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		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77347</id>
		<title>Priorities:CSM Strategic Priorities</title>
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		<updated>2018-10-25T19:18:40Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=f2OyzXNHNM4}}&lt;br /&gt;
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== Spring 2018 ==&lt;br /&gt;
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== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
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== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
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== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
=== Mission Makerspace&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
=== CSM 101 Reform Entrepreneurship Class&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E In Class Conferences ===&lt;br /&gt;
&lt;br /&gt;
As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E Newsletter&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Jake Ropson|Colorado School of Mines University Innovation Fellow - Jake Ropson]]&lt;br /&gt;
&lt;br /&gt;
[[Keenan Urmann|Colorado School of Mines University Innovation Fellow - Keenan Urmann]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Miguel_Moreira Colorado School of Mines University Innovation Fellow - Miguel Moreira]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Anastasia_Sjahputera Colorado School of Mines University Innovation Fellow - Anastasia Sjahputera]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77346</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77346"/>
		<updated>2018-10-25T19:15:53Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=f2OyzXNHNM4}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
=== Mission Makerspace&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
=== CSM 101 Reform Entrepreneurship Class&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E In Class Conferences ===&lt;br /&gt;
&lt;br /&gt;
As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E Newsletter&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77334</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77334"/>
		<updated>2018-10-25T19:02:07Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [[CSM_Fall_2018_Strategic_Priorities.docx|CSM_Fall_2018_Strategic_Priorities.docx]]&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
=== Mission Makerspace&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
=== CSM 101 Reform Entrepreneurship Class&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E In Class Conferences ===&lt;br /&gt;
&lt;br /&gt;
As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E Newsletter&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael_Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin_Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis_Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam_Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77332</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77332"/>
		<updated>2018-10-25T19:00:57Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [[CSM_Fall_2018_Strategic_Priorities.docx|CSM_Fall_2018_Strategic_Priorities.docx]]&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
=== Mission Makerspace&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
=== CSM 101 Reform Entrepreneurship Class&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I&amp;amp;E Newsletter&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael_Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin_Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis_Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam_Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77329</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77329"/>
		<updated>2018-10-25T18:59:09Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [[CSM_Fall_2018_Strategic_Priorities.docx|CSM_Fall_2018_Strategic_Priorities.docx]]&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
=== Mission Makerspace&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
=== CSM 101 Reform Entrepreneurship Class&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael_Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin_Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis_Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam_Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77126</id>
		<title>Priorities:CSM Fall 2018 Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77126"/>
		<updated>2018-10-25T01:14:15Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Top four projects CSM should implement in order to expand I&amp;amp;E&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Mission themed makerspaces/labs'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Keenan Urmann'''&lt;br /&gt;
&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key tactics/logistics:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; With a very involved project such as this there comes great challenges that would aid in fostering communities of like minded students in pursuing their own innovation and provide a foundation for greater entrepreneurship on our campus. With the recent plans to expand our campus through the introduction of our largest residence hall to date as well as a parking garage/maker hub the physical space available is increasing. In order to make this project feasible many partnerships would likely have to be made with other clubs and organizations throughout campus. Some logical partnerships might include the pre-med society, human design studio, biomechanical department, and the assistive technology club to enhance/create a makerspace that is dedicated to design within the Medical field. Additionally it would be necessary to custom tailor each makerspace to fit the needs and desires of the community it would serve. For an energy based makerspace it might have an electrical circuits lab with sensors and equipment needed for analyzing circuits and energy systems as well as powerful computers to run software related to the field.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
2)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Entrepreneurship Class (CSM101)'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Jake Ropson'''&lt;br /&gt;
&lt;br /&gt;
'''Description: '''Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics:''' Creating a class that would disrupt the freshman curriculum would be no easy task, and would certainly be difficult to pitch to the school. However, there is an obvious lack of excitement regarding the freshman curriculum, and if pitched well, I believe PCJ would be open to the idea. Furthermore, the people leading the class would need to be leaders, and responsible for a class. Students would be ideal, but teachers who have a passion for this would also be a great way to have more than one class available for sign up. While there are some road bumps, I think this idea would be one of the greatest ways to make an impact on the I&amp;amp;E atmosphere around our campus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E Newsletter'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Miguel'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A big problem with this approach is simply that people won’t take the time out of their day to actually read this newsletter, similar to how people throw away mail. To get around this, ideally information of all sorts could be included into the newsletter so that people would be drawn to it for other reasons beside I&amp;amp;E.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E In Class Conferences'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Anastasia'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A pressing issue when implementing this project is the fact that freshman are taking hard classes compared to the ones that they had in high school, which takes an extensive amount of time. Therefore, pursuing with these in class conferences, the students would be able to interact with someone that has already gone through the issues that it might appear throughout their lives. Furthermore teacher would have to be willing to discuss their own I&amp;amp;E idea, which would involve having them being able to go out on a limb to encourage others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;Related Links&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*[[Jake Ropson|Jake Ropson]]&lt;br /&gt;
