<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://universityinnovation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S.asifali0000</id>
	<title>University Innovation Fellows - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://universityinnovation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S.asifali0000"/>
	<link rel="alternate" type="text/html" href="https://universityinnovation.org/wiki/Special:Contributions/S.asifali0000"/>
	<updated>2026-05-19T06:05:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.1</generator>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79839</id>
		<title>Fellow:Mohammadsabiha</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79839"/>
		<updated>2019-09-21T21:38:38Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sabiha.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
MOHAMMAD SABIHA, currently pursuing undergraduation in the stream of Computer Science at Sagi Ramakrishnam Raju Engineering College, Bhimavaram, Andhra Pradesh,India. She is a realistic person yet someone who has a lot of dreams about her life. She is committed towards her work.And she,being a go-getter , believes that “tomorrow” is the most overrated world. Despite knowing that future is unknown,everyone wants to do something &amp;quot;tomorrow&amp;quot;.So she believes to act at the very moment ,right now&amp;amp;nbsp;!!&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;Being a computer science student ,she is very interested in AI/ML and wants to pursue her higher studies in regard to them. Her dream job is to manage motivated and talented people to tackle tough social questions through entrepreneurship ,intentional programming, connecting with the local population and finding innovative technological solutions. She is the Secretary of the VOES Club(a communication enhancing club) and has been selected as the University Innovation Fellow 2019.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79838</id>
		<title>Fellow:Mohammadsabiha</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79838"/>
		<updated>2019-09-21T21:24:38Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MOHAMMAD SABIHA, currently pursuing undergraduation in the stream of Computer Science at Sagi Ramakrishnam Raju Engineering College, Bhimavaram, Andhra Pradesh,India. She is a realistic person yet someone who has a lot of dreams about her life. She is committed towards her work.And she,being a go-getter , believes that “tomorrow” is the most overrated world. Despite knowing that future is unknown,everyone wants to do something &amp;quot;tomorrow&amp;quot;.So she believes to act at the very moment ,right now&amp;amp;nbsp;!!&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;Being a computer science student ,she is very interested in AI/ML and wants to pursue her higher studies in regard to them. Her dream job is to manage motivated and talented people to tackle tough social questions through entrepreneurship ,intentional programming, connecting with the local population and finding innovative technological solutions. She is the Secretary of the VOES Club(a communication enhancing club) and has been selected as the University Innovation Fellow 2019.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79837</id>
		<title>Fellow:Mohammadsabiha</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79837"/>
		<updated>2019-09-21T20:59:45Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sabiha.jpg|thumb|Sabiha.jpg]]MOHAMMAD SABIHA, currently pursuing undergraduation in the stream of Computer Science at Sagi Ramakrishnam Raju Engineering College, Bhimavaram, Andhra Pradesh,India. She is a realistic person yet someone who has a lot of dreams about her life. She is committed towards her work.And she,being a go-getter , believes that “tomorrow” is the most overrated world. Despite knowing that future is unknown,everyone wants to do something &amp;quot;tomorrow&amp;quot;.So she believes to act at the very moment ,right now&amp;amp;nbsp;!!&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;Being a computer science student ,she is very interested in AI/ML and wants to pursue her higher studies in regard to them. Her dream job is to manage motivated and talented people to tackle tough social questions through entrepreneurship ,intentional programming, connecting with the local population and finding innovative technological solutions. She is the Secretary of the VOES Club(a communication enhancing club) and has been selected as the University Innovation Fellow 2019.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79836</id>
		<title>Fellow:Mohammadsabiha</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Mohammadsabiha&amp;diff=79836"/>
		<updated>2019-09-21T20:58:40Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sabiha.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;MOHAMMAD SABIHA, currently pursuing undergraduation in the stream of Computer Science at Sagi Ramakrishnam Raju Engineering College, Bhimavaram, Andhra Pradesh,India. She is a realistic person yet someone who has a lot of dreams about her life. She is committed towards her work.And she,being a go-getter , believes that “tomorrow” is the most overrated world. Despite knowing that future is unknown,everyone wants to do something &amp;quot;tomorrow&amp;quot;.So she believes to act at the very moment ,right now&amp;amp;nbsp;!!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;Being a computer science student ,she is very interested in AI/ML and wants to pursue her higher studies in regard to them. Her dream job is to manage motivated and talented people to tackle tough social questions through entrepreneurship ,intentional programming, connecting with the local population and finding innovative technological solutions. She is the Secretary of the VOES Club(a communication enhancing club) and has been selected as the University Innovation Fellow 2019.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=File:Sabiha.jpg&amp;diff=79835</id>
		<title>File:Sabiha.jpg</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=File:Sabiha.jpg&amp;diff=79835"/>
		<updated>2019-09-21T20:55:28Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Bhargavichittepu&amp;diff=78787</id>
		<title>Fellow:Bhargavichittepu</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Bhargavichittepu&amp;diff=78787"/>
