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Priorities:Hamburg University of Technology Student Priorities

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Contents

Cohort Fall 2019

Campus Overview

The Technical University of Hamburg is a relatively young and small university. Since it is a technical university most of the departments are engineering related but there are also some management and business related one. The strategiv priorities defined by the administration of the university are:

[1] a research focused on innovation

[2] foster entrepreneurship

[3] be a family friendly and inclusive university

Especially the first two points are interesting regarding our findings during the UIF training. As we interviewed students and ste up our landscape canvas we discovered several problems that are somehow related to the strategic priorities of the universiy. First, there is a lack of communication. This means that there actually a lot of possibilities to support students in their entrepreneurial desires, but students do not know about them because there are communicated inefficiently nad, furthermore, there are not connected to each other nnd therefore not operating as a network. Our second finding is even more severe and fundamental in our opinion: There is no real connection betwenn students and our university, meaning they are not really engaging in all the things the university offers. This, besides a few other reasons, leads to a missing entrepreurial mindset - our university teaches students to be mangagers and engineers, not entrepreneurs and therefor is clearly missing its second strategic priority.

To encouter this set up our own strategiv priorities, which are relevant to all the projects following below:

[1] We want to create and foster a community feeling / spirit and try to get students enganged

[2] We want to foster students motivation to deal with entrepreneurial matters and eventually motivate them to become entrepreurs

During our journey we discovered similar problems as the first cohort last year. This shows that the found problems are relavant and are not tackled yet. This also leads to the fact that some of our projects turned out quite similar to last years projects after a few iteration steps. Thas why we also consulted last years fellows for feedback on why specific ideas do not have pursued further to gain additional insights.


Project #1 - TU App (bringing things together)

The first project started as an 3-day entrepreneurial event. The prototype was an illustration where students could choose different ways on how the event should be organised. During the iteration it became clear that one central element, a platform where students can share ideas and form teams, were found best. So the follwing iteration step focused on this platform. During the test of the next prototype it became clear that an application would not suit an one-time event. It has to be more general to create a larger userbase. After some refining and one more iteration the final project was born:

The TU App! This app should work as an aggregator and bring together all, or at least most, of the information which is already available at our campus. First all the things which students use on a regaluar basis have to be integrated to create the necessary traction and retention and create a userbase: for example grade and course overview, information about available thesis topics etc. In a next step function to foster entrepreneurship can be included: for exmaple a forum for ideation and team formation, information abour available maker spaces etc.

The app could basically look like this:

Project #2 - Change project


Cohort Fall 2018

Student Priorities

Project #1 Connecting the existing elements for better synergies

The idea is to tackle the problems “lack of access” and “lack of knowledge about participants at the university” by creating a better and more convenient way to use the existing resources on campus. We learned that the problem “lack of space / resources” actually can be proven wrong by the analysis of the campus via the landscape canvas. We do have prototyping spaces (multiple!) and we do have rooms to ideate, as well as institutions helping to spin out. The conclusion is: connecting these resources instead of creating new ones.

We introduce: TUHH Feed. This application will show you a feed of different elements (introduced below) after you created your profile and narrowed down interests. The feed will show:

Projects

Projects are groups that form to tackle a problem or design a solution. This can happen in actual working groups, registered via our central students committee or in loose connections. The things necessary to be displayed are the numbers of students involved and the mission statement. It will also be able to get in contact much faster than usual, so connections get created quicker.

Resources

Resources range from facilities like prototyping spaces or rooms to ideate to consulting hours by professors and faculty staff eager to help. The idea is that projects will run through phases in the innovation process and can access the existing resources more convenient. The resources will also have a tag showing which phase they are ideally brought in. In this example the students workshop is ideal for the prototyping phase.

Events

We also wanted to include Events, because they can inspire students to act and also meet others that are interested in the topic the event is for. It will open the students circles and increase interactions through which projects can be started. In this example, we have an exhibition on climate change. It’s date and entry fee is stated, as well as an interactive link to the location and a small description. Students can signal participation by entering the event and also link it to their calendar.

