity that allows senior students to experience the daily life of a Service Manager by taking on different roles within a simulated company. The main goal of this project is to boost vocational motivation, bridge academic learning with professional practice, and promote career exploration through an engaging and meaningful experience that helps students visualize their professional future with greater clarity and purpose. <br />=='''Fall 2024''' Priorities== ===Strategy N°1: "GET INVOLVED"===This project seeks is about an Instagram account that inspires young students from Universidad de Los Andes to motivate participate in Innovation, Entrepreneurship, Leadership and persuade every UAndes Studentteam work activities. During our training, since we concluded that most students don't participate in order Innovation and Entrepreneurship activities along our campus because they are not aware of the activities regarding the subject and also because they think they can do nothing that makes the change. In this account we would like to commitinspire, motivate , teach and participate support students so that they can achieve their goals and change their mindset. ===Strategy N°2: "UNBOXING THE FUTURE"===Careers in Chile are very long, we have to study from 5 to 6 years average to have a professional tittle. That's why not many students are willing to take extra courses about different subjects such as I&E they need and use their time to be moved by this worldadvance in their curriculum and get their professional tittle. The mission That's why, if we want to teach Design Thinking, Responsible Futuring, Creative and Innovative mindset and more... we have to offer an elective course or minor (that are included in the curriculum of each career in Universidad de Los Andes) that teaches the themes described above. If want people to learn and get involved in I&E we have to find a way that is more compatible with their rhythm and life in university as with their goals for their future lifestyle and work. ===Strategy N°3: "IPA talksYOU CAN MAKE THE CHANGE" is ===To innovate there are some skills needed or wanted in order to success and in order to feel comfortable on the way, that young students may feel like they dont really possess them. So we want to help students who wish to spread innovate by empowering and strengthening them with those ideas that are worth spreadingskills, similar providing experienced guides to TED talkshelp them with finances, however administration and more. At the same time we want to connect students with masters in innovation and entrepreneurship so they will be focused can give some support and ted talks. ===Strategy N°4: "INNOVATION WEEK"===Frequently in the our campus we have weeks with themes and they are a great opportunities to make noise and awareness about a subjects. That's why we think that having an Innovation & Week is a very good opportunity to engage students with Leathership, Team work, Entrepreneurship (and Innovation. We want to bring this to life by collaborative games between students, tedtalks, conferences, coaching sessions, questions and feedback spaces so that students can learn the I&E) mindset and apply it in their projects. <br />=='''Fall 2023''' Priorities== ===Strategy N°1: “ADS Innovation Day”===Innovation Day consists of an event where we will bring together different careers in order to teach a little and open their minds to the worldof entrepreneurship. Every IPA talk will have It consists of a recognized figure related with I&Eseries of different activities, either teamwork or creativity, in addition to having 2 talks from entrepreneurs, who will share tell us about their experience (failures and success) who can ask you any questions they want. ===Strategy N°2: “2023 Fellows instagram account”===The Instagram account is created with the purpose of providing support and advice about entrepreneurship, helping all students who want to start a business and teaching different ways of do not know how , with this account they will be able to implement our ask their questions, in addition to seeing capsules with tips and innovative ideas . ===Strategy N°3: “General Studies Program- Peg: Innovation and GET THEM DONEentrepreneur”===This semester-long course is designed to inspire and empower college students to become successful entrepreneurs. Each one Through a combination of these talkstheory, case studies and practical projects, participants will have a didactic activity (such as workshop simulationsacquire the skills and knowledge necessary to develop, brainstorming exercises, prototyping sessions, etclaunch and manage their own entrepreneurial projects.), with =='''Fall 2022''' Priorities== ===Strategy N°1: “Entrepreneurship day”===This strategy is based on the purpose things our classmates are willing to help students learn more about entrepreneurship and giving them the confidence to apply start a business themselves. We would bring very interesting exhibitors who can contribute by telling their learning experience, and give out tips in how to come up with start an innovative way to make entrepreneurship. The game that consist in dividing the participants into groups, and they go through the different stages of a business which are marketing, finance, provider, and clients. The point of this is that after passing all the stages, the students can have a change or improve itviable entrepreneurship.
