Priorities:University of New Haven Student Priorities

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Spring 2019 Priorites

Strategy #1: Internal Website with information about the Makerspace

There is currently a website page but it is still a work in progress. There is content on the web page but it requires additional development and updating. We want to continue to factor in student input and student needs. Students will be able to give feedback and interact with the staff in the makerspace through this website. 

Strategy #2: Leverage Media (social and campus media)

An Instagram Account for the Makerspace has been established. The account promotes usage of the makerspace and to raise awareness of activites. We are also working with the Campus Newspaper to increase campus awareness of the makerspace and its advantages. We plan for this to build a new and bigger following for the new makerspace that is being built on campus.

Strategy #3: External Website for Makerspace

This external website will be used for recruitment and to support fundraising efforts. It will be used to connect with the community. This is a long term goal that requires collaboration with University Administration and the Office of Marketing.




Spring 2018 Priorities

Strategy #1: Community

There is a lack of engagement in the community, both inside and outside of I&E. It is difficult to ignite change on campus and connect with faculty and staff outside of the classroom, aside from various clubs. Many clubs are focused to specific majors or programs, and it would be benefital to all of campus to add clubs that focus on the broad topic of creating change and business, socially and professionally.

Strategy #2: Programs

I&E has only one official minor at UNH, and no connection to majors. Though there is a significant amount of implementation in existing classes, there is a lack of emphasis on the importance and power of understanding the concepts due to few official programs.

Strategy #3: Extracurriculars

Outside of the classroom setting, there is little to no way for students to further their I&E understanding. As mentioned in Strategy #1, clubs focused towards I&E would be relevant to nearly all majors and minors, and would allow for a more entertaining platform for students to expand their horizon.

Strategy #4: Networking

Though there are plenty of brilliant professors on campus, it can be hard to meet those who you never have as a teacher. It is crucial to I&E to have a strong network dynamic, and there should be more of a focus on events in which students can connect with teachers outside of their specific school of learning. This could done through meet and greets, dinners, socials, and clubs with faculty and staff involvement.

Strategy #5: Resources

Outside resources are crucial to the expansion of learning in I&E, and there are currently few places on campus to access all of those resources. Through improving both online and in-person access, students would have more opportunities to create on their own. There is also much more room for programs and events that take place with local companies and makerspaces, allowing for increased networking as well, and contributing to extracurricular trips. 

Written by Allison Antcliff


Spring 2017 Priorities

Strategy #1: Communication

Develop stronger communication about I&E

Strategy #2: Awareness

Make more students/populations aware of the importance/goals of I&E

Strategy #3: Implementation

Host events and activities that emphasize these goals

Strategy #4: Networking

Connect students across campus as well as faculty, administration, and outside resources



Spring 2016 Priorities

Strategy #1: Implementation

Innovation & Entrepreneurship Living Learning Community (IE-LLC) The Living Learning Communities are the epitome of experiential education and can serve as a catalyst for I&E implementation efforts.  The Innovation & Entrepreneurship LLC (IE-LLC) will help students in all majors and disciplines who want to extend collaboration outside of the classroom and into a residential setting. Specifically, the IE-LLC will develop and strengthen innovation and entrepreneurship skills throughout the course of the academic year for students. Additionally, it will provide incentive and enhancement for upperclassmen residential life. The University of New Haven serves as a leader in experiential education.  

Entrepreneurial Engineering Living Learning Community Efforts are continuing to develop and maintain the Entrepreneurial Engineering Living Learning Community. The E2-LLC offers a variety of enriching activities, including monthly discussion dinners, 24 Hour Imagination Quests, and weekly meetings with the E2-LLC student coordinator. The E2-LLC provides its’ members the opportunity to pursue feasible projects outside of their academic work. The E2- LLC also provides its members the chance to participate in a threshold level of activities over their four years in order to earn a certificate. The Entrepreneurial Thinkers Certificate will give students an edge in today's competitive job marketplace. E2- LLC does not require separate housing or fees, but it does require membership in the Engineering LLC. Think of it as a supplement to the Engineering LLC. University of New Haven is proudly a member of KEEN, a collaboration of universities that strive to instill an entrepreneurial mindset in undergraduate engineering and technology students. KEEN’s mission is to graduate engineers with an entrepreneurial mindset so they can create personal, economic, and societal value through a lifetime of meaningful work. Graduates of KEEN schools will be prepared to identify new technology-based business opportunities in their engineering disciplines. This network of colleges creates synergy between member institutions that takes advantage of the network’s collective faculty in a manner that transcends an individual university’s status.  

