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School:University of Minnesota - Twin Cities

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= Introduction<br/> =
The University of Minnesota&nbsp;<span style="font-size:small">is a public research university located in Minneapolis and St. Paul, MN. It is the oldest and largest campus within the University of Minnesota System and has the sixth-largest main campus student body i</span>n the United States, with 5148,147 770 students in 20142016-20152017, and is broadly organized into 19 colleges and schools.
= Student Innovation & Entrepreneurship<br/> =
<u>Hackathon</u>: The University of Minnesota has a thriving Computer Science and Computer Engineering community, and with that come student, as well as faculty and 3rd party, organized hackathons. These events take place most commonly over the weekends in the winter months, and focus on bringing an innovative or entrepreneurial atmosphere to a very technical study. Participants are presented with a real-world problem that can be solved through unique software developements. One such example is the University's 'Visualizing Neighborhoods' hackathon through the Center for Urban and Regional Affairs. The 'hackers' worked on developing software that would more effectively monitor and optimize urban bus routes for inner-city primary and secondary schools. The resulting software was implemented and is in use in Minneapolis today.
 
<u>10,000 Makes:</u>&nbsp;The University hosts a two day makeathon that invites students from all disciplines to participate. Students are given a challenge in the beginning of the event and are led through the design thinking process to ideate, design, and prototype a solution. At the end of the second day, teams present and demonstrate their process and final solution to judges (faculty representatives across the university) who select the top solution based on creativity, prototype execution, and presentation.&nbsp;
== <br/>Innovation and Maker Spaces<br/> ==
<u>Co-Lab</u>: A student-led idea incubator founded last year through the Entrepreneurship Program's ''Enrepreneurship In Action'' capstone. Co-Lab has a dedicated staff of student Fellows who provide services ranging from website design, to graphics, to strategy, and accounting. In addition to helping students develop, start, and scale projects/businesses, Co-Lab sponsors numerous events, such as the Launch Pad and the Campus Innovation Contests,&nbsp; to promote innovative thinking amongst students.
<u>Anderson Lab:</u>&nbsp;A maker space located in College of Science and Engineering's Keller Hall. This space instills collaboration among students; it consists of a small workshop space including 3D printers, a CNC router, a laser cutter, and a lathe. Some maker events are hosted here, such as 10,000 Makes.&nbsp;
== Student Group<br/> ==
<u style="font-size: 12px;">Entrepreneurship Club:</u>&nbsp;Run by students for students, this program brings in two successful entrepreneurs each week to discuss their venture(s), the obstacles they've faced, and the strategies they've used to overcome them. Attendees range from students with a preliminary interest in starting thier own business to those in higher level innovation courses looking to learn more about best practices and get inspired. Each year culminates in a CEO Dinner, where club members and a variety of community figures come together to hear the store of one high caliber speaker at a professional banquet. Past speakers have included&nbsp;&nbsp;Steve Schussler, the founder of Rainforest Cafe.&nbsp;
<u>Tesla Works:&nbsp;</u>Students in every major Engineering students come up with exciting project ideas which they do not have enough funding, time, or manpower to complete. Tesla Works exists to help these students explore the concepts that fascinate them, offering practical help and financial resources to pursue projects that might otherwise be out of reach. The organization is very open and fluid. Students can particpate in any project they choose and are also free to start new ones. Noteable projects include the UMN College of Science & Engineering Light Show, a huge choreographied dipslay of lights and music, and an ongoing effort to create an animatronic bust of University of Minnesota President Eric Kaler.&nbsp;
<u>Design U:</u>&nbsp;A product design consulting group that partners with local companies and provides services in areas of Research + Strategy, Digital Design, and Prototyping. The group primarily consists of design, engineering, and business students with a variety of skill levels. The mission of the group is to provide students with hands on, real world design challenges. Notable companies partnered with are Planned Parenthood, Bizzy Coffee, and Sezzle.&nbsp;
= Technology Commercialization =
= Landscape Canvas =
[https://drive.google.com/drive/u/0/folders/0B9GRsz4i6ggaaWxWNWhsQ0FxMkU 0B9fjAcExTxNoSWdtYUZ5MlFxbWc Fall 2015 2017 Landscape Canvas]
= Related Links =
'''Current UIF Candidates'''
**[[Lucas Abbott]]  [[Roohi Katarya]]  [[Stephen Mylabathula]]  [[Maia Peterson]]
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[[Category:University_of_Minnesota_-_Twin_Cities]]
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