This ===Strategy N°2: “entrepreneurship class”===This project shall last at least 2 days, which will be destined as a priority event at consists of developing the university. During this time, necessary tools so that administration students and other university participants will have know how to handle the challenges of having a wide variety business. The idea is to incorporate the course of talks arranged for them to participatethe curriculum in the first years of the degree so that the student has a small base and can thus develop an enterprise if he wishes. This The course will helps at the same timeinclude customer management, accounting, finance, for every participant to and marketing. I would have everything that implies having a better notion of how I&E is being implemented in their countrybusiness and its difficulties.
We need this project in other to boost the creativity of our students so they could fulfill their projects an ideas, realizing that others have achieved it. Considering that in order to take a risk, it is necessary to have a sufficiently strong and deep motivation, which drives you to keep going despite failures.
With that being learned, the enthusiasm This project seeks to undertake and innovate will increase promote and lead students will be motivated enough to truly participate live as close to having a business as possible, so it is necessary that they use their creativity and commit with the opportunities of I&E that the university has imagination to offercreate their project.
=== Strategy #2 “Students´ Innovation Council UANDES” ======= Challenge: "How might we create a support network among UANDES students, then it is necessary that they use their mathematical knowledge to promote the creation of I&E projects?" ====float their profits and finally use their soft skills to generate bonds with customers and attract and retain them.
The main objective goal of applying this project prototype is to provide the course for all first-year students of “Universidad de los Andes” a support network created by themselves as students, which encourages them to motivate and start an innovation/entrepreneurship project.The main idea is that they live the group of fellows who will lead this program must have all the necessary resources. So, both leaders experience and the students who want know how to participate can carry out their strategies, designs, and final projects. For this, they will have a “Marker-space” which will possess work tables and chairs, blackboards, a comfortable couch, post-its, materials, and restricted access to only those students who have previously registered to participate in it.To carry out this prototype, it will be needing significant funding from the University. For that, we would have to communicate with defend themselves against the person in charge adversity of Innovation at UANDES Aníbal Pinto, and the Students Vice-Rector Francisco Lavín. Who should give us the necessary support to get that financing.Making this prototype happenworld, would take a period of time of approximately one and a half years. Since it will be necessary if they want to generate material such as cases of real problems, research of international or national programs on I&E, the design and construction of the “Marker-space”, gather the leaders and open an enrollment system dedicate themselves to all the students of the University. On the other handentrepreneurship, we would need the approval of the University to reward fellows with the academic benefits mentioned above.Fellows who participate in this program will not only develop projects and I&E tools. But they will also create close bonds, have the opportunity to meet other university students, and work for hand in hand with them and maybe... Change the worldcan do so without any problem.
=== Strategy #3 “Challenge Course” N°3: “Design Thinking Workshop”======== Challenge: How might we promote entrepreneurship between students, looking forward The goal of this project is to teach design thinking as a tool to solving real problems on the campus seek needs and bringing innovation closer generate ideas. This workshop is for students of Universidad de los Andes who want to undergraduates? =====create an idea for a startup.
This idea will be an extracurricular course target for all undergraduate students in Universidad de los Andes. Provided by Design Thinking is a tool that builds a professor of I&E and with knowledge in design thinking, solid base in order to impact with useful tools for the students' life and motivate them to create processes a big project, which gives us different perspectives of the same idea, defining one problem-solving beginning with understanding unmet campus needs.The challenge course is open to every student who wants to know more about I&E having the interest and willpower to improve campus life. The only condition, therefore, is motivation, compromise, and engagement with the course and their team fellows.During the course, fellows will solve real problems on the campus. It could be tangible things, but also immaterial and relevant needs.The strategy group has to develop the solutions is through challenges (like the marshmallow challenge). With limited time and materials in order to generate do a brainstorming instances, prototype of ideas, and therefore pushing students to create innovative solutionssolve it. After that, each group develops and refines its project.The course will reopen each term, in order to ideate in a yearThen, they choose one possible solution for two different issues. The members will develop ideas in groups. So teamwork experience will be the focus for collecting ideas and working in collaboration.The best idea developed until the end of each term will be considered for the budget next year.This course will be an instance for recreation, ideation, start prototyping and learning, to become engaged students testing it with their campus and empathizing with their university fellowsthe target audience.
=== Strategy #4 “Student´s Council´s I&E in charge The workshop is going to have two steps. The first one is the learning part, there will be exhibitors and Faculty Mentor” ======== Challenge: “How might we promote I&E around students with teachers that will explain the universityDesign Thinking scheme and why it's collaboration?” =====so important and related to innovation. The next step is to experiment with a little exercise of design thinking that will have the “empathize” part ready so they can do it rapidly (the workshop has to be in a short-term).
