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__FORCETOC__
=Project Name: Design Thinking on Campus and Beyond=
 
''Project by Faculty Innovation Fellows Candidate [[Faculty_Champion:Burcu_Rodopman|Burcu Rodopman]]''
 
===Why is this project important to you, your department, & your Fellows?===
Design thinking enables people to come up with useful ideas together, to test them and to build/create actual products and services in a short time. This project is important for me and everybody because design thinking provides an utmost useful tool to bring about change and improve life at school, in the classroom, at home and at work.
 
===Description===
Design thinking can be used in many ways and in many areas. My mission in this project is putting design thinking at the center stage in a campus environment and exploring areas where design thinking can be used for teaching, research, career development and life management. The elements of design thinking give numerous ways to create multiple versions and implementations of almost everything, on campus and beyond campus.
Design thinking involves a specific mindset. The project starts with design thinking essentials. They are foundational; they are design thinking in its purest form and help to implement design thinking anywhere and everywhere.You are immersed with its promise for creative thinking and problem solving, opportunity discovery and project implementation. Next, the project will focus on specific areas that are important on a university campus. University campuses are where students learn, where students experience life and creativity, where students plan their careers, where students learn to be professionals and go on to life & work after graduation. University campuses are also home of faculty members, who teach students, engage research and create an atmosphere of knowledge and wisdom.
The project involves a program in which design thinking essentials are introduced to stakeholders, ‘stakeholders in learning’. Then, it explores different aspects of learning that happen on campus. I will try to develop a methodology for each of these aspects and also a program with lots of information, exercises, cases, games and learning opportunities. It will be to the point, practical, useful and fun, too.
Design Thinking Essentials
Design your Learning -Students
Design your Career- Students, college and beyond
Design your Research- Graduate students and faculty
Design your Life & Work life after college- Everybody
This project will also help the other fellows’ projects, because all of them can benefit from design thinking methodology. I am also planning to document the entire process, develop a greenbook and tell the story of ‘design thinking on campus and beyond’ as many times as possible. I will share my take-aways on design thinking in the form of white papers, chapters and conference papers. The project will be a design thinking in action itself.
 
===Stakeholders served===
# Faculty members
# Students, alumni, researchers
# Managers and people at work
 
===Key Milestones===
* December 2022: Stakeholder meeting on design thinking and specific learning areas
* March 2023: Design thinking kick-start
* June 2023: Designing and preparation workshops
* September 2023: Design Thinking Workshops
* December 2023: Assessments and Feedback
* March 2024: Sharing insights with stakeholders and wider community
 
===An Innovation Portfolio===
* Design thinking essentials program details
* Workshop outline and information
* Relevant exercises and games
* Teaching plans and guides
 
 
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=Project Name: Embedding Creative and Entrepreneurial Thinking into School-Wide Curriculum=