		<updated>2019-05-18T02:27:47Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bhargavichittepu is an undergraduate in siddharth institute of engineering and technology .she was originally from tadipatri for futhur studies she migrate to puttur.she was well in exploring the new things and well participating in dances and playing games so on.and her main&amp;amp;nbsp; aspect is to serve for the society and doing research on&amp;amp;nbsp; the social network medias what things are behind social media.she started helping for the poor people in education.not only exploring the new things but keen interest in implementing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Contributors|Student_Contributor]]&lt;br /&gt;
[[Category:Student Contributors|a]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Shaik_Asif_Ali&amp;diff=78786</id>
		<title>Fellow:Shaik Asif Ali</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Shaik_Asif_Ali&amp;diff=78786"/>
		<updated>2019-05-18T02:26:22Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[[File:Asif.jpg|thumb|Asif.jpg]]S Asif Ali is an university innovation fellow and an Graduate student of technology in computer science and engineering at Siddhartha institute of&amp;amp;nbsp;science and technology (SISTK).&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;He was born and raised in a town Tirupathi of Andhra pradesh,India. He has a good sense of humour and that reflects in his professional bio.&amp;amp;nbsp; His father&amp;amp;nbsp; lives in Saudi Arabia. His strengths are hard worker, self motivating,dedicated towards work and also a good learner. He likes to interact and collaborate with other peers of different places, interested in travelling shows much interest to meet different races of people. His hobbies are enjoying music,surfing net.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;He believes in knowledge, creativity rather than grades in academia of a person. He has done many courses like IBM big data, Mean Stack + Cloud Computing, Cloud 101, Continuous Integration of Software, Critical Thinking, Database in Cloud, Differentiating UI, Engineer’s Path, From Engineers to Executive: The path Forward, Introduction to Big Data: Limitless Opportunities, IOT, It’s Who You Know: Networking will help you wherever you go, Myth’s About Carrier Management, Next Generation Monitoring for your cloud and On-Premises Application, Oracle JET: Free and open source JavaScript Tool kit, Software in Silicon, Value of IT Certification. And paper presentations in many schools. His moves are towards Entrepreneur.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;What he says is &amp;quot; A creative man is motivated by the desire to achieve,not by the desire to beat others&amp;quot;.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;Asif can be contacted at s.asifali0000@gmail.com&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[https://www.facebook.com/s.asifali0000 https://www.facebook.com/s.asifali0000]&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[https://www.instagram.com/iamasifali/?hl=en https://www.instagram.com/iamasifali]&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Student Contributors|Student_Contributors]]&lt;br /&gt;
[[Category:Student Contributors|a]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Bhargavichittepu&amp;diff=78785</id>
		<title>Fellow:Bhargavichittepu</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Bhargavichittepu&amp;diff=78785"/>
		<updated>2019-05-18T02:20:09Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bhargavichittepu is an undergraduate in siddharth institute of engineering and technology .she was originally from tadipatri for futhur studies she migrate to puttur.she was well in exploring the new things and well participating in dances and playing games so on.and her main&amp;amp;nbsp; aspect is to serve for the society and doing research on&amp;amp;nbsp; the social network medias what things are behind social media.she started helping for the poor people in education.not only exploring the new things but keen interest in implementing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Contributors|Student_Contributor]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Shaik_Asif_Ali&amp;diff=78784</id>
		<title>Fellow:Shaik Asif Ali</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Shaik_Asif_Ali&amp;diff=78784"/>
		<updated>2019-05-18T02:12:59Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[[File:Asif.jpg|thumb]]S Asif Ali is an university innovation fellow and an Graduate student of technology in computer science and engineering at Siddhartha institute of&amp;amp;nbsp;science and technology (SISTK).&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;He was born and raised in a town Tirupathi of Andhra pradesh,India. He has a good sense of humour and that reflects in his professional bio.&amp;amp;nbsp; His father&amp;amp;nbsp; lives in Saudi Arabia. His strengths are hard worker, self motivating,dedicated towards work and also a good learner. He likes to interact and collaborate with other peers of different places, interested in travelling shows much interest to meet different races of people. His hobbies are enjoying music,surfing net.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;He believes in knowledge, creativity rather than grades in academia of a person. He has done many courses like IBM big data, Mean Stack + Cloud Computing, Cloud 101, Continuous Integration of Software, Critical Thinking, Database in Cloud, Differentiating UI, Engineer’s Path, From Engineers to Executive: The path Forward, Introduction to Big Data: Limitless Opportunities, IOT, It’s Who You Know: Networking will help you wherever you go, Myth’s About Carrier Management, Next Generation Monitoring for your cloud and On-Premises Application, Oracle JET: Free and open source JavaScript Tool kit, Software in Silicon, Value of IT Certification. And paper presentations in many schools. His moves are towards Entrepreneur.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;What he says is &amp;quot; A creative man is motivated by the desire to achieve,not by the desire to beat others&amp;quot;.&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;Asif can be contacted at s.asifali0000@gmail.com&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[https://www.facebook.com/s.asifali0000 https://www.facebook.com/s.asifali0000]&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify;&amp;quot;&amp;gt;[https://www.instagram.com/iamasifali/?hl=en https://www.instagram.com/iamasifali]&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Student Contributors|Student_Contributors]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67365</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67365"/>