*[[Keenan Urmann|Keenan Urmann]]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Miguel_Moreira Miguel Moreira]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Anastasia_Sjahputera Anastasia Sjahputera]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77125</id>
		<title>Priorities:CSM Fall 2018 Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77125"/>
		<updated>2018-10-25T01:13:06Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Top four projects CSM should implement in order to expand I&amp;amp;E&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Mission themed makerspaces/labs'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Keenan Urmann'''&lt;br /&gt;
&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key tactics/logistics:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; With a very involved project such as this there comes great challenges that would aid in fostering communities of like minded students in pursuing their own innovation and provide a foundation for greater entrepreneurship on our campus. With the recent plans to expand our campus through the introduction of our largest residence hall to date as well as a parking garage/maker hub the physical space available is increasing. In order to make this project feasible many partnerships would likely have to be made with other clubs and organizations throughout campus. Some logical partnerships might include the pre-med society, human design studio, biomechanical department, and the assistive technology club to enhance/create a makerspace that is dedicated to design within the Medical field. Additionally it would be necessary to custom tailor each makerspace to fit the needs and desires of the community it would serve. For an energy based makerspace it might have an electrical circuits lab with sensors and equipment needed for analyzing circuits and energy systems as well as powerful computers to run software related to the field.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
2)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Entrepreneurship Class (CSM101)'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Jake Ropson'''&lt;br /&gt;
&lt;br /&gt;
'''Description: '''Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics:''' Creating a class that would disrupt the freshman curriculum would be no easy task, and would certainly be difficult to pitch to the school. However, there is an obvious lack of excitement regarding the freshman curriculum, and if pitched well, I believe PCJ would be open to the idea. Furthermore, the people leading the class would need to be leaders, and responsible for a class. Students would be ideal, but teachers who have a passion for this would also be a great way to have more than one class available for sign up. While there are some road bumps, I think this idea would be one of the greatest ways to make an impact on the I&amp;amp;E atmosphere around our campus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E Newsletter'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Miguel'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A big problem with this approach is simply that people won’t take the time out of their day to actually read this newsletter, similar to how people throw away mail. To get around this, ideally information of all sorts could be included into the newsletter so that people would be drawn to it for other reasons beside I&amp;amp;E.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E In Class Conferences'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Anastasia'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A pressing issue when implementing this project is the fact that freshman are taking hard classes compared to the ones that they had in high school, which takes an extensive amount of time. Therefore, pursuing with these in class conferences, the students would be able to interact with someone that has already gone through the issues that it might appear throughout their lives. Furthermore teacher would have to be willing to discuss their own I&amp;amp;E idea, which would involve having them being able to go out on a limb to encourage others.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Related Links&lt;br /&gt;
&lt;br /&gt;
*[http://universityinnovation.org/Jake%20Ropson Jake Ropson]&lt;br /&gt;
*[http://universityinnovation.org/Keenan%20Urmann Keenan Urmann]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Miguel_Moreira Miguel Moreira]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Anastasia_Sjahputera Anastasia Sjahputera]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77124</id>
		<title>Priorities:CSM Fall 2018 Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Fall_2018_Strategic_Priorities&amp;diff=77124"/>
		<updated>2018-10-25T01:11:10Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: Created page with &amp;quot;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Top four projects CSM should implement in order to expand I&amp;amp;E&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt; 1)  &amp;amp;nbsp;'''Mission theme...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Top four projects CSM should implement in order to expand I&amp;amp;E&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Mission themed makerspaces/labs'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Keenan Urmann'''&lt;br /&gt;
&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&lt;br /&gt;
Existing makerspaces cater to the general theme of supporting entrepreneurship and innovation on an entry level through a means of mechanical design. With utilizing 3D printers and basic prototyping materials most of the design process centers around mechanical engineering and leaves opportunity for other disciplines to pursue innovation. With the introduction of mission themed makerspaces we create an opportunity for like minded students to connect through common passions. Logistically these makerspaces would be decorated and supplied with relevant materials related to their mission theme. Themes related to career pursuits could include but are not limited to&lt;br /&gt;
&lt;br /&gt;
-Thermodynamic and Fluid flow&lt;br /&gt;
&lt;br /&gt;
-Medicine and the Medical Field&lt;br /&gt;
&lt;br /&gt;
-Geological processing and Extraction&lt;br /&gt;
&lt;br /&gt;
-Electricity and Energy&lt;br /&gt;
&lt;br /&gt;
-Instrumentation and physical design&lt;br /&gt;
&lt;br /&gt;
-Coding and mathematical analysis&lt;br /&gt;
&lt;br /&gt;
