<p style="text-align: center;"><span style="font-size:large;"><span style="font-family:arial,helvetica,sans-serif;"><span id="docs-internal-guid-cb7e075a-7fff-3d91-6cc9-c3741e7caa69" style="caret-color: rgb(0, 0, 0); color: rgb(0, 0, 0);"><span style="background-color: transparent; font-variant-ligatures: normal; font-variant-east-asian: normal; font-variant-position: normal; vertical-align: baseline; white-space: pre-wrap;">'''Student Priorities ''' </span></span></span></span></p>
<span style="font-size: 11pt; white-space: pre-wrap; background-color: transparent; caret-color: rgb(0, 0, 0); color: rgb(0, 0, 0); font-family: arial, helvetica, sans-serif;">1. Science and math curricula move toward providing students with more hands-on, problem-solving type learning experiences. Teachers do not always have the requisite skills such as building, design, prototyping, and tech skills (for example, video-producing, web design, 3-D printing, etc.) to provide these experiences in an effective and relevant manner. For example, if a math or science lesson could be practiced by building something out of wood, does the teacher have the skills to help students use requisite tools to build something out of wood? If students could practice a science skill by creating something with a 3-D printer, does the teacher know how to use a 3-D printer? </span>
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