		<updated>2018-02-26T05:17:49Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb|Divya Athikari.jpg]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and also participated in mean stack cloud computing.&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;.I think this is best platform for the one who strives&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;to change the educational&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;system of our current nation.Today innovation and entrepreneurship has rise a lot for the development for this U IF helps me a lot.In her spare time she like to interacting with peers and reading books ,playing games,watching tv etc..&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67364</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67364"/>
		<updated>2018-02-26T05:12:44Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and also participated in mean stack cloud computing.&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67363</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67363"/>
		<updated>2018-02-26T05:12:08Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 1441: attributes construct error&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;/parsererror&amp;amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb|Divya Athikari.jpg]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and also participated in mean stack cloud computing.&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67362</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67362"/>
		<updated>2018-02-26T05:07:11Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 1441: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and also participated in&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67359</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67359"/>
		<updated>2018-02-26T04:46:38Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb|Divya Athikari.jpg]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and won certificate etc.. I think&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;UIF is best platform for the one who strives&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;to change the educational&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;system of our current nation.&amp;lt;/span&amp;gt;In her spare time playing games,reading books and she like to make conversation with her friends.&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Student Contributors|Student_Contributors]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67357</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67357"/>
		<updated>2018-02-26T04:44:47Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and won certificate etc..&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;UIF is best platform for the one who strives&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;to change the educational&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;system of our current nation.&amp;lt;/span&amp;gt;In her spare time playing games,reading books and she like to make conversation with her friends.&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Student Contributors|Student_Contributors]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67356</id>
		<title>Fellow:Divya Athikari</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Divya_Athikari&amp;diff=67356"/>
		<updated>2018-02-26T04:44:01Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: justify&amp;quot;&amp;gt;Divya Athikari is a university innovation fellow and an undergratutate pursing in&amp;amp;nbsp; computer science and engineering in siddartha institute of science and [[File:Divya Athikari.jpg|thumb|Divya Athikari.jpg]]technology[SISTK].She is originally from chittoor.She started her schooling siddartha institute of science and technology since 2015.She is very interested in entreprenuership. She is interested in exploring new things that is to be innovative.She like to participate in many technical symposiums and workshops.&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;I&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;have participated in workshop on IOT-internet of things an outreach of IIT Varanasi&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;held at Siddartha Institute of Science and Technology and won certificate. And also participated in workshop on BIGDATA WITH HADOOP USING IBM INFOSPHERE BIGINSIGHTS at Siddartha Institute of Science and Technology and won certificate etc..&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;UIF is best platform for the one who strives&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;to change the educational&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family: arial, sans-serif; font-size: 12.8px;&amp;quot;&amp;gt;system of our current nation.&amp;lt;/span&amp;gt;In her spare time playing games,reading books and she like to make conversation with her friends.&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Student Contributors|Student_Contributors]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67267</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67267"/>
		<updated>2018-02-25T19:00:39Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=DWY94wIZAYw}}&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=ifXdReuwGtA}}&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=yMeYeOw5p3c}}&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=sO4yuknqK4o}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/DWY94wIZAYw&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY #3 Interacting with resource person&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY #4 Prototyping and Design Thinking'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5 Practical Sessions '''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/yMeYeOw5p3c&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #7 Go digital&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/ifXdReuwGtA&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #8 Student assessment&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