Many of the makerspaces available only support a small number of students that are pursuing a broad subject of study. With the introduction of mission specific design spaces that are either created from scratch or repurposed to bring like minded people together under one common mission. These spaces would also likely serve as a hub for students enrolled in similar courses to study and connect with others in their major/interest group. These spaces would also likely serve as a further support to existing clubs and organizations in a means of helping them pursue entrepreneurship and expand on their own innovation through interdisciplinary collaboration.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key tactics/logistics:'''&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; With a very involved project such as this there comes great challenges that would aid in fostering communities of like minded students in pursuing their own innovation and provide a foundation for greater entrepreneurship on our campus. With the recent plans to expand our campus through the introduction of our largest residence hall to date as well as a parking garage/maker hub the physical space available is increasing. In order to make this project feasible many partnerships would likely have to be made with other clubs and organizations throughout campus. Some logical partnerships might include the pre-med society, human design studio, biomechanical department, and the assistive technology club to enhance/create a makerspace that is dedicated to design within the Medical field. Additionally it would be necessary to custom tailor each makerspace to fit the needs and desires of the community it would serve. For an energy based makerspace it might have an electrical circuits lab with sensors and equipment needed for analyzing circuits and energy systems as well as powerful computers to run software related to the field.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
2)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Entrepreneurship Class (CSM101)'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Jake Ropson'''&lt;br /&gt;
&lt;br /&gt;
'''Description: '''Our school has a strong passion for engineering and innovation, but sometimes this gets lost in the busy school work in major specific classes. However, if there was a class that students had an option to go through as a new college student, then there is a good chance that the innovative atmosphere around campus would change for the better. I’m proposing a new class that students can enroll in that teaches them the fun and exciting things about changing the way the world works. This class would allow students to explore their own interests all while taking their introductory classes -- potentially sparking a new interest them that they hadn’t noticed before. Ideally, these classes would be taught by passionate students (UIF?) that could employ the following:&lt;br /&gt;
&lt;br /&gt;
*Brainstorming an idea you would like to create&lt;br /&gt;
*Designing/troubleshooting that idea, and solving those problems&lt;br /&gt;
*Building a potential model with other students and actually having ''fun ''in the class -- make it not feel forced.&lt;br /&gt;
*If successful, getting funding from the school to actually create a real model&lt;br /&gt;
&lt;br /&gt;
These students would ''choose'' to take this class, so you would be surrounded by others that share a similar passion. This would be a fantastic way to better improve the innovative atmosphere around our school.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics:''' Creating a class that would disrupt the freshman curriculum would be no easy task, and would certainly be difficult to pitch to the school. However, there is an obvious lack of excitement regarding the freshman curriculum, and if pitched well, I believe PCJ would be open to the idea. Furthermore, the people leading the class would need to be leaders, and responsible for a class. Students would be ideal, but teachers who have a passion for this would also be a great way to have more than one class available for sign up. While there are some road bumps, I think this idea would be one of the greatest ways to make an impact on the I&amp;amp;E atmosphere around our campus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E Newsletter'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Miguel'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' The problem we are trying to solve is the lack of clubs (specifically I&amp;amp;E), and I&amp;amp;E community around our campus . There is a big interest in I&amp;amp;E, however there is no support system to inform students about new ideas/organizations on campus. Connecting interested students would create a foundation for others to come together and design, create, and build.The solution is to create a newsletter that informs students of upcoming I&amp;amp;E, as well as other club events. Currently students remain in the dark about innovation around campus so this would allow them to have access and pursue some of the activities going on. The problem being addressed here is one that our cohort was extremely excited about. Addressing the lack of I&amp;amp;E communication around campus is something that we initially stated as the biggest obstacle in getting students interested in these types of activities. Students on our campus seem extremely interested in I&amp;amp;E, and actually exposing them to others who share a similar passion is a great way to spark other ideas of innovation. We look forward to further pursuing ways to make our prototype a reality.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A big problem with this approach is simply that people won’t take the time out of their day to actually read this newsletter, similar to how people throw away mail. To get around this, ideally information of all sorts could be included into the newsletter so that people would be drawn to it for other reasons beside I&amp;amp;E.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4)&lt;br /&gt;
&lt;br /&gt;
'''I&amp;amp;E In Class Conferences'''&lt;br /&gt;
&lt;br /&gt;
'''Project Lead: Anastasia'''&lt;br /&gt;
&lt;br /&gt;
'''Description:''' As freshman, there is a lot on the plate for new students, with school work, and overall adjusting to the new rigorous schedule. The idea behind in class conferences is to get teachers, and other experienced professionals to go beyond the lecture of the class and actually talk about their own life experiences and ideas behind I&amp;amp;E. Especially as a freshman, getting teachers, who are often feared and seen as infallible, to discuss their own I&amp;amp;E experiences, including their failures, would be a great way to get other students to become involved in I&amp;amp;E. If each teacher in the general classes spent one day talking about their own creations (PHD,etc), failures, and triumphs, it would be a great way to get students motivated and involved outside of homework. While we have lectures going on outside of class, freshman are not pushed to go to them due to their busy schedule, but if we brought the inspiration to them, it would be a big motivating factor.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;'''Key Tactics/Logistics: '''A pressing issue when implementing this project is the fact that freshman are taking hard classes compared to the ones that they had in high school, which takes an extensive amount of time. Therefore, pursuing with these in class conferences, the students would be able to interact with someone that has already gone through the issues that it might appear throughout their lives. Furthermore teacher would have to be willing to discuss their own I&amp;amp;E idea, which would involve having them being able to go out on a limb to encourage others.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77123</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77123"/>
		<updated>2018-10-25T01:09:09Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [[CSM_Fall_2018_Strategic_Priorities.docx|CSM_Fall_2018_Strategic_Priorities.docx]]&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
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== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
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== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
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== Spring 2016 ==&lt;br /&gt;
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{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
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== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael_Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin_Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis_Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam_Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=File:CSM_Fall_2018_Strategic_Priorities.docx&amp;diff=77122</id>
