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USC is home to many centers of innovation, including the USC Stevens Institute for Innovation, the USC Lloyd Grief Center for Entrepreneurial Studies, the USC Viterbi Student Innovation Institute, the USC Annenberg Digital Innovation Lab, and more. With the inception of the latest USC Jimmy Iovine & Young Academy, USC is pushing the boundary of innovation in the arts, business, and technology industries. We hope this can extend to all the other USC schools as well.
= <br/>'''Project Pitch Podcast'''Student Priorities<br/> =
I decided to create a podcast with my pitch== '''Focus #1 - Strengthen the relationship between USC alumni and students, especially in careers of entrepreneurship and turn the visual pitch experience into a musical and aural one. You can listen to it [https://soundcloud.com/simlomusic/product-design-usc-uif-project-pitch here on SoundCloud].innovation''' ==
= Student Priorities<brUSC prides itself on having a strong alumni network, and as students, we’ve all been told that reaching out to alumni is a great way to network and build relationships. Especially in the world of entrepreneurship and innovation, having a support system and mentors is crucial for success. Thus, we want to help bridge the gap between alumni and students and work with the Alumni Network (Alumni Society /> =Society53) on campus.
== '''Focus #1 - Create Alumni also will have the opportunity to listen to aspiring entrepreneurs and support in their ideas. We envision either a product thinking major, minor, panel of alumni speaking to students on campus or course for students coming to learn morejudge potential design springs and conferences held on campus.''' ==
== '''Focus #2 - Improve USC has so many resources in innovation, design, engineering, business, and entrepreneurship, but it lacks a centralized program of thought for students interested in pursuing product design or product development as a whole. Product design should not be limited to mechanical engineering design principles. In fact, I think that product design has a much more anthropological aspect that we tend to forget about. The mixture of understanding how to design for a user and what to design for a user would make a Product Design major, minor, or at least a new course at USC highly beneficial to students.<br/>This program could be modeled after existing Product Design courses in the US, such as Stanford’s, but take a more business spring admit and human-centric approach to the process of product conception. Maybe it could even be called Product Conceptiontransfer student university integration.<br/>I expect the major path to draw knowledge from the following schools at USC, and to provide students with the relative skills mentioned below:''' ==
*Roski School of Art**Visual designFrom speaking with fellow classmates who are either spring admit students or transfer students, 3D modeling, art theory for aesthetic product design*Annenberg School of Communication**How we perceive products in the media and what cultural backstory influences their successone comment on how USC can improve often resolves to their own welcoming experience (or lack thereof). The role of communication in influencing Fall admitted students go through a product’s development.*Viterbi School series of Engineering**Engineering activities and CS fundamentals for structural systems design special welcoming events that best integrate them into the student body and essential software architecture principles, object-oriented design*Dornsife College onto campus. The later admitted students however experience prejudice as to their time of Letters, Artsadmission, and Sciences**Anthropology lessons and insights on human reasoning and human value**Cognitive science to understand human cognition and reasoning*Marshall School of Business**How to design a product are not readily provided for the market and assess feasibility*Lloyd Grief Center for Entrpreneurial Studies**Understanding what makes a product successful entrepreneurially*USC School of Architecture**Maybe some indication of product through architecture*Visual arts components**USC School of Cinematic Arts**USC Thornton School of Music**USC Kaufman School of Dance**What makes art or the entertainment industries essential accommodated in onboarding to product design and vice versa?USC.
<br/>I’m sure we We should create a series of USC student-led mini-families or “pods” with new students from all over the university meeting other new students and visiting LA together or relying on each other for advice. These could incorporate more schoolsbe organized each semester for transfer students that come in the fall and spring, and have this major be as interdisciplinary as possiblewill definitely accommodate spring admits in the spring. It’s important Being able to emphasize Human-centric design bond with other students in similar situations as themselves can already alleviate the pressure of entering college alone and how with the typical user in each industry is different and has different valueschallenge of making new friends.This could be easily introduced during transfer student orientations, where we can develop a tailored orientation program facilitated by peers that cover important aspects of their new school such as:
== '''Focus #2 - Improve USC spring admit and transfer student university integration.''' ==Introduction to campus culture
From speaking with fellow classmates who are either spring admit students or transfer students, their one comment on how USC can improve often resolves to their own welcoming experience (or lack thereof). Fall admitted students go through a series of activities and special welcoming events that best integrate them into the student body and onto campus. The later admitted students however experience prejudice as to their time of admission, and are not readily provided for or accommodated in onboarding to USC.- Transfer Credits
We should create a series of USC student-led mini-families or “pods” with new students from all over the university meeting other new students and visiting LA together or relying on each other for advice. These could be organized each semester for transfer students that come in the fall and spring, and will definitely accommodate spring admits in the spring. Being able to bond with other students in similar situations as themselves can already alleviate the pressure of entering college alone and with the challenge of making new friends.Work opportunities
== '''Focus #3 - Foster better entertainment entrepreneurship activities''' ==Financial aid
USC has so many entertainment industry resources, but lacks in entertainment entrepreneurship. The introduction of the new SCA Entertainment Industry minor, == '''Focus #3 - Spread entrepreneurial thought across campus to different students (from varying backgrounds and the existence of the Business Administration (Cinematic Artsmajors) major here at USC are stepping stones in the right direction (also the Game Entrepreneurism minor in SCA), but there lacks similar resources in the USC Thornton School of Music and the USC Kaufman School of Dance.''' ==
I’ve reached out Our goal is to initiate a partnership between USC break down the idea of entrepreneurship to be more approachable and accessible, especially for students outside of the Marshall School of Business. As students who come from diverse backgrounds and The Black Listschools, a prominent script database exclusively open our hope is more individuals realize that design thinking and problem solving can be applied to any field of students. We want to empower students to industry members take want they are passionate about and screenwritersbecome “entrepreneurs”.
I will continue We realize that not every person at USC has the resources and support they need to better understand what types actually fully ideate, prototype, and execute their ideas and that leads into another focus of student organizations or industry partnership or events could help USC entertainment ours -- the educate students become more entrepreneurially active. This will be in succession to us being able to outreach and speak to these diverse groups.
== '''Focus #4 - Organize another TEDx USC experience that highlights our school’s strengths Educate students and partners with local startups.provide resources about the design thinking process''' ==
We need to organize another TEDx event for USC that brings the best of USC’s schools and students and introduces them Design thinking is a human-centered approach to the brilliant industry members leading change in our local LA startupslearning, companiescollaboration, and research centersproblem solving that begins with developing empathy for those facing a particular challenge. By bridging the gap between academia and industryIn practice, design thinking serves as a structured framework that helps us to define problems, we could hopefully inspire students empathize with others to invest in thinking about the application gather information, develop prototypes of their studies possible solutions, and hone those prototypes through multiple iterations until they have generated a viable solution to the future of our industry and workforcechallenge at hand.
I’m excited to start working on this Design thinking can be flexibly implemented; encouraging a bias towards action and , because of its nature regarding rapid prototyping, frees up practitioners to start interacting with University officials embrace the notion of failing forward as it is alright to better understand how we can organize our existing resources into a more relevant and coherent major for productmake mistakes -focused individuals in various disciplinesthat’s where breakthrough ideas are born.
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