video:&amp;amp;nbsp;[https://youtu.be/sO4yuknqK4o https://youtu.be/sO4yuknqK4o]&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha Institute of Science &amp;amp; Technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Strategy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Strategy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Strategy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Strategy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala Hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha Padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha Nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi Prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67266</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67266"/>
		<updated>2018-02-25T18:56:36Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=DWY94wIZAYw}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/DWY94wIZAYw&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY #3 Interacting with resource person&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY #4 Prototyping and Design Thinking'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5 Practical Sessions '''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/yMeYeOw5p3c&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #7 Go digital&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/ifXdReuwGtA&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #8 Student assessment&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
video:&amp;amp;nbsp;[https://youtu.be/sO4yuknqK4o https://youtu.be/sO4yuknqK4o]&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha Institute of Science &amp;amp; Technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Strategy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Strategy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Strategy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Strategy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala Hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha Padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha Nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi Prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67222</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67222"/>
		<updated>2018-02-25T16:25:47Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=8wdlZDgSeV8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/DWY94wIZAYw&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY #3 Interacting with resource person&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY #4 Prototyping and Design Thinking'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5 Practical Sessions '''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/yMeYeOw5p3c&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #7 Go digital&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/ifXdReuwGtA&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #8 Student assessment&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
video:&amp;amp;nbsp;[https://youtu.be/sO4yuknqK4o https://youtu.be/sO4yuknqK4o]&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha Institute of Science &amp;amp; Technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Strategy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Strategy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Strategy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Strategy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala Hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha Padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha Nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi Prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67221</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67221"/>
		<updated>2018-02-25T16:24:02Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=8wdlZDgSeV8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/DWY94wIZAYw&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY #3 Interacting with resource person&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY #4 Prototyping and Design Thinking'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5 Practical Sessions '''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/yMeYeOw5p3c&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #7 Go digital&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/ifXdReuwGtA&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #8 Student assessment&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
video:&amp;amp;nbsp;[[https://www.youtube.com/watch?v=sO4yuknqK4o&amp;amp;feature=youtu.be]]&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha Institute of Science &amp;amp; Technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Strategy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Strategy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Strategy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Strategy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala Hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha Padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha Nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi Prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67220</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67220"/>
		<updated>2018-02-25T15:59:23Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=8wdlZDgSeV8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/DWY94wIZAYw&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana;  vertical-align: baseline;  white-space: pre-wrap&amp;quot;&amp;gt;STRATEGY #3 Interacting with resource person&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY #4 Prototyping and Design Thinking'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5 Practical Sessions '''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/yMeYeOw5p3c&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #7 Go digital&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
Video: https://youtu.be/ifXdReuwGtA&lt;br /&gt;
&lt;br /&gt;
= STRATEGY #8 Student assessment&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha Institute of Science &amp;amp; Technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Strategy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Strategy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Strategy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Strategy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala Hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha Padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha Nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi Prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67211</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67211"/>