		<title>File:CSM Fall 2018 Strategic Priorities.docx</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=File:CSM_Fall_2018_Strategic_Priorities.docx&amp;diff=77122"/>
		<updated>2018-10-25T01:08:19Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77121</id>
		<title>Priorities:CSM Strategic Priorities</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Priorities:CSM_Strategic_Priorities&amp;diff=77121"/>
		<updated>2018-10-25T01:02:24Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innovation and Entrepreneurship Strategic Priorities for the Colorado School of Mines&lt;br /&gt;
&lt;br /&gt;
= Vision for the Colorado School of Mines =&lt;br /&gt;
&lt;br /&gt;
== Fall 2018 ==&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2018 ==&lt;br /&gt;
&lt;br /&gt;
== [http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ http://universityinnovation.org/extensions/WYSIWYG/ckeditor/skins/kama/images/noimage.png?t=B49E5BQ]&lt;br /&gt;
&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
== Spring 2017 ==&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;{{#Widget:Youtube|id=DtOGRFUNqUw}}&lt;br /&gt;
&lt;br /&gt;
== Spring 2016 ==&lt;br /&gt;
&lt;br /&gt;
{{#Widget:Youtube|id=ZNngrVU_0k8}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
= Growing Mines into a Learning Organization =&lt;br /&gt;
&lt;br /&gt;
[[File:CSM Mind Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Entrepreneurship and Innovation Mindset ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Curriculum ===&lt;br /&gt;
&lt;br /&gt;
=== Freshmen Success and EPICS Reform ===&lt;br /&gt;
&lt;br /&gt;
Every first-year student here at the Colorado School of Mines must complete the courses of [https://minescasa.com/csm101/ CSM 101: Freshmen&amp;amp;nbsp;Success Seminar] and [http://inside.mines.edu/epics-home-page EPICS I]. CSM 101 focuses on connecting and adjusting&amp;amp;nbsp;students to the collegiate landscape. Epics I intends to &amp;quot;Introduce a design process that includes open-ended problem solving and teamwork integrated with the use of computer software as a tool to solve engineering problems. The course emphasizes written technical communications and introduces the importance of effective oral presentations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
EPICS exists as one of the least rated courses on the Mines campus and CSM 101 exists as a class that many freshmen see as unhelpful. Current reforms are seeking to change this reality. The short-term&amp;amp;nbsp;objective concerning&amp;amp;nbsp;these classes is to fully push these reforms through.&lt;br /&gt;
&lt;br /&gt;
The prospect of CSM 101 is being expanded from a 0.5 credit hour course to a 1 credit hour course. The addition of time in this course is intended to increase the capability of the course's instructors to provide more detailed instruction concerning freshman&amp;amp;nbsp;success. Current University Innovation Fellows hope to work with [https://www.mines.edu/casa/ CASA ]and the Peer Mentor program, the two organizations that run CSM 101, to add greater instruction and curriculum concerning the innovation atmosphere at the Colorado School of Mines.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Current University Innovation Fellows are working to make design thinking a greater part and emphasis of the EPICS I curriculum. Small steps are currently being taken toward this goal, with some trials occurring&amp;amp;nbsp;during the 2018 Spring Semester. The hope of this initiative is to allow and enable more students to create meaningful&amp;amp;nbsp;projects through the EPICS program. Another divergence from the normal EPICS curriculum is a new push to combine the EPICS class with the Nature and Human Values (NHV) class, an ethics class all undergraduates must take. This combined approach focuses on expounding on design thinking by making the advent of human-centered&amp;amp;nbsp;design a greater piece of the course.&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== Innovation Workshops and Speakers ===&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship and Innovation Clubs ===&lt;br /&gt;
&lt;br /&gt;
== Democratize Learning ==&lt;br /&gt;
&lt;br /&gt;
=== Open Access Education Resources ===&lt;br /&gt;
&lt;br /&gt;
=== Maker Mart and Community Make and Share ===&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
=== Electronic Communication Systems ===&lt;br /&gt;
&lt;br /&gt;
=== Think Tank ===&lt;br /&gt;
&lt;br /&gt;
In the near future, we hope to establish a committee of innovation interests on campus in order to increase cooperation between the interconnected clubs and organizations that make up our campus' entrepreneurship&amp;amp;nbsp;community. We intend to invite several representatives from clubs, departments, and organizations focused&amp;amp;nbsp;on increasing innovation on campus to join a &amp;quot;Think Tank&amp;quot; mediated by University Innovation Fellows and the Center for Entrepreneurship and Innovation.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February&amp;amp;nbsp;2018''&lt;br /&gt;
&lt;br /&gt;
=== STEAM Studio: Visual Arts ===&lt;br /&gt;
&lt;br /&gt;
In addition the current Maker Spaces on campus, we want to create a Science Technology Engineering Art and Math (STEAM) space on campus. The plan for this space is to will it with high-quality printing, graphic design, and other art equipment. The goal of this space is to allow students to create logos, posters, and advertisements (in addition&amp;amp;nbsp;to other art projects) for their projects and/or businesses. This space will be run and managed by students for students.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018''&lt;br /&gt;
&lt;br /&gt;
=== How do we ALL define &amp;quot;Entrepreneurial Mindset&amp;quot;? ===&lt;br /&gt;
&lt;br /&gt;
=== Active Symbols ===&lt;br /&gt;
&lt;br /&gt;
We want to create a permanent active symbol to represent the changing innovation landscape on our campus. The campus itself is currently undergoing a large amount of projected expansion and construction. As University Innovation Fellows, we wish to fund and construct a work of art (statue, painting, mural, etc.) to encompass&amp;amp;nbsp;these changes and to encourage our students to think about innovation and entrepreneurship on a daily basis.&lt;br /&gt;
&lt;br /&gt;
''Last edited February 2018&amp;amp;nbsp;''&lt;br /&gt;
&lt;br /&gt;
== Robust Advisory Network ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Entrepreneurship&amp;amp;nbsp;and Innovation Cadre ===&lt;br /&gt;
&lt;br /&gt;
=== Coach/Mentor Pool ===&lt;br /&gt;
&lt;br /&gt;
=== Club Growth Workshops ===&lt;br /&gt;
&lt;br /&gt;
=== Alumni Involvement ===&lt;br /&gt;
&lt;br /&gt;
=== Funch/Fike/Finner ===&lt;br /&gt;
&lt;br /&gt;
= Short-Term Strategy: Sparking Interest =&lt;br /&gt;
&lt;br /&gt;
== Enable students by creating a collaborative space for creativity, design, and innovation. ==&lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
1. Foster ideas, collaboration and creativity for students of all disciplines.&lt;br /&gt;
&lt;br /&gt;
2. Create and sustain a culture of doing, making, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
3. Promote learning-by-doing and provide resources to enable students to transform ideas into products that could be commercialized.&lt;br /&gt;
&lt;br /&gt;
Many of the most forward-thinking companies provide spaces for employees that encourage innovation. Well-designed spaces often serve as catalysts for enhanced collaboration and innovation. We will create collaborative spaces for students that allow for greater creativity, design and innovation on campus. By holding events and meetings in the spaces, students across all disciplines will begin to use the spaces to work with others' projects.&lt;br /&gt;
