</ol>
== Strategy #2: Establishing the Resources<br/> ==
Following are an array of strategies that will fully address Gap #2 over a 2-3 year period:
=== Tactic #1: Undergraduate Accelerator ===
Description :RHIT students are interested in initiating businesses with their own ideas, but many lack the necessary knowledge to do so. The students who want to learn more about entrepreneurship can through an Accelerator Program. There is no reason for students to wait until after graduation when an accelerator can provide students with workspace, functional workshops on how to incorporate, how to divide equity, how to handle intellectual property, and finally the networks and connections to start a business while in school. The accelerator will provide students with an entrepreneurial community and support needed from initial inventigation and exploration of a concept to launch and growth.
Team Leader::TBD
09/14 – Start program - continuous publicity
=== Tactic #2: User-Friendly Resouces ===
Description: A problem on RHIT's campus is often that students do not know where certain resources are, or even what is available. To aid in helping students on campus, a GUI will be designed to establish what resources are available and where. This resource will be available on the RHIT Student's Page and also a main page for computers in the Maker's Space. Students will be able to navigate the website easily and know where to go for specific needs.
08/14 - Launch tool for students. Make public at Laptop Orientation for Freshman. Send out email to all of campus.
=== Tactic #3: Establish Maker Space ===
Description: RHIT students need a space to culture entrepreneurship and to develop their start ups. A maker space will provide this need to RHIT students. A maker space is a community-oriented workspace designed to encourage exploration, experimentation, and collarboration amoung people with common technological interests. It will be a place for student to design and think in new ways, and give students tools to realize their ideas in creative and innovative ways.The space will be open to new ideas as well as emerging technologies. The space will be geared toward experimentation, open not only to technologies with direct and predictable applications to academic cirriculum but also to experimental ideas. The maker spce will be open to all students and faculty interested entrepreneurship development. The space will provide a variety of tools, ranging from physical computing such as Raspberry Pi, Code/Soft Computing, Interfaces, Imaging, Fabrication, Aerial Tools, CAD software such as SolidWorks, Music, and Resource Directories.