		<updated>2018-02-25T12:51:56Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=8wdlZDgSeV8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/DWY94wIZAYw Stratergy 1]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/ifXdReuwGtA Stratergy 2]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/yMeYeOw5p3c Stratergy 3]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/sO4yuknqK4o Stratergy 4]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67089</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=67089"/>
		<updated>2018-02-24T13:45:20Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=8wdlZDgSeV8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=65896</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=65896"/>
		<updated>2018-02-14T06:06:15Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=CUUh_TZkeis}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64870</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64870"/>
		<updated>2018-02-01T08:28:04Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64869</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64869"/>
		<updated>2018-02-01T08:23:35Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows''' &lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64868</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64868"/>
		<updated>2018-02-01T08:22:51Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY#5 Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows''' &lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64867</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64867"/>
		<updated>2018-02-01T08:21:25Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows''' &lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64866</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64866"/>
		<updated>2018-02-01T08:18:49Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth group of instutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha institute of science &amp;amp; technnology]&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Jampala_hemalatha Jampala hemalatha&amp;amp;nbsp;]&lt;br /&gt;
'''Fall 2017'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/BABITHA_PADIRI Babitha padiri]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Haritha_naraHaritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Bhargavichittepu Bhargavichittepu]&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Shaik_Asif_Ali Shaik Asif Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Divya_Athikari A Divya]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Lakshmiprasanna Lakshmi prasanna]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64865</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64865"/>
		<updated>2018-02-01T08:07:20Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64864</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64864"/>
		<updated>2018-02-01T08:06:29Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process of evaluating students abilities. it is an ongoing continous and daily activity in every classroom, and it is integral to effective teaching. Student assessment begins in the classroom. Each teacher evaluates students informally every day, observing their responses to questions, classroom contributions.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Assessment of learning''' is a summative measure of what a student has learned after instruction has ended.&lt;br /&gt;
&lt;br /&gt;
'''Assessment for learning''' is a formative measure of what the student already knows and does not know so the teacher may plan future instruction accordingly.&lt;br /&gt;
&lt;br /&gt;
'''Assessment as learning''' occurs when the assessment is the learning activity.&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64863</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64863"/>
		<updated>2018-02-01T07:59:23Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8&amp;amp;nbsp; Studnet assessment =&lt;br /&gt;
&lt;br /&gt;
The process&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64862</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64862"/>
		<updated>2018-02-01T07:57:50Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Student assessment =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
Similar to online payments, updates. Go digital aims on fee payments and updates concerning to exam notifications.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
This aids students in payment of fees through online anytime anywhere.&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64859</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64859"/>
		<updated>2018-02-01T07:51:23Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64858</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64858"/>
		<updated>2018-02-01T07:49:43Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;br /&gt;
&lt;br /&gt;
'''BRING OFF:'''&lt;br /&gt;
&lt;br /&gt;
'''Track progress and access resources&amp;amp;nbsp;'''using a online system tool.&lt;br /&gt;
&lt;br /&gt;
'''Identify gaps in policies and operations-'''by offering a well-structured action plan that links to best practice resources.&lt;br /&gt;
&lt;br /&gt;
'''Empowering staff and users&amp;amp;nbsp;'''to increase knowledge and skills to navigate the online world in a safe, smart and responsible way.&lt;br /&gt;
&lt;br /&gt;
Smart libraries is an&amp;amp;nbsp;'''extension of a proven model.&amp;amp;nbsp;'''&amp;amp;nbsp;&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64856</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64856"/>
		<updated>2018-02-01T07:40:42Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually.&lt;br /&gt;
&lt;br /&gt;
In order to do, data regarding books has to be maintained a separate database to store books in issue, existing.&lt;br /&gt;
&lt;br /&gt;
Regular update has to be maintained by the librarian.&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64855</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64855"/>
		<updated>2018-02-01T07:39:03Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;OVERVIEW:&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The smart library is a comprehensive system providing skills and resources for the library community to confidently manage cyber-issues and continue to embrace the positive of online activity. smart library is to perceive students facile and comfortable in order to reduce time taking of searching manually&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64852</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64852"/>