Profile

The profile is the basis for the individualized feed. It will include the name and field of study, projects you are part of and topics of interest. On this basis, all the other elements will come up in the feed and can be inspected by students. It is important to notice, that this is not a “social network” but a “university network”. It does not serve to post as an individual! As we learned, you should be a first or early follower to a leader, rather than the leader (Leadership lessons from dancing guy).

 

Feed

Finally, this is what I might see with my profile settings. It shows events, resources and projects that fit my interests and fields of study. If everyone simply shares who they are and what they stand for, communication and connection will spark through common interest / purpose. We believe this will unite easier and lead to better saturation of the universities existing resources.

 

Strategic Priorities:

[1] Unity – We want to create a unified campus that shares resources instead of creating more with bad saturation

[2] Inclusion – Students, Faculty Staff, Professors: All can take part to collaborate

[3] Purpose driven connectivity – We want to enable connections on passions to boost collaboration rather than through classes

[4] Appreciation – Now that the university has more transparency over students extracurricular activities, maybe these can be translated into new courses or “problem bases learning” sessions, again feeding the education quality and experience

Next Steps:

[1] Refine the idea wih the university stakeholders

[2] Build a detailed cost plan around a MVP version of the app

[3] Relate the app to an organizational role inside the university 

[4] Secure the funding of the app (continously) and make sure it is constantly improved

[5] Develop a role out plan at the university (marketing, onboarding process,...)

[6] Transfer the app into a routine function that will include continuous improvement circles

Project #2 Raise participation at the campus through a community app

The following prototype attacks the problem of low participation at the university campus. The missing commitment of students leads to diverse problems at the campus, this is why we want to raise awareness for problems and ideas!

The prototype is an app which is based on a community voting system:

 
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How to participate

Every student, staff or professor can log in with their university account and participate. Important is the inclusion of every member at the university. After logging in one has the possibility to post an idea or a problem which is bothering them on campus. Differing from “We don´t have a space for personal projects” to “University Mensa is too crowded to eat between lectures” and “I want to build a makerspace!”. The different ideas or problems are then listed in a feed and are presented to the community. When scrolling through the feed, the user can upvote oder downvote postings or comment them.

Not alone

The advantages are that people are not “alone” with their problems and when getting support from the community a highly voted problem might start a change making project.

Indicator

On the other side, it is a good indicator for decision makers what the actual atmosphere at the campus is.

Moderator

Important to mention is that the feed is moderated in order to maintain on a friendly basis, hence the platform does not become a place of hate speech.

Incentive

To incentivise the user a points account is introduced which tracks their activity. For students, a good participation might then rewarded with credit points at the end of their studies. 

Different categories:

Problem: Identified problems on the campus -> Outcome: What bothers the university?

Idea: Ideas to solve or to improve -> Outcome: Source of innovative ideas for further projects

 
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Q&A: Asking question to experienced students -> Outcome: Collection of answers which help students improving their studies.

 

Strategic Priorities:

[1] Awareness – Showing where the “real” problems are and create awareness to see the campus with open eyes for innovations

[2] Interdisciplinarity – Students (Of every department), staff or professors: Everyone is included

[3] You are not alone – Showing that you are not alone with your or any problem and raise solidarity

[4] Knowledgebase -  Ensure that knowledge and experiences are transferred to next generations

Next Steps

[1] Continue testing and refining – Test the prototype on every user group (students, staff and professors) and refine

[2] Wanted? – Talk to stakeholders at the university and ask if this kind of participation is wanted

[3] Feasability – Talk to stakeholders in the IT and evaluate the difficulty of connecting the app with university log-in data

[4] Sustainability -  Find the right stakeholders which are supporting the idea and are willing to be responsible for keeping the app running

[5] Contact app developer – Reach out for a developing team. Best scenario would be a a team based on students and staff of the university

Project #3 Create a better system for money distribution

The next idea is a practical way to distribute money in the university for student clubs. How money is handled at universities student clubs, which are fully organized by students is less transparent and most of the spent time in these student clubs are used to organize money.

The idea behind a fair transparent system is to create a money pot which can only be used by the student student clubs. This application process is 3 steps, which are handled once a year to dispense the money between the student clubs.

Who can Participate?

Every student clubs can access this money if there are students that support their idea and participate in the application process.

