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= Student Priorities<br/> =
== '''Focus #1 - Create a product thinking majorStrengthen the relationship between USC alumni and students, minor, or course for students to learn more.especially in careers of entrepreneurship and innovation''' ==
USC has so many resources in innovation, design, engineering, businessprides itself on having a strong alumni network, and entrepreneurship, but it lacks a centralized program of thought for as students interested in pursuing product design or product development as a whole. Product design should not be limited to mechanical engineering design principles. In fact, I think we’ve all been told that product design has reaching out to alumni is a much more anthropological aspect that we tend to forget about. The mixture of understanding how great way to design for a user network and what to design for a user would make a Product Design major, minor, or at least a new course at USC highly beneficial to studentsbuild relationships.<br/>This program could be modeled after existing Product Design courses Especially in the US, such as Stanford’sworld of entrepreneurship and innovation, but take having a more business support system and human-centric approach to the process of product conceptionmentors is crucial for success. Maybe it could even be called Product Conception.<br/>I expect the major path Thus, we want to draw knowledge from help bridge the following schools at USC, gap between alumni and to provide students and work with the relative skills mentioned below:Alumni Network (Alumni Society / Society53) on campus.
*Roski School of Art**Visual design, 3D modeling, art theory for aesthetic product design*Annenberg School of Communication**How we perceive products in Alumni also will have the media opportunity to listen to aspiring entrepreneurs and what cultural backstory influences support in their successideas. The role of communication in influencing We envision either a product’s development.*Viterbi School panel of Engineering**Engineering and CS fundamentals for structural systems design and essential software architecture principles, object-oriented design*Dornsife College of Letters, Arts, and Sciences**Anthropology lessons and insights alumni speaking to students on human reasoning and human value**Cognitive science to understand human cognition and reasoning*Marshall School of Business**How to design a product for the market and assess feasibility*Lloyd Grief Center for Entrpreneurial Studies**Understanding what makes a product successful entrepreneurially*USC School of Architecture**Maybe some indication of product through architecture*Visual arts components**USC School of Cinematic Arts**USC Thornton School of Music**USC Kaufman School of Dance**What makes art campus or the entertainment industries essential coming to product judge potential design springs and vice versa? <br/>I’m sure we could incorporate more schools, and have this major be as interdisciplinary as possible. It’s important to emphasize Human-centric design and how the typical user in each industry is different and has different valuesconferences held on campus.
== '''Focus #2 - Improve USC spring admit and transfer student university integration.''' ==
From speaking with fellow classmates who are either spring admit students or transfer students, their one comment on how USC can improve often resolves to their own welcoming experience (or lack thereof). Fall admitted students go through a series of activities and special welcoming events that best integrate them into the student body and onto campus. The later admitted students however experience prejudice as to their time of admission, and are not readily provided for or accommodated in onboarding to USC.
We should create a series of USC student-led mini-families or “pods” with new students from all over the university meeting other new students and visiting LA together or relying on each other for advice. These could be organized each semester for transfer students that come in the fall and spring, and will definitely accommodate spring admits in the spring. Being able to bond with other students in similar situations as themselves can already alleviate the pressure of entering college alone and with the challenge of making new friends.This could be easily introduced during transfer student orientations, where we can develop a tailored orientation program facilitated by peers that cover important aspects of their new school such as: - Introduction to campus culture- Transfer Credits- Work opportunities- Financial aid
== '''Focus #3 - Foster better entertainment entrepreneurship activitiesSpread entrepreneurial thought across campus to different students (from varying backgrounds and majors)''' ==
USC has so many entertainment industry resourcesOur goal is to break down the idea of entrepreneurship to be more approachable and accessible, but lacks in entertainment entrepreneurship. The introduction especially for students outside of the new SCA Entertainment Industry minorMarshall School of Business. As students who come from diverse backgrounds and schools, our hope is more individuals realize that design thinking and the existence problem solving can be applied to any field of the Business Administration (Cinematic Arts) major here at USC students. We want to empower students to take want they are stepping stones in the right direction (also the Game Entrepreneurism minor in SCA), but there lacks similar resources in the USC Thornton School of Music passionate about and the USC Kaufman School of Dancebecome “entrepreneurs”.
I’ve reached out to initiate a partnership between We realize that not every person at USC has the resources and The Black Listsupport they need to actually fully ideate, prototype, a prominent script database exclusively open and execute their ideas and that leads into another focus of ours -- the educate students. This will be in succession to industry members us being able to outreach and screenwritersspeak to these diverse groups.
I will continue to better understand what types of student organizations or industry partnership or events could help USC entertainment students become more entrepreneurially active.
== '''Focus #4 - Organize another TEDx USC experience that highlights our school’s strengths Educate students and partners with local startups.provide resources about the design thinking process''' ==
We need to organize another TEDx event for USC that brings the best of USC’s schools and students and introduces them Design thinking is a human-centered approach to the brilliant industry members leading change in our local LA startupslearning, companiescollaboration, and research centersproblem solving that begins with developing empathy for those facing a particular challenge. By bridging the gap between academia and industryIn practice, design thinking serves as a structured framework that helps us to define problems, we could hopefully inspire students empathize with others to invest in thinking about the application gather information, develop prototypes of their studies possible solutions, and hone those prototypes through multiple iterations until they have generated a viable solution to the future of our industry and workforcechallenge at hand.
I’m excited to start working on this Design thinking can be flexibly implemented; encouraging a bias towards action and , because of its nature regarding rapid prototyping, frees up practitioners to start interacting with University officials embrace the notion of failing forward as it is alright to better understand how we can organize our existing resources into a more relevant and coherent major for productmake mistakes -focused individuals in various disciplinesthat’s where breakthrough ideas are born.
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