&lt;br /&gt;
In addition to having a few dedicated spaces, there are several common areas on campus that would make excellent pop-up spaces. We will provide guides and resources for students to successfully create a temporary collaborative space of their own anywhere on campus.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Engineering Design Lab ===&lt;br /&gt;
&lt;br /&gt;
In collaboration with Professor Jered Dean of Mechanical Engineering, the senior design lab has evolved into a collaborative workspace for student projects, meetings, workshops and classes. The space has open hours, allowing students from every major and grade level to collaborate on academic or personal projects.&lt;br /&gt;
&lt;br /&gt;
=== MakerSpace ===&lt;br /&gt;
&lt;br /&gt;
There will be a trial run for a MakerSpace to be implemented on campus. If this space is a success, the Mines UIF leadership circle will analyze feedback around the space and try to implement a permanent building for design thinking, innovation, and entrepreneurship with a floor dedicated to being a functional MakerSpace.&lt;br /&gt;
&lt;br /&gt;
== Establish regular Design, Innovation, Creativity and Entrepreneurship (DICE) events ==&lt;br /&gt;
&lt;br /&gt;
By collaborating with organizations and faculty across campus, we will hold events that expose students to proven concepts and principles that lead to truly innovative solutions. Having regular events will help foster a community of innovation and entrepreneurship that doesn't often occur in a traditional lecture setting.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Leveraging existing student organizations to put on DICE events ===&lt;br /&gt;
&lt;br /&gt;
There are numerous campus organizations (SWE, AIChE, SPE, EWB, Tau Beta Pi, Blue Key) that have the resources to organize successful DICE events to increase opportunities for student innovation. These events could include makeathons, hackathons, design challenges, business model competitions, and many more.&lt;br /&gt;
&lt;br /&gt;
An Entrepreneurship Club has recently been established by the Mines student body that has been key partners in developing events to promote innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Problem of the Week ===&lt;br /&gt;
&lt;br /&gt;
To change the student mindset on campus, we will start holding pop-up meetings in high-traffic areas to discuss a &amp;quot;Problem of the Week.&amp;quot; We will increase exposure to, and engagement with, problem-focused design by allowing students the ability to stop by and participate without any major commitment. The pop-up meetings can be expanded to allow for low-resolution prototyping, using arts and crafts or video. Images from the pop-up events will be posted online. The pop-up meetings will also serve as advertisement for other DICE events.&lt;br /&gt;
&lt;br /&gt;
=== Design Weekend ===&lt;br /&gt;
&lt;br /&gt;
Currently, there is no coordination between EPICS and other design courses across campus to exhibit student projects; that needs to change. A campus-wide exhibition, open to the community, will provide students from all disciplines with the opportunity to showcase their projects, and also strengthen the culture of design, innovation, creativity and entrepreneurship on campus.&lt;br /&gt;
&lt;br /&gt;
=== TEDx ===&lt;br /&gt;
&lt;br /&gt;
Previously, University Innovation Fellows have seen success in improving the innovation and entrepreneurial landscape on their campuses by hosting a TEDx event. A lot of student interest in TED already exists, and this interest can be leveraged to make a successful event to serve as inspiration for the university. A TEDx event can be focused on innovation and entrepreneurship, to inspire a campus community, by showcasing examples of innovative faculty research, successful entrepreneurial alumni and current students who have commercialized technology and achieved positive economic, societal and environmental impact.&lt;br /&gt;
&lt;br /&gt;
=== 3 Day Startup: 3DS Springboard&amp;amp;nbsp; ===&lt;br /&gt;
&lt;br /&gt;
[http://3daystartup.org/springboard/ 3DS Springboard] is an interactive workshop focused on the beginning steps of launching a company or a project through on-campus innovation. During four 90-minute sessions over one week, students will learn-by-doing with the 3DS team, Epicenter University Innovation Fellows leaders on campus, and other students in the community who are passionate about starting something!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Promoting Creativity and Mental Health ==&lt;br /&gt;
&lt;br /&gt;
=== Creativity / De-stress Zone ===&lt;br /&gt;
&lt;br /&gt;
By creating a space on campus where students can find resources to stimulate the creative, right side of their brains, we will increase both creativity and mental health on campus. In this space, students will find board games, puzzles, art supplies, instruments and other resources to de-stress and create.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
= Next Steps: Institutional Acceptance and Support for DICE =&lt;br /&gt;
&lt;br /&gt;
== Update design classes to incorporate modern design &amp;amp; development principles ==&lt;br /&gt;
&lt;br /&gt;
Most students attending Mines are exposed to design in EPICS I, EPICS II (including Department-Specific EPICS II) and Senior Design. Only a few of the curriculums&amp;amp;nbsp;incorporate the following ideas/processes widely practiced in the industry: design-thinking, problem-focused design, rapid and low-resolution prototyping, fast failure and lean principles. Incorporating all of these practices into the curriculum would properly prepare students to develop truly innovative solutions to real problems. The design courses could allow for more creativity and innovation by shifting from constraining projects to open-ended, problem-based projects.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Grow and expand the academic entrepreneurship offering ==&lt;br /&gt;
&lt;br /&gt;
According to the Undergraduate Bulletin, there is an “Area of Special Interest (ASI) in Entrepreneurship” that consists of 3 classes that are not currently offered.&lt;br /&gt;
&lt;br /&gt;
To demonstrate that entrepreneurship is a priority to the University and the Department of Economics and Business, the ASI needs to be updated and promoted. There are several course offerings focused on design-thinking and entrepreneurship that should be incorporated into a certificate program, minor or area of special interest for entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Ideally, the entrepreneurship program would incorporate a multidisciplinary senior design alternative course that allows students from any major to apply principles from the engineering and entrepreneurship curriculums.&lt;br /&gt;
&lt;br /&gt;
The recent courses added to the Mines community includes:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Technology Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 0, 0); font-family: calibri; white-space: pre-wrap;&amp;quot;&amp;gt;Intro to Entrepreneurship&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation of Grand Challenges Themed Learning Community ==&lt;br /&gt;
&lt;br /&gt;
Mines requires all first-year students to live on campus in the residence halls. Programs that promote design, innovation, creativity and entrepreneurship can be put in place for interested students living on campus. Mines has several themed learning communities, and a community focused on the NAE's Grand Challenges would have a large impact in creating a sustainable culture of innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The community is in its second year on campus and is thriving. The students in this community have a tight bond created through floor activities as well as an engineering design and ethics course where the students have many opportunities to work together to solve varying problems. This program has also served as a resource for students who wish to become from active in the entrepreneurial community.&lt;br /&gt;
