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==<big>'''Student Priorities'''</big>==
 ==='''2024 Cohort'''===<br /> ==='''Project #1: Mentor A-Bee'''==='''People in Charge:''' Ada Nehir Doğan, Nur Yıldız, Onat Budak, Tuğba Öztürk  This project introduces an '''AI Mentor Platform''' designed to assist students by providing  *personalized guidance,*academic planning,*emotional well-being support. AI mentor aims to create a '''tailored''', '''supportive''' environment that helps students achieve their academic and personal goals efficiently and effectively.  '''Academic Guidance and Resource Recommendation:''' Based on each student's unique background and goals, the AI mentor provides:  '''Course Recommendations:''' Optimal course paths aligned with degree requirements and personal interests.  '''Study Plans:''' Custom schedules to balance workload and support academic success. Additional Resources: Suggestions for tutoring, study groups, or advanced materials for deeper understanding.  '''Emotional Well-being Support:''' The AI mentor also tracks students' emotional health, and offers: '''Well-being Check-ins:''' Periodic prompts for students to reflect on their mental health and adjust schedules as needed. '''Resource Referrals:''' Recommendations for on-campus counseling, mindfulness programs, or stress-relief activities to prevent burnout.  '''Personalized Information Gathering:''' The AI mentor begins by gathering comprehensive information about each student, including: '''Academic History:''' Insights into past performance, interests, and learning styles. '''Personal Preferences:''' Hobbies, social preferences, and desired campus experiences. '''Goals and Aspirations:''' Career plans, internship interests, and extracurricular preferences. This data is collected through interactive surveys, integration with academic records, and real-time communication. <br />==='''Project #2: Bee Hive'''==='''People in Charge:''' Ada Nehir Doğan, Nur Yıldız, Onat Budak, Tuğba Öztürk  Students at Istanbul Technical University face significant challenges in '''securing accommodation''' because of capacity problems in dormitories. Most of the students can't use dorms and the school is having budgeting issues with building new dorms. To address the pressing housing needs of students, we propose the implementation of modular and adaptable housing units. These units can be easily expanded or reduced based on fluctuating student enrollment and demand, providing a flexible solution to the university’s accommodation challenges in the most affordable and environmental way. *The modular design allows for '''quick expansion or reduction''' of housing units based on real-time student enrollment, ensuring that accommodation needs are met without overbuilding or underutilizing resources.*By utilizing modular units, the university can significantly reduce construction and maintenance costs by using eco-friendly materials, promoting environmental sustainability, aligning with the university’s commitment to a '''green campus''', and reducing the overall carbon footprint. <br /> ==='''Project #3: Design Lab'''==='''People in Charge:''' Ada Nehir Doğan, Nur Yıldız, Onat Budak, Tuğba Öztürk  It is a place on campus where students from diverse disciplines—engineering, design, architecture, and beyond—can come together to '''innovate''', '''collaborate''', and '''work closely''' with industry leaders. Rather than constructing new facilities, we’re '''reimagining underused spaces''' on campus, transforming them into vibrant design hubs where creativity and practical learning can thrive.   <big>'''2022 Cohort| "Be the change you want to see on campus."'''</big> {{#Widget:Youtube|id=https://youtu.be/tMIEGMooH70}}
<big>'''Project #1: Forming a Changemaker Community as organized as a Project Team'''</big>
'''<big>Project #2:Making students aware of the campus's entrepreneurship ecosystem by cooperating with a department</big>'''
'''''Person in Charge: ''''' Nurefşan Cebeci
'''Project Details'''
===Project #3: Forming a Maker Community on the Campus===
[[File:ITU Maker Community.mp4|left|thumb|ITU Maker Community - Storyboard|left]]  '''''Person in Charge'':''' Seren Sıla Uysal
====Project Details====
#Providing the necessary space and tools to give every ITU student the opportunity to learn the maker culture and experience creating things by applying their engineering knowledge
#Organizing persistent trainings for students to learn essential tools in maker projects such as Arduino and 3D printers
#Bringing mentors and students together for making projects aiming improving the inside and outside campus facilities as a sub-group of the Changemakers Community. A simple example would be repairing an out-of-order automat at the cafeteria and change it into a bookself.
#Contributing to social responsibility projects such as Robotel Turkey, by (for example) printing 3D hand and leg prosthetics for free
#Organizing challanges to let community members enjoy building and teamwork in a challenging atmosphere.
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===Project #4: Open Innovation Call: Collaborating with Partners===
'''''Person in Charge:''''' Başak Bozkır
'''Project Details'''
<br />====Person As our fourth project, we felt that there should be more options for students to become more active in Charge: Seren Sıla Uysal====the industry because the relationship between them and the sector is not strong enough. Therefore, we have made the decision to develop a design-phase program model, implement the program with suitable partners, and provide ITU students the chance to add value and solve the problem with their own project. So, how will this program model act?
====Project Details====#Initially, we have made the decision to expand the challenge-based program called "Let's Innomind," which was created by our faculty champion [[Faculty Champion:Zeynep Erden Bayazit|Zeynep Erden Bayazıt]], and held last year. By guiding the second cohort this year, we will create a journey of the students who have participated, gather all the outputs of the program, and recreate the exact model for potential partnerships.#With this open innovation model, partners will come up with a specific problem statement, and open a call for students to collaborate. Students will come up with several projects with the steps of the program, while gaining related abilities such as team-work, design thinking, presentation skills etc.#At the end of the program, the prices will be given, the abilities of designing a solution will be gained and the chosen students will be nominated as 'Change-maker' in our 'Change-Maker Society'.<br /> While we were coming up with our fourth project, we have realized that especially in Turkey, people don't want to open their problems and their firms to strangers, and are strictly closed to any outside interference. We want to change this whole mindset of closeness for not only companies, but also students. As a result, we have chosen to include such activities in the program in order to emphasize the value of open innovation.
#Providing the necessary space and tools to give every ITU student the opportunity to learn the maker culture and experience creating things by applying their engineering knowledge
#Organizing persistent trainings for students to learn essential tools in maker projects such as Arduino and 3D printers
#Bringing mentors and students together for making projects aiming improving the inside and outside campus facilities as a sub-group of the Changemakers Community. A simple example would be repairing an out-of-order automat at the cafeteria and change it into a bookself.
#Contributing to social responsibility projects such as Robotel Turkey, by (for example) printing 3D hand and leg prosthetics for free
#Organizing challanges to let community members enjoy building and teamwork in a challenging atmosphere
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2024-cohort
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