EMpwr

EMpwr (Entrepreneurial Mindset Power) is a new recognized student organization that promotes I&E and involves all majors. The five pillars of EMpwr are: 
#Leadership: Identify and pursue opportunities to develop the mindset, skillset, and world view related to being entrepreneurial. 
#Service: Address the local needs and apply the mindset to serve the community. 
#Outreach: Influence the future leaders, inspire innovators, and participate in enterprise. 
#Mentorship: Create meaningful peer to peer and professional relationships critical for networking and development of the individual mindset.  #Competition: Innovate ideas and create novel solutions to real-world problems… Front-end of design with emphasis on the mindset.

Strategy #2: Awareness

Innovation & Entrepreneurship Newsletter Currently, there is no newsletter dedicated to I&E related news. There should be a newsletter, by print, email, or both, that places focus on the developing the entrepreneurial mindset and reporting recent innovations. For example, most individuals are aware about the popular product, the Sperry Boat Shoe. However, the majority are unaware of its origins. Inventor and sailor Paul Sperry slipped on a boat and fell overboard. The traumatic experience inspired him to develop a non-slip shoe. He observed his cocker spaniel's superior traction capabilties as it ran down an icy hill without slipping thanks to the grooves within its paws. The patented technology has evolved into a multi-billion dollar product and navy item still used today. Similar stories should be shared to inspire future innovators and to promote thinking above and beyond.  Entrepreneurship Hour The University of New Haven has its own radio station that broadcasts various musics and shows. Often, it encourages colleges and clubs to advertise events or facilitate hour-long discussions. There should be an hour dedicated to a conversation that promotes I&E and makes students and faculty aware of I&E events on campus. A possible candidate to host the show could be the newly initiated club EMpwr (Entrepreneurial Mindset Power).

Strategy #3: Promotion

Discussion Dinners   
The E2-LLC has piloted a series of discussion dinners that have proven successful in the past year and a half. Starting at 6:30 PM, students of all majors (mostly engineering) gather for a meal, socialize, and then participate in an interactive discussion centered around innovation and entrepreneurship. Focus is placed on curiosity, creating value, and making connections. EMpwr has been cosponsoring discussion dinners. There are hopes to expand the discussion dinners to include more participants and encourage more majors to attend.  24 Hour Imagination Quest The 24 Hour IQ is inspired by Villanova University and will be held for the second time this upcoming spring. In the span of 24 (non-consecutive!) hours, randomized groups of students must get inspired, find opportunities, and create a business proposition. The weekend-long competition yields cash prizes to the top three winners and provides excellent first-hand innovation and entrepreneurship experiences. K-SIDE The KEEN Summer Interdisciplinary Design Experience (K-SIDE) will be a week and a half long intensive program offered during May at the University of New Haven. Inspired by Bucknell University, interdisciplinary teams work for no credit or pay to imagine, prototype and pitch a device that will contribute to the solution of a social problem. More details will come as the event nears.

Strategy #4: Resources

Mentorship Currently, there are many opportunities at the University of New Haven available to students. However, not all may be aware of events and programs that are offered. Additionally, some students may need guidance. The E2-LLC hires a student peer mentor and coordinator to faciliate events and connect students with opportunities. The University should collectively work towards implementing more peer mentors, whether staff or student mentors, to motivate and inform students of I&E opportunities and events.  == Strategy #5: Curriculum == KEEN The Kern Entrepreneurial Engineering Network (KEEN) has been providing grant money to the University of New Haven to implement programs that promote I&E within the engineering curriculum. Initiatives include Engineering Applied Science (EASC) classes such as Intro to Engineering (1107 P), Project Management (2232), and Global Solutions to Sustainability (3300). KEEN modules implemented into classes place a focus on I&E and make useful connections. The engineering department should continue its work with KEEN, and other departments should use the KEEN iniatives as models for similar I&E implementation. Service Learning Service Learning is a component of specific courses that look to go beyond the classroom. Experiential education states that the best way to learn is by doing, therefore more courses should implement service learning initiatives to encourage more real-world encounters. An example is Civil Engineering Systems (CIVL 2218) where the class (Spring 2015) was required to survey the conditions of the City of West Haven's sidewalks and create a State of Repair report to present in front of City Hall.

Written by Daniel Delgado



Spring 2015 Student Priorities

The University of New Haven is a very up and coming school in innovation and entrepreneurship.  The curriculum is unique and introduces experiential learning starting freshman year. The university is currently developing a minor in Entrepreneurship through the business school and the engineering school introduces innovation and entrepreneurial thinking into its courses through its KEEN module (http://www.newhaven.edu/engineering/kern-entrepreneurial-engineering-network/774399/keen-online-modules/) Currently, University of New Haven does add some I&E into its curriculum but wants to see it applied outside of the classroom. The main goal for University of New Haven is to have interested students creating and developing products and businesses on campus by applying the skills that they have learned in class. In order to have a stronger innovative and entrepreneurial ecosystem on campus, University of New Haven plans to generate awareness of the importance and fundamental elements of I&E to students, to teach students how to apply knowledge of I&E to a specific challenge or problem, and to create more opportunities on campus that will give students a chance to exercise their creative thinking and to get some “out of the classroom” experience.