&lt;br /&gt;
== Establish a speaker series for design, innovation and entrepreneurship ==&lt;br /&gt;
&lt;br /&gt;
Creating a regular speaker series focused on design, innovation and entrepreneurship will develop interest, as well as connect the entrepreneurial community within Mines to current students in other disciplines. Many Mines alum and faculty have relevant experience and insight, which could inspire a new generation of makers, doers and entrepreneurs. A series focused on I&amp;amp;E would be a multidisciplinary initiative that would have wide-spread support across campus, due to the universal nature of I&amp;amp;E principles.&lt;br /&gt;
&lt;br /&gt;
=== Innovation Challenge ===&lt;br /&gt;
&lt;br /&gt;
Mines' first Innovation Competition took place in Spring 2016. 10 teams were awarded money to begin prototyping in hopes of starting their own company or patenting their design.&lt;br /&gt;
&lt;br /&gt;
=== Business Workshop ===&lt;br /&gt;
&lt;br /&gt;
A business workshop will be taking place in Spring 2016 that works through the business model canvas with groups of students that have a product or idea for a company.&lt;br /&gt;
&lt;br /&gt;
= Mental Health on Campus =&lt;br /&gt;
&lt;br /&gt;
== No Work Zone ==&lt;br /&gt;
&lt;br /&gt;
One idea we are currently pursuing is the creation of a &amp;quot;No Work Zone.&amp;quot; This would be a place for students on campus to take a break and relax. Mines is a highly esteemed engineering school which promotes intense focus on academics. Many study and design areas are located around campus. We don't any of these spaces to be taken away, but we do want a new space to be implemented.&lt;br /&gt;
&lt;br /&gt;
Our goal for this space is to make mental health a bigger priority on campus. Students commonly express their levels of stress, but there are not many resources on campus to help combat the high pressure work environment.&lt;br /&gt;
&lt;br /&gt;
Currently, we are acquiring feedback on this initial idea to see if it would be feasible, and more importantly if it would benefit students. After thhis period, we plan to take the idea to stakeholders on campus.&lt;br /&gt;
&lt;br /&gt;
= Long-term Vision =&lt;br /&gt;
&lt;br /&gt;
== Create a multidisciplinary Design, Innovation and Entrepreneurship institute ==&lt;br /&gt;
&lt;br /&gt;
The establishment of a multidisciplinary design institute will allow for the creation of a modern engineer that is equipped to develop solutions to complex real-world problems. Having a design institute would make Mines the premier institution for engineering and applied-science education.&lt;br /&gt;
&lt;br /&gt;
Many of the nation's best engineering schools have a program or institute for design, innovation or entrepreneurship:&lt;br /&gt;
&lt;br /&gt;
[http://dschool.stanford.edu/ Stanford - d.school&amp;lt;br /&amp;gt;] [https://entrepreneurship.mit.edu/ MIT - Martin Trust Center for MIT Entrepreneurship]&amp;lt;br/&amp;gt;[http://tech.seas.harvard.edu/ Harvard - Technology and Entrepreneurship Center at Harvard (TECH)]&amp;lt;br/&amp;gt;[http://funginstitute.berkeley.edu/center-entrepreneurship-and-technology UC Berkeley - Center for Entrepreneurship &amp;amp; Technology]&amp;lt;br/&amp;gt;[http://www.cfe.umich.edu/ Michigan - Center for Entrepreneurship]&amp;lt;br/&amp;gt;[http://innovate.gatech.edu Georgia Tech - Enterprise Innovation Institute]&amp;lt;br/&amp;gt;[http://www.engr.ncsu.edu/eep/ North Carolina State - Engineering Entrepreneurs Program EEP]&amp;lt;br/&amp;gt;[http://www.tec.illinois.edu/ Illinois - Technology Entrepreneurship Center]&amp;amp;nbsp;&amp;lt;br/&amp;gt;[http://www.colorado.edu/engineering/sites/default/files/EShip.pdf CU Boulder - eship program]&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines has the opportunity to become a national leader for design, innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
= Related Links =&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Colorado_School_of_Mines Colorado School of Mines Wiki Page]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Corey_Brugh Colorado School of Mines University Innovation Fellow - Corey Brugh]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Daniel_Dickason Colorado School of Mines University Innovation Fellow - Daniel Dickason]&lt;br /&gt;
&lt;br /&gt;
[[Tara Maestas|Colorado School of Mines University Innovation Fellow - Tara Maestas]]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki//Asya_Sergoyan Colorado School of Mines University Innovation Fellow - Asya Sergoyan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Nicholas_Yuan Colorado School of Mines University Innovation Fellow - Nicholas Yuan]&lt;br /&gt;
&lt;br /&gt;
[http://universityinnovation.org/wiki/Trevor_Clevenger Colorado School of Mines University Innovation Fellow - Trevor Clevenger]&lt;br /&gt;
&lt;br /&gt;
[[Sarah Ingram|Colorado School of Mines University Innovation Fellow - Sarah Ingram]]&lt;br /&gt;
&lt;br /&gt;
[[Emma May|Colorado School of Mines University Innovation Fellow - Emma May]]&lt;br /&gt;
&lt;br /&gt;
[[Tanner McAdoo|Colorado School of Mines University Innovation Fellow - Tanner McAdoo]]&lt;br /&gt;
&lt;br /&gt;
[[Samuel Warfield|Colorado School of Mines University Innovation Fellow - Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
[[Michael_Thuis|Colorado School of Mines University Innovation Fellow - Michael Thuis]]&lt;br /&gt;
&lt;br /&gt;
[[Torin_Johnson|Colorado School of Mines University Innovation Fellow - Torin Johnson]]&lt;br /&gt;
&lt;br /&gt;
[[Curtis_Harrison|Colorado School of Mines University Innovation Fellow - Curtis Harrison&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
[[Adam_Marcinkowski|Colorado School of Mines University Innovation Fellow - Adam Marcinkowski]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Student Priorities|c]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=School:Colorado_School_of_Mines&amp;diff=73938</id>
		<title>School:Colorado School of Mines</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=School:Colorado_School_of_Mines&amp;diff=73938"/>
		<updated>2018-10-18T04:18:20Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The&amp;amp;nbsp;[http://www.mines.edu Colorado School of Mines]&amp;amp;nbsp;is a public research university of engineering and applied science in Golden, Colorado.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== '''Promoting student innovation and entrepreneurship'''&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
=== Entrepreneurship Club (E-Club) ===&lt;br /&gt;
&lt;br /&gt;
In the Spring 2014 semester, the Entrepreneurship Club at mines was restarted to become an active campus organization that has brought in local entrepreneurs to talk about their experiences. The club will organize several campus wide events in the coming academic year to increase awareness and exposure to innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
Website is under development.&lt;br /&gt;
&lt;br /&gt;
=== Design Lab ===&lt;br /&gt;
&lt;br /&gt;
The Director of Senior Design for Mechanical Engineering, Jered Dean, has taken steps to transform the mechanical engineering senior design lab into an open design lab that allows students to use equipment for any academic or personal project. The lab consists of 6 new makerbot 3D printers along with other prototyping equipment in the basement of Brown Hall. The entire Senior Design Program is Known as the Capstone Design Program and is named as such to Symbolize the &amp;quot;Capstone&amp;quot; at the end of the undergraduate program at Mines. As part of this program students can partner with companies and use the senior design lab as a space to innovate and generate prototypes and designs.&lt;br /&gt;
&lt;br /&gt;
