Changes

Jump to navigation Jump to search

Organization:Maker Day

79 bytes removed, 7 years ago
no edit summary
*<span style="font-family: Helvetica;">Decide on an issue.</span>
*Agree on an audience. *Prioritize this project based on urgency. *Determine what will make this project successful.
Research
*Review the issues’ history.
*Find examples of attempts to solve similar<span class="Apple-tab-span" style="white-space:pre"></span>issuessimilarissues.
*Note supporters, investors, and critics.
*Collaborate with end-users.
A Maker Day encompasses and educates participants on all aspect of design thinking (Wikipedia). It exposes its participants to ideas and fosters creative thinking that would be difficult to achieve solitarily. It also allows participants to develop a sound network with others having similar ideas. By opening the door to networking, Maker Day allows for a higher level of development. Not only do participants learn the steps to design and innovation, they also gain valuable resources and like-minded collegues to continue growth outside of the event. A Maker Day is an excellent innovation tool for any career field.
[[File:Classtime.jpg|thumb|Classtime.jpg]]<br/>'''Steps Required To Bring Resource to Campus'''
The Innovative Learning Centre (ILC), at the University of British Colombia’s (UBC) Faculty of Education, Okanagan Campus has created a Tool Kit for individuals to host a ‘Maker Day.' This toolkit defines the steps of design thinking and highlights how they can be shown, as opposed to just being said as they would be in an ordinary lecture.&nbsp;
16

edits

Navigation menu