Main Priorities

1.       Inspire students to create project teams
2.       Spread awareness of Innovation and Entrepreneurship on campus
3.       Create a Maker Space on campus
4.       Add more Innovation and entrepreneurship into Curriculum

Strategy #1: Inspire Students to Create Project Teams

Description: Several students want to get involved in big projects but there aren’t many going on, on campus. The University has the ASME Super Mileage Vehicle, and the ASCE Concrete canoe. Both of these projects are senior design projects and have very limited creative freedom. There should be more projects that undergraduates can participate in and have more freedom.

Milestones
·Discuss with faculty about possible funding sources
·Get in touch with sources that were given by faculty and on landscape canvas
·Find a Faculty member who can be in charge and help spread the word.
·Find on campus advertising sources and use them to spread the word.
·Talk to people around campus and see if they are interested.
·Meet with students and faculty to discuss if it will be a club or program
·Faculty and students can pitch/come up with ideas  and discuss the marketability
·Discuss Possible project ideas for now and future. Possibly reach out to IP factory and set up a program with them. http://www.theipfactory.org/
·If IP factory works with students set up a program with them and have an entrepreneur watch over project.
·Find one faculty member or hire an entrepreneur to be in charge of projects.

Strategy #2: Increase Awareness of Innovation and entrepreneurship on campus

Description: Students should be more informed about innovation and entrepreneurship on campus because it is something that anyone can get involved in. Being innovative and having an entrepreneurial mindset are both good traits for several majors to have, and not only business and engineering.

Tactic #1: 3-day Startup
Description: This is a three day program similar to Startup weekend. Students pitch ideas and come up with a marketable business model and a company in an intensive 3 day event. http://3daystartup.org/about/

Milestones

·Find a team leader-2/15
·Find faculty advisor for event-2/15
·Get approval from school-3/15
·Contact and organize the event-3/15
·Spread the word on campus and give out information-3/15 https://www.youtube.com/watch?v=aZ14gkepCrU&feature=youtu.be 

Tactic #2: Have an Innovation week or promote I&E during engineering week
Description: Have several small events on campus that have to do with I&E to promote awareness. Some ideas for events can be fun challenges that require out-of-the-box thinking, these can be building activities or even physical/teamwork activities.  Also there can be new startup companies that can share their success stories and how they became a company.

Milestones ·         organize student group to help organize events-4/15 ·         Find faculty advisor-4/15 ·         Discuss possible events to have-5/15 ·         Contact any outside companies and ask them to come-6/15 == Strategy #3: Develop Club that will be interested in I&E and promote awareness == Description: In order to keep people actively interested in Innovation and entrepreneurship, a club must be developed for students who want to be involved and spread awareness. Milestones ·         Find a faculty advisor-5/15 ·         Find a team leader who is willing to become a club founder.-5/15 ·         Advertise club-9/15 ·         Discuss goals and ideas with faculty and interested students-10/15 ·         Set up a general yearly event schedule to keep student involvement on campus-9/15 ·         Some Event ideas: TedX, DIY events, Open Workshops, Crafting classes, try to get a patent course, have a makers-day == Strategy #4: Create a Maker Space ==   Tactic #1: Find a location and Create makerspace Description: A makerspace on campus would be a great place for students to collaborate, prototype, create, invent and learn.  They often have 3D printers, software, electronics, craft and hardware supplies and tools, and more. Milestones: ·         Discuss with faculty and dean about possible locations-5/15 ·         Establish sponsors and funding sources-9/15 ·         Create a student interest group-10/15 ·         Plan out how much it will cost after it is all done-10/15 ·         Start construction-12/15 Tactic #2: Provide workshops/seminars in maker space Description: Students can learn some basic skills by attending workshops on 3D printing, Laser-cutting, soldering, ect…  Also get a students trained in safety before using equipment to design. Milestone: ·         Plan possible workshops with faculty and students ·         Have a Faculty member or trained student teach the workshop/seminar   Tactic #3: Host engineering/Design Challenges Description: Hosting engineering/design challenges will keep students interested in innovation and out-of-the-box thinking. Milestones: ·         Plan events with faculty and interested students = Project Pitch Video = 2017 Spring {{#Widget:Youtube|id=xY2Gg5UB7Wc}} 2016 Spring {{#Widget:Youtube|id=e8DM03rOD14}} 2015 Spring {{#Widget:Youtube|id=z4u_YRerw2s}}

Related Links 

University of New Haven Student Priorities

University Innovation Fellows Spring 2018:
Allison Antcliff
Cameron Niemiec
Chris Dinnis
Amanda Arango

University Innovation Fellows Spring 2017:
Jillian Jacques

Matthew Sheehy
Austin Thomas
Daniel Woronick

Spring 2016:
Daniel Delgado

Spring 2015:
Jonathan Spiegel