Another Option that is avalible to all Students as a resource for pursueing inrest in innovation and design is the Career center where students can connect with bussinesses that can assist with Ideas and projects students wish to pursue or apply for internships with Companies whose intrests align with there own.&lt;br /&gt;
&lt;br /&gt;
In the past few months many new design areas have been added to campus some for all enrolled students like the Blaster Design Factory, and others for specific majors like The Outlet. Spaces like these and others provide students with the ability and the means to bring life to their ideas. Other spaces like the The Digger Design Factory and the Machine Shop are for a more hands on approach instead of a more design oriented enviornment.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Startup Summer ===&lt;br /&gt;
&lt;br /&gt;
Employers participating in [http://www.startupcolorado.com/startup-summer Startup Summer] have come to Mines to promote the program where students interested in startups can have a paid internship and gain valuable insight into innovation and entrepreneurship. This program has been a pathway for post graduation employment for several Mines graduates.&lt;br /&gt;
&lt;br /&gt;
=== Maker Society ===&lt;br /&gt;
&lt;br /&gt;
The Maker Society democratizes 'making' on campus. The Society implemented a hub and spoke model to connect all of the maker&amp;amp;nbsp;spaces on campus with a brand new maker space at the center, the Blaster Design Factory (BDF). The BDF is a space for rapid prototyping that is open to all students and faculty. They foster innovation and connect students to the other spaces on campus. Their main focus is the idea that &amp;quot;anyone can create anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Center for Entrepreneurship&amp;amp;nbsp;&amp;amp; Innovation ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 11pt; font-family: Arial; font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;The center for entrepreneurship and innovation here at the Colorado School of Mines aspires to give students the opportunity to build skills which will vastly help them in their bright futures.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 11pt; font-family: Arial; font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;They have two primary objectives:&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ol style=&amp;quot;margin-top:0pt;margin-bottom:0pt;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 11pt; font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;Educate our students in modern entrepreneurial thinking.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 11pt; font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;Provide the opportunity for our students and faculty to explore the commercialization of their science and technology ideas.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 11pt; font-family: Arial; font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;Their vision for the future is to create a Colorado School of Mines where entrepreneurs are seamlessly connected with the infrastructure, resources, and funding they need to achieve their goal: developing sustainable and successful commercial entities based on either Mines-derived or individual-derived technologies.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;docs-internal-guid-fb665d01-2fe3-6e84-45bf-da0520bea09c&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-decoration-line: underline; font-size: 11pt; font-family: Arial; color: rgb(17, 85, 204); font-variant-numeric: normal; font-variant-east-asian: normal; vertical-align: baseline; white-space: pre-wrap;&amp;quot;&amp;gt;[https://innovation.mines.edu/about/ https://innovation.mines.edu/about/]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''Encouraging faculty innovation and entrepreneurship'''&amp;amp;nbsp;&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
=== Pathway to Innovation Leadership Team&amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Overall, encouraging faculty innovation and entrepreneurship has become a focus here at Mines. The Pathway to Innovation Leadership Team is a group of faculty members focused on promoting innovation and entrepreneurship amidst the student body.&lt;br /&gt;
&lt;br /&gt;
*The Pathways to Innovation Leadership Team partnered with the University Innovation Fellows to put on the first Inovation Competition for students at Mines.&lt;br /&gt;
*The team has connections to other faculty members with experience in business and entrepreneurship.&amp;amp;nbsp;These faculty members have expressed interest in showcasing their experiences and running workshops around innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
=== Resources for Midea&amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Faculty members have helped develop resources for the Midea Hub (online tool used by students looking for resources while in different stages of the innovation or entrepreneurship process). These faculty members range in expertise from design thinking to policy and paperwork regarding patents.&lt;br /&gt;
&lt;br /&gt;
=== '''Building Relationships with Faculty Members''' ===&lt;br /&gt;
&lt;br /&gt;
The Colorado School of Mines UIF Leadership circle focuses on building professional and personal relationships with faculty in order to encourage faculty innovation and rally support for the concepts of innovation and entrepreneurship.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== '''Actively Supporting the University Technology Transfer Function'''&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
The office of technology transfer (OTT) has primarily been used to commercialize PhD research.&lt;br /&gt;
&lt;br /&gt;
OTT has provided an [http://inside.mines.edu/RES-Resources-Technology-Transfer extensive list] of regional and national resources that might be of use for students interested in innovation and entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
The Office of Research Administration (ORA) is also a resource for students who are interested in researching a particular subject in depth. The ORA provides guidance for all steps of research, including proposal preparation, grant writing, and seeking for fundings. A full list of resources and contact information can be found&amp;amp;nbsp;[http://inside.mines.edu/ORA-About#contact here].&lt;br /&gt;
&lt;br /&gt;
In addition to the above resources, Mines has recently put together a new website named [http://midea.mines.edu/ Midea]&amp;amp;nbsp;that contains resources both on campus and on the web. &amp;amp;nbsp;The vision for this website is to be a hub for all student innovation and entrepreneurial activities where students can see projects other students have put together, find inspiration, or seek help from other students or faculty. &amp;amp;nbsp;This site is still in its beginning stages and many of its pages do not yet have any information on them, but this will be changing over the next several weeks as information is continually being added. &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== '''Facilitating University-Industry Collaboration'''&amp;lt;br/&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Current collaboration exists between research groups and industry. These collaborations are primarily used to fund graduate students and do not promote innovation/entrepreneurship.&lt;br /&gt;
&lt;br /&gt;
== Resources on Campus ==&lt;br /&gt;
&lt;br /&gt;
While the majority of collaboration is used to fund graduate students. There are resources that help students branch out and make lasting connections&lt;br /&gt;
&lt;br /&gt;
=== McBride Honors Program ===&lt;br /&gt;
&lt;br /&gt;
The McBride Honors Program is very generous in funding scholarships that can be used to travel abroad and help pay for internship costs. They also provide an extensive list of available internships and programs. Due to the engineering focus on Mines' campus, most of the opportunities are focused in engineering and creating policy around it. But there are opportunities that allow for experiences that can be used to learn a great deal about how other places and cultures run their schooling systems and how people associate in general.&lt;br /&gt;