Step 1: Registration of needed money

The first step is for each student club that wants to access the money has to submit how much money they need for the student club

Step 2: Provision of the money

The money pool for this year is defined. This means that each student club knows how much money is available this year. With this approach, the head of money can still control how much money is used for student clubs in general. It shows transparency for the complete university.

Step 3: Presentation of each applicant 

Now after everyone knows how much money is available, each student clubs prepares a pitch deck like a startup pitch, where each team presents what they want to do with their money. The jury consists of each participating team itself, that means students, and not the administration itself.

Each team must rate each other team how much of the money, they applied, should be granted. In the end, the mean value is used.

One important aspect behind it is, if your team values good teams badly, there is a negative feedback such that your student clubs gets less money.

 

With a system like that, we have the opportunity to value the projects that are important for the students and not for the head of the university. Or different faculties where the money currently comes from.

Bringing the project to life

This big change where a lot of risks is involved has to be backed up by a lot of students as well. The idea of how we can bring the university to this change is to actually talk to the leaders of each student club. Convincing them is the best way to actually create a change at our university. If we go top down in this problem we would have to convince the leader of the university first. The other way around down to top is a better strategy here. With enough students that are supporting that idea, we can create pressure on the university to actually support the idea.

This means the first step is to convince a lot of student club to support this idea.

Utilize support to actually bring this project to life for a fair transparent distribution of money.

Strategic Priorities:

[1] Transparency – Showing transparent which resources are used for what project

[2] Entrepeneurship – Students learn effective pitching their ideas

[3] Acknowledgment – Acknowledgment for different student projects

[4] Increased Popularity – The announcement increases popularity for every student student club

Project #4 Creathon @ TUHH

At TUHH we identified the following major issues:

[1] We have a lot of I&E assets but they are neither used, known nor do they cooperate with each other.

[2] We have low participation in student activities due to a high workload and missing interest

[3] We don't have a strong togetherness-feeling. Instead, people just go to the lectures and exams.

[4] Students would like to engage in innovative processes but are too shy to it themselves.


The organization would be done by us and everyone who has interest to help us (a lot of people actually signalized their help when talking about the idea).

The problems / challenges found in the daily campus life should preferably posted and subsequently ranked by all university members encouraging all to solve their own stated problems and to participate in the creathon. Additionally, teams could bring their own challenges they want to solve or they are given by external companies which could be a possibility of financing the event.

The teams should not only consist of students but of all university members (e.g. faculty staff, professors, etc.) to build inclusive teams creating solutions for the whole university.

To inspire the teams for an innovative mindset keynote lectures should be held by local founders (experiences/failing is part of the process), professors (scientific/educational purpose), and/or companies (experiences/need for innovations). Following, we would give an introduction to the design thinking process and provide additional input and material throughout the different steps.

The first two phases of the process, inspiration and ideation, should take place in the LUK (Learning and Communication Centre). Then, the prototyping is done either in the student workshop or in the Fab Lab, both facilities which are not well known by students.

Finally, the teams present their ideas in front of a jury consisting of university members, founders, accelerators, and sponsors of the event (e.g. companies). The whole presentation and award ceremony should be accompanied by the university’s marketing department to achieve a university- and city-wide acknowledgement. The winning teams are awarded with money/space/resources to implement their ideas.

Strategic Priorities

[1] I&E Mindset - Students start developing a more innovative and entrepreneurial mindset

[2] Awareness - Students get to know the I&E assets of their campus

[3] Sustainable Improvement - Solving problems of the university by the university

[4] Inclusion - Increase togetherness-feeling of all university members

[5] Brand - Positioning as an innovative university

Next Steps

To bring the creathon to life we have to do the following steps:

[1] Develop a detailed concept of the creathon.

[2] Convince the stakeholders of the concept.

[3] Secure funding of the creathon.

[3] Prepare a Design Thinking workshop for the input along the creathon.

[4] Acquisition of I&E partners (founders, accelerators, companies, etc.)

[5] Start a university wide marketing campaign to raise awareness of the project.

[6] Collect problems/challenges.

The biggest challenge for us will be the development of a very good concept ensuring that the participants are really motivated afterwards and spread the word for upcoming creathons. If we fail to deliver, it will be even more difficult to gain the interest of new participants than before.