This project consists of adding Finally, to give it continuity, a person to each Faculty´s Student´s Councils who room on the campus will be in charge of awarded by the I&E areaADS school (Service Management) and become an Innovation Lab. This person lab will locate have all those students who want to innovate or have an idea in order to assess them the materials (like post-its and contact them with someone who would help them.At sharpies) for the same time, there should be a person per Faculty who would based on his or her experiences in I&E, could act as a Mentor for those students who want to pursue create and an idea.The Faculty Mentor and the I&E in charge will be in constant communication in order to achieve the goal of promoting I&E inside the Faculty.This Faculty Mentor would also have periodic meetings infographic with the university's Innovation Department, in order information about how to facilitate communication between schools do a design thinking and how to make the I&E area.These three components will be the base for promoting I&E around students.By having not only a Student's Council member but also a Faculty member working constantly in each school, we could change the perspective that innovation is only for graduates or faculty members, but everyone that has an idea and that the university will provide help and assessment by the three components mentioned beforecome true.
== '''Fall 2021 ''' Priorities ==
=== Strategy #1 “IPA talks (Impulsar, Profesionalizar, Aportar)” ======== Challenge: “How can we motivate to innovate, to motivate them to pursue these opportunities to create something new, so that they can take advantage of instances of participation?” =====
This project seeks to motivate and persuade every UAndes Student, since in order to commit, motivate and participate in I&E they need to be moved by this world.
With that being learned, the enthusiasm to undertake and innovate will increase and students will be motivated enough to truly participate and commit with the opportunities of I&E that the university has to offer.
=== Strategy #2 “Innova UANDES” ======== Challenge: “How can we motivate students to solve big and small problems within the university, through innovative practices??” =====
Innova UANDES it’s a long-term contest in which university students participate in teams of five members, regardless of the careers of the members, the only requirement is being University of Los Andes students.
The most important and necessary thing to participate is to be motivated, want to improve some problem, and eager to learn.
=== Strategy #3 “ADS Innovation Day” ======== Challenge: “How can we involve students from Service Management with Innovation and Entrepreneurship?” =====
The purpose of the project '''"ADS Innovation Day"''', is to enable the students of Service Management (ADS) to discover and acquire knowledge related to innovation and entrepreneurship during an entire day. The main idea of this is to provide useful tools, tips, strategies that students are going to be able to during their life. Nevertheless, this is going to be possible through talks with special guests, workshops, activities, contests, and an entrepreneurship fair of different ventures. <br>
Furthermore, this project intends to make a memorable day that would help motivate ADS students to go farther and become change agents, using innovation to design new solutions for the campus, community, and the world. Also, this would facilitate undergraduates from different generations of ADS to gather and build new bonds between them, because now more than ever, students need to share with others after this prolonged pandemic, and this Innavotion day would be perfect for that.
=== Strategy #4 “...” “Dejando Huella project”======== Challenge: ¿How can we motivate students of Service Management to become agents of social change??” =====
The following project has three stages: training of change agents, creation of social projects and open to volunteers.
The third stage would be the launch stage of the project in order to look for volunteers who want to participate in the way they can.
Finally, it is important to note that the idea of the project is that all those who participate are her, both organizers and volunteers, and use all the knowledge they have learned throughout the race. For example: helping to professionalize the enterprises of mothers of families living in poor social-economic conditions, professionalizing the cleaning service in low-income hospitals, creating an innovative solution for children in low-income schools, etc.
The objective is to offer a social project that is only offered by Service Administration and therefore, it must have the ADS seal.