		<updated>2018-02-01T07:10:07Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64851</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64851"/>
		<updated>2018-02-01T07:09:26Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 112: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64850</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64850"/>
		<updated>2018-02-01T07:08:38Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
fksnfnsgnskgnj&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64849</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64849"/>
		<updated>2018-02-01T07:07:25Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64848</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64848"/>
		<updated>2018-02-01T07:06:18Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64847</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64847"/>
		<updated>2018-02-01T07:05:31Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;br/&amp;gt; =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64846</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64846"/>
		<updated>2018-02-01T07:03:51Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Student assessment =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 350: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;br /&gt;
= Related links =&lt;br /&gt;
&lt;br /&gt;
Siddarth group of institutions&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Siddartha institute of science &amp;amp; technology&lt;br /&gt;
&lt;br /&gt;
'''University innovation fellows'''&lt;br /&gt;
&lt;br /&gt;
'''Fall 2016'''&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64845</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64845"/>
		<updated>2018-02-01T06:56:51Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 Go digital =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 Student assessment =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Related links =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64844</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64844"/>
		<updated>2018-02-01T06:53:48Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 6692: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library&amp;lt;br/&amp;gt; =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64843</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64843"/>
		<updated>2018-02-01T06:49:04Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 6954: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;br /&gt;
= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64842</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64842"/>
		<updated>2018-02-01T06:47:38Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&amp;lt;p class=&amp;quot;froala-style-regular&amp;quot; style=&amp;quot;margin: 0cm 0cm 7.15pt; line-height: 18pt; background-image: initial; background-position: initial; background-size: initial; background-repeat: initial; background-attachment: initial; background-origin: initial; background-clip: initial; text-align: justify;&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 GO DIGITAL =&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 STUDENT ASSESSMENT =&lt;br /&gt;
&lt;br /&gt;
= Key issues of I&amp;amp;E ecosystem =&lt;br /&gt;
&lt;br /&gt;
'''Project-1:Live contact to the industry-'''The various students &amp;amp;nbsp;show various interest so identifying them contacting to the major works around, the campus creates an interface to the student with the industry&amp;amp;nbsp;such that he/she can be able to see what actually works rather than studying them through the books.&lt;br /&gt;
&lt;br /&gt;
'''Project-2: collaboration of multi-disciplinary students- T'''he tactic that can be used to solve this issue is, getting students together from all departments to a room and make them interacting with each other sharing their ideas and brain storming their ideas will give an effective solution to their problems&amp;amp;nbsp;as many times as possible and required.&lt;br /&gt;
&lt;br /&gt;
'''Project-3: Interacting with the resource person -&amp;amp;nbsp;'''Make students interacting with the resource person having the question and answer session during every talk the person.&lt;br /&gt;
&lt;br /&gt;
'''Project-4: prototyping and design Thinking- &amp;amp;nbsp;'''&amp;amp;nbsp;As a competition that every student of the institute&amp;amp;nbsp;attends a prototype and project is prepared and exhibited to the real world at the end semester exams or any assignment submission part.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Project-5.Practical Sessions -&amp;amp;nbsp; The tatic that can be used to solve this problem is ,making the students to learn the things by doing work on hands experiencing the work they learn.'''&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth Group Of Institutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://sistk.org/ Siddartha Institue of science &amp;amp; Technology]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha_Institute_of_Science_&amp;amp;_Technology]&lt;br /&gt;
&lt;br /&gt;
'''University Innovation Fellows'''&amp;amp;nbsp;'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Jampala%20hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/BABITHA%20PADIRI BABITHA PADIRI]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Bhargavichittepu Bhargavichittepu]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Haritha%20nara Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Shaik%20Asif%20Ali Shaik_Asif_Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Divya%20Athikari Divya_Athikari]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lakshmiprasanna Lakshmiprasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64841</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64841"/>
		<updated>2018-02-01T06:46:50Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 410: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&amp;lt;p class=&amp;quot;froala-style-regular&amp;quot; style=&amp;quot;margin: 0cm 0cm 7.15pt; line-height: 18pt; background-image: initial; background-position: initial; background-size: initial; background-repeat: initial; background-attachment: initial; background-origin: initial; background-clip: initial; text-align: justify;&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 GO DIGITAL =&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 STUDENT ASSESSMENT =&lt;br /&gt;
