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Maker Day

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 Overview

A Maker Day is a professional development event designed to foster innovation, design thinking, and creative problem solving in its participants through involvement in hands-on projects and learning workshops (Crichton and Carter, 2014).


Purpose

The purpose of Maker day is to ignite innovation and catalyze entrepreneurship. Maker day is used to introduce participants into the Maker Movement. The Maker Movement has 4 focus areas:

  1. Design thinking
  2. Design challenges
  3. Development of design solutions
  4. Group collaborations

The Maker Movement is rooted in ideas from Hans Plattners Institute of Design- d.school at Stanford University, where design thinking was born (http://vimeo.com/21568668).

 

Distinct Differences From Similar Workshops

In this day of innovation, students learn 7 steps of design thinking:

  1. Define
  2. Research
  3. Ideate
  4. Prototype
  5. Choose
  6. Implement
  7. Learn  (Kelley, 2004)

And Dieter Rams’ Ten principles for a good design:

  1. Good design is innovative
  2. Good design makes a product useful
  3. Good design is aesthetic
  4. Good design makes a product understandable
  5. Good design is unobtrusive
  6. Good design is honest
  7. Good design is long lasting
  8. Good design is thorough to the last detail
  9. Good design is environmentally friendly
  10. Good design is a little design as possible (Vitsoe, 2013),

Along with other creative seminars and group projects.

Each Maker day is tailored to the distinct need of its participants by the event coordinator(s) and facilitator(s).


Impact Achieved For Students and Campus

A Maker day encompasses and educates participants on all aspect of design thinking (Wikipedia n.d). It exposes its participants to ideas and fosters creative thinking that would be difficult to achieve solitarily. It also allows participants to develop a sound network in with others having similar ideas. A Maker day is an excellent innovation tool for any career field.


Steps Required To Bring Resource to Campus

The Innovative Learning Centre (ILC), at the University of British Colombia’s (UBC) Faculty of Education, Okanagan Campus has created a Tool Kit for individuals to host a ‘Maker Day’

http://issuu.com/ubcedo/docs/feb.6makerdaytoolkit/49?e=10056353/6636649


Contact Information

  1. UBC ILC susan.crichton@ubc.ca for more information on the Maker day Tool Kit.
  2. Stanford University d.school http://dschool.stanford.edu/ for more information about design thinking


References and Resources

  1. Crichton, S. (2014).Maker Day 2013. University of British Columbia, Canada. Date Accessed 26 February 2014 doi:http://issuu.com/ubcedo/docs/mar27makerdaytoolkit
  2. Kelley, D. (2004) Design Thinking. Stanford University, California USA. http://dschool.stanford.edu/
  3. Vitsoe Company (2013). Dieter Rams: ten principles for a good design. London, England, UK. Date Accessed 26 February 2014 doi: https://www.vitsoe.com/gb/about/good-design   
  4. UBC Maker blog http://blogs.ubc.ca/centre/category/maker/