== Related Link '''Fall 2020''' Priorities== === School Strategy #1 “Innovation Week”===[[School=====Challenge:Universidad_de_los_Andes_Chile|“How can we tear down the paradigm that innovation is only for engineers and business students?”===== This project seeks to involve every UAndes Student in the innovation world. It shall start by motivating students from the same career to form various groups to determine a neglected problem that is noticeable within their specific area, with the purpose to come up with an innovative way to make a change or improvement to it. Knowing that the week starts on Monday, this same day the groups have to create a project from scratch that solves their specific career problem. During the week experts and professors from the Department of I&E will carry out several activities such as workshop simulations, brainstorming exercises, prototyping sessions, constructive seminars, and many more things. What this does is that every student receives the necessary tools to improve and make adjustments to their initial project. This helps them at the same time to notice the importance of innovation and its understanding. At the end of the week, the project that impresses the board with originality and most importantly the one who satisfies in the best way possible the specific need of the school will be considered in the next year's budget so they can implement their solution or improvement in approximately a year. Along their journey, they will constantly have feedback and support from experts, their professors, their faculty, and Universidad de los Andes. ===Strategy #2 “Students´ Innovation Council UANDES”=======Challenge: "How might we create a support network among UANDES students, to promote the creation of I&E projects?"==== The main objective of this project prototype is to provide the students of “Universidad de los Andes” a support network created by themselves as students, which encourages them to motivate and start an innovation/entrepreneurship project.The main idea is that the group of fellows who will lead this program must have all the necessary resources. So, both leaders and the students who want to participate can carry out their strategies, designs, and final projects. For this, they will have a “Marker-space” which will possess work tables and chairs, blackboards, a comfortable couch, post-its, materials, and restricted access to only those students who have previously registered to participate in it.To carry out this prototype, it will be needing significant funding from the University. For that, we would have to communicate with the person in charge of Innovation at UANDES Aníbal Pinto, and the Students Vice-Rector Francisco Lavín. Who should give us the necessary support to get that financing.Making this prototype happen, would take a period of time of approximately one and a half years. Since it will be necessary to generate material such as cases of real problems, research of international or national programs on I&E, the design and construction of the “Marker-space”, gather the leaders and open an enrollment system to all the students of the University. On the other hand, we would need the approval of the University to reward fellows with the academic benefits mentioned above.Fellows who participate in this program will not only develop projects and I&E tools. But they will also create close bonds, have the opportunity to meet other university students, Chile]]and work for hand in hand with them and maybe... Change the world. === Fellows 2020 Strategy #3 “Challenge Course”===* [[Fellow=====Challenge:Carolina_Orueta|Carolina Orueta]]How might we promote entrepreneurship between students, looking forward to solving real problems on the campus and bringing innovation closer to undergraduates?===== This idea will be an extracurricular course target for all undergraduate students in Universidad de los Andes. Provided by a professor of I&E and with knowledge in design thinking, in order to impact with useful tools for the students' life and motivate them to create processes of problem-solving beginning with understanding unmet campus needs.The challenge course is open to every student who wants to know more about I&E having the interest and willpower to improve campus life. The only condition, therefore, is motivation, compromise, and engagement with the course and their team fellows.During the course, fellows will solve real problems on the campus. It could be tangible things, but also immaterial and relevant needs.The strategy to develop the solutions is through challenges (like the marshmallow challenge). With limited time and materials in order to generate brainstorming instances, prototype ideas, and therefore pushing students to create innovative solutions. After that, each group develops and refines its project.The course will reopen each term, in order to ideate in a year, one possible solution for two different issues. The members will develop ideas in groups. So teamwork experience will be the focus for collecting ideas and working in collaboration.The best idea developed until the end of each term will be considered for the budget next year.This course will be an instance for recreation, ideation, and learning, to become engaged students with their campus and empathizing with their university fellows. ===Strategy #4 “Student´s Council´s I&E in charge and Faculty Mentor”===* [[Fellow=====Challenge:Constanza_Orellana|Constanza Orellana]]“How might we promote I&E around students with the university's collaboration?”===== This project consists of adding a person to each Faculty´s Student´s Councils who will be in charge of the I&E area. This person will locate all those students who want to innovate or have an idea in order to assess them and contact them with someone who would help them.At the same time, there should be a person per Faculty who would based on his or her experiences in I&E, could act as a Mentor for those students who want to pursue an idea.* [[Fellow:Fiorella_María_Bacigalupo_Cruz|Fiorella Bacigalupo]]The Faculty Mentor and the I&E in charge will be in constant communication in order to achieve the goal of promoting I&E inside the Faculty.This Faculty Mentor would also have periodic meetings with the university's Innovation Department, in order to facilitate communication between schools and the I&E area.These three components will be the base for promoting I&E around students.By having not only a Student's Council member but also a Faculty member working constantly in each school, we could change the perspective that innovation is only for graduates or faculty members, but everyone that has an idea and that the university will provide help and assessment by the three components mentioned before.* [[Fellow:Victoria_Rozas|Victoria Rozas]]
=== Fellows 2021 ===
* [[Fellow:Dominga Mandiola Barriga]]
* [[Fellow:Florencia Ramirez]]
* [[Fellow:Magdalena Arraztoa]]
* [[Fellow:Azul Lizana Cousiño]]
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