&lt;br /&gt;
= Key issues of I&amp;amp;E ecosystem =&lt;br /&gt;
&lt;br /&gt;
'''Project-1:Live contact to the industry-'''The various students &amp;amp;nbsp;show various interest so identifying them contacting to the major works around, the campus creates an interface to the student with the industry&amp;amp;nbsp;such that he/she can be able to see what actually works rather than studying them through the books.&lt;br /&gt;
&lt;br /&gt;
'''Project-2: collaboration of multi-disciplinary students- T'''he tactic that can be used to solve this issue is, getting students together from all departments to a room and make them interacting with each other sharing their ideas and brain storming their ideas will give an effective solution to their problems&amp;amp;nbsp;as many times as possible and required.&lt;br /&gt;
&lt;br /&gt;
'''Project-3: Interacting with the resource person -&amp;amp;nbsp;'''Make students interacting with the resource person having the question and answer session during every talk the person.&lt;br /&gt;
&lt;br /&gt;
'''Project-4: prototyping and design Thinking- &amp;amp;nbsp;'''&amp;amp;nbsp;As a competition that every student of the institute&amp;amp;nbsp;attends a prototype and project is prepared and exhibited to the real world at the end semester exams or any assignment submission part.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Project-5.Practical Sessions -&amp;amp;nbsp; The tatic that can be used to solve this problem is ,making the students to learn the things by doing work on hands experiencing the work they learn.'''&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth Group Of Institutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://sistk.org/ Siddartha Institue of science &amp;amp; Technology]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha_Institute_of_Science_&amp;amp;_Technology]&lt;br /&gt;
&lt;br /&gt;
'''University Innovation Fellows'''&amp;amp;nbsp;'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Jampala%20hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/BABITHA%20PADIRI BABITHA PADIRI]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Bhargavichittepu Bhargavichittepu]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Haritha%20nara Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Shaik%20Asif%20Ali Shaik_Asif_Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Divya%20Athikari Divya_Athikari]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lakshmiprasanna Lakshmiprasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64839</id>
		<title>Priorities:Siddartha Institute of Science &amp; Technology Student Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:Siddartha_Institute_of_Science_%26_Technology_Student_Priorities&amp;diff=64839"/>
		<updated>2018-02-01T06:43:07Z</updated>

		<summary type="html">&lt;p&gt;S.asifali0000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Project Pitch =&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=Bybbof-Co4g}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;{{#Widget:Youtube|id=VyE6x_Y7PSU}}&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;#1 Video Sermonize =&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
'''Sermonizes&amp;amp;nbsp;'''are recorded to&amp;amp;nbsp;'''video''', audio or both, then uploaded and made view able on a designated site. Students may go to a certain designated site to view the&amp;amp;nbsp;'''lecture'''&amp;amp;nbsp;at a time which is convenient for them.&lt;br /&gt;
&lt;br /&gt;
'''Bring off:'''&lt;br /&gt;
&lt;br /&gt;
'''Easy to access''' anytime With video lectures, Students can learn anywhere from their laptops, tablets or smartphones, Diminishes '''human efforts''', Rapid growth in '''gradation''', facile to handle.&lt;br /&gt;
&lt;br /&gt;
= '''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;amp;nbsp;#2 Collaboration Of Multi-Disciplinary Students. =&lt;br /&gt;
&lt;br /&gt;
Peoples with different backgrounds bring different perspectives to collaboration, and their diverse inputs help a team to see things in new ways and sometimes come up with innovation concepts.&lt;br /&gt;
&lt;br /&gt;
Organizing a science fest in our campus that to collaborate all departments.&lt;br /&gt;
&lt;br /&gt;
When two or more peoples work together through idea sharing and thinking to accomplish a common goal.it is simply teamwork taken to higher level task with in changes and advancements in technology.&lt;br /&gt;
&lt;br /&gt;
They can start their projects like IOT, Where IOT is depends on CSE, EEE, and ECE. If collaboration of these departments, they can share their vision and intentions to get everyone on same way. They change their Mind-set, they can bring the multiple ways to problem solving.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''How does it Reacted?'''&lt;br /&gt;
&lt;br /&gt;
That which brings all the students in single path, to work for their vision .Students can handle the problems in multiple ways. They can come out of the box, and acquire knowledge of other departments. They can know how to work with team.&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;'''&amp;lt;span id=&amp;quot;docs-internal-guid-709a307d-c1af-d37f-5520-3b73d0539f3d&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Verdana; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;STRATEGY#3 Interacting with resource person:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;'''&amp;lt;/span&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Frequently there should be interactive sessions with experts, industry people and also the eminent professors from academic institutions&lt;br /&gt;
&lt;br /&gt;
Interaction breaks down the barriers between young people and the industry&lt;br /&gt;
&lt;br /&gt;
Before attending the session the students must know some basic information about the resource person.&lt;br /&gt;
&lt;br /&gt;
They have to prepare thoughtful questions to ask the resource person.&lt;br /&gt;
&lt;br /&gt;
Faculty must direct the students about how effectively they have to communicate with the resource person.&lt;br /&gt;
&lt;br /&gt;
Resource person should provide technical assistance in implementing activities like mock trial s and moot courts&amp;lt;br/&amp;gt;finally students must prepare a report on the resource person as well as about the session.&amp;lt;br/&amp;gt;How does this execute?&lt;br /&gt;