&lt;br /&gt;
One such opportunity is the various programs offered by [http://ptpi.org/ People to People International]. These programs link people through the exchange of experiences and ideas.&lt;br /&gt;
&lt;br /&gt;
=== Career Center and Alumni Association ===&lt;br /&gt;
&lt;br /&gt;
The Career Center at Colorado School of Mines does not fund students, but it does offer a wide range of career and internship opportunities. Many students take advantage of the Career Day and different workshops around campus to secure positions from a wide range of fields.&lt;br /&gt;
&lt;br /&gt;
The Alumni Association also offers vast neworking opportunities outside of the university.&lt;br /&gt;
&lt;br /&gt;
== Off Campus Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Denver Area Resources ===&lt;br /&gt;
&lt;br /&gt;
Off campus resources include places such as Innovation Pavilion where anyone can rent out conference rooms and use the on site resources. While places such as these so require additional cost, they are important resources to consider once becoming more established.&lt;br /&gt;
&lt;br /&gt;
= '''Related Links'''&amp;lt;br/&amp;gt; =&lt;br /&gt;
&lt;br /&gt;
'''Colorado School of Mines'''&lt;br /&gt;
&lt;br /&gt;
[[CSM Strategic Priorities|Colorado School of Mines Student Priorites]]&lt;br /&gt;
&lt;br /&gt;
'''University Innovation Fellows'''&lt;br /&gt;
&lt;br /&gt;
Fall 2018:&lt;br /&gt;
&lt;br /&gt;
*Jake Ropson&lt;br /&gt;
*[[Keenan Urmann|Keenan Urmann]]&lt;br /&gt;
*Miguel Moreira&lt;br /&gt;
*Anastasia Sjahputera&lt;br /&gt;
&lt;br /&gt;
Spring 2018:&lt;br /&gt;
&lt;br /&gt;
*[[Adam Marcinkowski|Adam Marcinkowski]]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Curtis_Harrison Curtis Harrison]&lt;br /&gt;
*[[Michael Thuis|Michael Thuis]]&lt;br /&gt;
*[http://universityinnovation.org/wiki/Torin_Johnson Torin Johnson]&lt;br /&gt;
&lt;br /&gt;
Spring 2017:&lt;br /&gt;
&lt;br /&gt;
*[[Emma May|Emma May]]&lt;br /&gt;
*[[Tanner McAdoo|Tanner McAdoo]]&lt;br /&gt;
*[[Sarah Ingram|Sarah Ingram]]&lt;br /&gt;
*[[Samuel Warfield|Samuel Warfield]]&lt;br /&gt;
&lt;br /&gt;
Spring 2016:&lt;br /&gt;
&lt;br /&gt;
*[[Mallory Britz|Mallory Britz]]&lt;br /&gt;
*[[Daniel Dickason|Daniel Dickason]]&lt;br /&gt;
*[[Trevor Clevenger|Trevor Clevenger]]&lt;br /&gt;
*[[Tara Maestas|Tara Maestas]]&lt;br /&gt;
*[[Asya Sergoyan|Asya Sergoyan]]&lt;br /&gt;
*[[Nicholas Yuan|Nicholas Yuan]]&lt;br /&gt;
&lt;br /&gt;
Spring 2014:&lt;br /&gt;
&lt;br /&gt;
*[[Corey Brugh|Corey Brugh]]&lt;br /&gt;
&lt;br /&gt;
== CSM Landscape Canvas ==&lt;br /&gt;
&lt;br /&gt;
=== Fall 2018 ===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1IJ6fCIjbBrTWoW482E7YLFjtAvwPzw00C1P01SrelnI/edit#gid=0 https://docs.google.com/spreadsheets/d/1IJ6fCIjbBrTWoW482E7YLFjtAvwPzw00C1P01SrelnI/edit#gid=0]&lt;br /&gt;
&lt;br /&gt;
=== Spring 2018 ===&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1SW0lMDsP_PIEB4M3APyt8At7vjSu-o-D/view?usp=sharing https://drive.google.com/file/d/1SW0lMDsP_PIEB4M3APyt8At7vjSu-o-D/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
=== Spring 2017 ===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/11rTy4QVidrtZd7eWqCl7whB1fICfmWOZyZVIrGTJJng/edit#gid=0 https://docs.google.com/spreadsheets/d/11rTy4QVidrtZd7eWqCl7whB1fICfmWOZyZVIrGTJJng/edit#gid=0]&lt;br /&gt;
&lt;br /&gt;
[[Category:Universities]]&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73937</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73937"/>
		<updated>2018-10-18T04:17:08Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IMG728106994.jpg|thumb|right|150px]] Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at CSM.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73930</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73930"/>
		<updated>2018-10-18T04:15:30Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IMG728106994.jpg|thumb|left|200px]] Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73924</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73924"/>
		<updated>2018-10-18T04:12:26Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73913</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73913"/>
		<updated>2018-10-18T04:09:22Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73912</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73912"/>
		<updated>2018-10-18T04:09:15Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73910</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73910"/>
		<updated>2018-10-18T04:09:07Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;parsererror style=&amp;quot;display: block; white-space: pre; border: 2px solid #c77; padding: 0 1em 0 1em; margin: 1em; background-color: #fdd; color: black&amp;quot;&amp;gt;&lt;br /&gt;
=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines.&lt;br /&gt;
&lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus.&lt;br /&gt;
&lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF).&lt;br /&gt;
&lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;br /&gt;
&lt;br /&gt;
=== This page contains the following errors: ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:monospace;font-size:12px&amp;quot;&amp;gt;error on line 1 at column 76: attributes construct error &amp;lt;/div&amp;gt;&lt;br /&gt;
=== Below is a rendering of the page up to the first error. ===&lt;br /&gt;
&amp;lt;/parsererror&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurmann</name></author>
		
	</entry>
	<entry>
		<id>https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73909</id>
		<title>Fellow:Keenan Urmann</title>
		<link rel="alternate" type="text/html" href="https://universityinnovation.org/index.php?title=Fellow:Keenan_Urmann&amp;diff=73909"/>
		<updated>2018-10-18T04:08:32Z</updated>

		<summary type="html">&lt;p&gt;Kurmann: &lt;/p&gt;
&lt;hr /&gt;
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=== &amp;lt;br/&amp;gt; ===&lt;br /&gt;
Keenan Urmann is a University Innovation Fellow and an undergraduate student studying Mechanical Engineering at the Colorado School of Mines (CSM). His specialties include Biomechanical Engineering, Humanitarian Engineering, and active involvement in his school’s Peace Corps Prep program. Being a Colorado native with an interest in math and science it was natural to enroll at the Colorado School of Mines. &lt;br /&gt;
At the Colorado School of Mines, Keenan began his involvement with Residence Life and served as a Resident Assistant and Hall Director for four years. It was here that he discovered his passion for creating communities and getting others excited for their futures as young engineers. This desire for creating change for the community lead him to the University Innovation Fellows, and enabled him to have a stronger influence on the future of his campus. &lt;br /&gt;
Keenan has always had a strong desire for building community and this manifested itself in the network of faculty, students, and alumni that he created through his various involvements and roles at CSM. This involvement includes the Residence Hall Association (RHA), Organization of Meditators at Mines (OMM), Hike for Help, Blaster Hackers, Residence Life, and ultimately the University Innovation Fellows (UIF). &lt;br /&gt;
Apart from his campus involvement he also enjoys listening to music, being active, anything related to the outdoors, travelling the world, and trying anything new and exciting that he can be a part of. All of these passions led him to pursue a career with the Peace Corps and is looking to serve the world in any way possible.&lt;br /&gt;
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		<updated>2018-10-18T03:55:47Z</updated>

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