&lt;br /&gt;
Interactions of students with resource person have a positive effect on student learning and student attitude and help them further to grow in their life.&lt;br /&gt;
&lt;br /&gt;
Students can came to know about the resource person life experiences which will be helpful for them to get succeeded in their life.&lt;br /&gt;
&lt;br /&gt;
= '''STRATEGY#4 Prototyping and designThinking:''' =&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
The process relies on empathy brainstorming and redesigning solutions looping back repeatedly to try to see designs from the view point of users.&lt;br /&gt;
&lt;br /&gt;
Thinking about how to creatively design indoor and outdoor spaces with an emphasis on solving problems in ways that benefit or increase interaction&lt;br /&gt;
&lt;br /&gt;
The business and product industries embrace design thinking because it provides a way to focus on user experiences.&lt;br /&gt;
&lt;br /&gt;
The design thinking in class rooms we focus on key components such as empathy the free&amp;amp;nbsp; flow of ideas building ,prototype and gathering feedback, which results in creative solutions and ideas that might have never come to light.&lt;br /&gt;
&lt;br /&gt;
'''How to execute?'''&lt;br /&gt;
&lt;br /&gt;
In our classroom, we started a design thinking workshop where students started with lists of problems that they wanted to solve.&lt;br /&gt;
&lt;br /&gt;
As students worked on designing apps to solve some of these problems they interviewed each other, sketched designs&amp;amp;nbsp; on index cards and “tested” the usability and effect of their ideas.&lt;br /&gt;
&lt;br /&gt;
Students worked by hand without technology in order to focus on being creative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
= '''STRATEGY #5&amp;amp;nbsp; &amp;amp;nbsp;Practical Sessions:&amp;amp;nbsp;'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
Knowledge refers to learning concepts, principles and information regarding a particular subject by a person through books, media, encyclopaedias and academic institutions.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge&amp;amp;nbsp;helps us to acquire the specific techniques that become the tools of your trade. It sits much closer to our actual day-to-day work. There are some things we can only learn through doing and experiencing.&lt;br /&gt;
&lt;br /&gt;
Practical knowledge can often lead to a deeper understanding of a concept through the act of doing and personal experience.&lt;br /&gt;
&lt;br /&gt;
At the same time learning how to&amp;amp;nbsp;''solve a specific problem''&amp;amp;nbsp;only teaches us how to solve that same problem again. Practice can only take us so far. Theory helps us to apply what we learned solving one problem to different problems.&lt;br /&gt;
&lt;br /&gt;
Practical learning should be included along with curriculum in our campus.&lt;br /&gt;
&lt;br /&gt;
'''How does this execute?'''&lt;br /&gt;
&lt;br /&gt;
Practical knowledge is very important to understand how things&amp;amp;nbsp;actually work.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;Students discuss different learning styles and learn how to use their own style to best advantage by practical knowledge.&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#6 Smart library =&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#7 GO DIGITAL =&lt;br /&gt;
&lt;br /&gt;
= STRATEGY#8 STUDENT ASSESSMENT =&lt;br /&gt;
&lt;br /&gt;
= Key issues of I&amp;amp;E ecosystem =&lt;br /&gt;
&lt;br /&gt;
'''Project-1:Live contact to the industry-'''The various students &amp;amp;nbsp;show various interest so identifying them contacting to the major works around, the campus creates an interface to the student with the industry&amp;amp;nbsp;such that he/she can be able to see what actually works rather than studying them through the books.&lt;br /&gt;
&lt;br /&gt;
'''Project-2: collaboration of multi-disciplinary students- T'''he tactic that can be used to solve this issue is, getting students together from all departments to a room and make them interacting with each other sharing their ideas and brain storming their ideas will give an effective solution to their problems&amp;amp;nbsp;as many times as possible and required.&lt;br /&gt;
&lt;br /&gt;
'''Project-3: Interacting with the resource person -&amp;amp;nbsp;'''Make students interacting with the resource person having the question and answer session during every talk the person.&lt;br /&gt;
&lt;br /&gt;
'''Project-4: prototyping and design Thinking- &amp;amp;nbsp;'''&amp;amp;nbsp;As a competition that every student of the institute&amp;amp;nbsp;attends a prototype and project is prepared and exhibited to the real world at the end semester exams or any assignment submission part.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
'''Project-5.Practical Sessions -&amp;amp;nbsp; The tatic that can be used to solve this problem is ,making the students to learn the things by doing work on hands experiencing the work they learn.'''&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://www.siddharthgroup.ac.in/ Siddarth Group Of Institutions]&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[http://sistk.org/ Siddartha Institue of science &amp;amp; Technology]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Siddartha_Institute_of_Science_%26_Technology Siddartha_Institute_of_Science_&amp;amp;_Technology]&lt;br /&gt;
&lt;br /&gt;
'''University Innovation Fellows'''&amp;amp;nbsp;'''Fall 2016'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Jampala%20hemalatha Jampala hemalatha]&lt;br /&gt;
&lt;br /&gt;
'''Fall 2017&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/BABITHA%20PADIRI BABITHA PADIRI]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Bhargavichittepu Bhargavichittepu]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Haritha%20nara Haritha nara]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lohithasya Lohithasya]&lt;br /&gt;
&lt;br /&gt;
'''Spring 2018'''&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Shaik%20Asif%20Ali Shaik_Asif_Ali]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Divya%20Athikari Divya_Athikari]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/Lakshmiprasanna Lakshmiprasanna]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|s]]&lt;/div&gt;</summary>
		<author><name>S.asifali0000</name></author>
		
	</entry>
</feed>